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Larry Price
gmsh
Commits
bcb6f348
Commit
bcb6f348
authored
15 years ago
by
Jean-François Remacle
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2 changed files
Solver/dgAlgorithm.cpp
+28
-15
28 additions, 15 deletions
Solver/dgAlgorithm.cpp
Solver/dgGroupOfElements.h
+12
-7
12 additions, 7 deletions
Solver/dgGroupOfElements.h
with
40 additions
and
22 deletions
Solver/dgAlgorithm.cpp
+
28
−
15
View file @
bcb6f348
...
...
@@ -9,34 +9,48 @@ void dgAlgorithm::residualVolume ( dofManager &dof, // the DOF manager (maybe us
const
dgConservationLaw
&
claw
,
// the conservation law
const
groupOfElements
&
group
)
// the residual
{
// get the solution at quadrature points
fullMatrix
<
double
>
solutionQp
(
group
.
getNbElements
()
*
group
.
getNbFields
(),
group
.
getNbIntegrationPoints
());
// solutionQp ( NbE x NbFields , NbQuad)
// collocation ( NbNod , NbQuad)
// solution ( NbE x NbFields, nbNodes)
group
.
getSolution
().
mult
(
group
.
getCollocationMatrix
()
,
solutionQp
);
// ----- 1 ---- get the solution at quadrature points
// ----- 1.1 --- allocate a matrix of size (nbFields * nbElements, nbQuadraturePoints)
fullMatrix
<
double
>
solutionQP
(
group
.
getNbElements
()
*
group
.
getNbFields
(),
group
.
getNbIntegrationPoints
());
// ----- 1.2 --- multiply the solution by the collocation matrix
group
.
getSolution
().
mult
(
group
.
getCollocationMatrix
()
,
solutionQP
);
// ----- 1.3 --- if the conservation law is diffusive, compute the gradients too
fullMatrix
<
double
>
*
gradientSolutionQP
=
0
;
if
(
claw
.
diffusiveFlux
()){
gradientSolutionQP
=
new
fullMatrix
<
double
>
(
group
.
getNbElements
()
*
group
.
getNbFields
()
*
3
,
group
.
getNbIntegrationPoints
());
group
.
getGradientOfSolution
().
mult
(
group
.
getCollocationMatrix
()
,
solutionQP
);
}
// for all elements of the group,
// compute all fluxes, both diffusive and convective, in reference coordinates
// ----- 2 ---- compute all fluxes (diffusive and convective) at integration points
// ----- 2.1 --- allocate elementary fluxes (compued in XYZ coordinates)
fullMatrix
<
double
>
fConv
[
3
]
=
{
fullMatrix
<
double
>
(
group
.
getNbIntegrationPoints
(),
group
.
nbFields
()
),
fullMatrix
<
double
>
(
group
.
getNbIntegrationPoints
(),
group
.
nbFields
()
),
fullMatrix
<
double
>
(
group
.
getNbIntegrationPoints
(),
group
.
nbFields
()
)};
fullMatrix
<
double
>
fDiff
[
3
]
=
{
fullMatrix
<
double
>
(
group
.
getNbIntegrationPoints
(),
group
.
nbFields
()
),
fullMatrix
<
double
>
(
group
.
getNbIntegrationPoints
(),
group
.
nbFields
()
),
fullMatrix
<
double
>
(
group
.
getNbIntegrationPoints
(),
group
.
nbFields
()
)};
// ----- 2.2 --- allocate parametric fluxes (compued in UVW coordinates) for all elements at all integration points
fullMatrix
<
double
>
Fuvw
[
3
]
=
{
fullMatrix
<
double
>
(
group
.
getNbElements
()
*
group
.
getNbFields
(),
group
.
getNbIntegrationPoints
()),
fullMatrix
<
double
>
(
group
.
getNbElements
()
*
group
.
getNbFields
(),
group
.
getNbIntegrationPoints
()),
fullMatrix
<
double
>
(
group
.
getNbElements
()
*
group
.
getNbFields
(),
group
.
getNbIntegrationPoints
())};
//
for all elements of the group
//
----- 2.3 --- iterate on elements
for
(
int
iElement
=
0
;
iElement
<
group
.
getNbElements
()
;
++
iElement
)
{
dgElement
DGE
=
group
.
getDGElement
(
iElement
);
// compute convective and diffusive fluxes in XYZ coordinates
// ----- 2.3.1 --- build a small object that contains elementary solution, jacobians, gmsh element
fullMatrix
<
double
>
solutionQPe
(
solutionQP
,
iElement
*
claw
.
nbFields
(),
claw
.
nbFields
()
);
fullMatrix
<
double
>
*
gradSolutionQPe
;
if
(
claw
.
diffusiveFlux
())
gradSolutionQPe
=
new
fullMatrix
<
double
>
(
*
gradSolutionQP
,
3
*
iElement
*
claw
.
nbFields
(),
3
*
claw
.
nbFields
()
);
else
gradSolutionQPe
=
new
fullMatrix
<
double
>
dgElement
DGE
(
group
.
getElement
(
iElement
),
solutionQPe
,
*
gradSolutionQPe
,
group
.
getIntegrationPointsMatrix
());
// ----- 2.3.2 --- compute fluxes in XYZ coordinates
if
(
claw
.
convectiveFlux
())
(
*
claw
.
convectiveFlux
())(
DGE
,
fConv
);
if
(
claw
.
diffusiveFlux
())
(
*
claw
.
diffusiveFlux
())(
DGE
,
fDiff
);
// ----- 2.3.3 --- compute fluxes in UVW coordinates
for
(
int
iUVW
=
0
;
iUVW
<
group
.
getDimUVW
();
iUVW
++
)
{
// proxy
t
o the
elementary values
//
----- 2.3.3.1 --- get a
proxy o
n
the
big local flux matrix
fullMatrix
<
double
>
fuvwe
(
Fuvw
[
iUVW
],
iElement
*
claw
.
nbFields
(),
claw
.
nbFields
());
// ----- 2.3.3.1 --- compute \vec{f}^{UVW} =\vec{f}^{XYZ} J^{-1} and multiply bt detJ
for
(
int
iXYZ
=
0
;
iXYZ
<
group
.
getDimXYZ
();
iXYZ
++
)
{
for
(
int
iPt
=
0
;
iPt
<
group
.
getNbIntegrationPoints
();
iPt
++
)
{
// get the right inv jacobian matrix dU/dX element
...
...
@@ -52,8 +66,7 @@ void dgAlgorithm::residualVolume ( dofManager &dof, // the DOF manager (maybe us
}
}
}
// finally, premultiply with the redistribution matrices
// this is the "heavy load" part
// ----- 3 ---- do the redistribution at nodes using as many BLAS3 operations as there are local coordinates
for
(
int
iUVW
=
0
;
iUVW
<
group
.
getDimUVW
();
iUVW
++
)
group
.
getResidual
().
dgemm
(
group
.
get
Colloca
tionMatrix
(
iUVW
),
Fuvw
[
iUVW
]);
group
.
getResidual
().
dgemm
(
group
.
get
Redistribu
tionMatrix
(
iUVW
),
Fuvw
[
iUVW
]);
}
This diff is collapsed.
Click to expand it.
Solver/dgGroupOfElements.h
+
12
−
7
View file @
bcb6f348
...
...
@@ -20,13 +20,14 @@ class functionSpace;
class
dgElement
{
MElement
*
_element
;
const
fullMatrix
<
double
>
&
_solution
,
&
_detJ
,
&
_integration
;
// solution at points
const
fullMatrix
<
double
>
&
_solution
,
&
_integration
,
&
_gradients
;
public:
dgElement
(
MElement
*
e
,
const
fullMatrix
<
double
>
&
sol
,
const
fullMatrix
<
double
>
&
detJ
,
const
fullMatrix
<
double
>
&
integ
)
:
_element
(
e
),
_solution
(
sol
),
_detJ
(
detJ
),
_integration
(
integ
)
dgElement
(
MElement
*
e
,
const
fullMatrix
<
double
>
&
sol
,
const
fullMatrix
<
double
>
&
integ
)
:
_element
(
e
),
_solution
(
sol
),
_integration
(
integ
),
_gradients
(
sol
)
{}
dgElement
(
MElement
*
e
,
const
fullMatrix
<
double
>
&
sol
,
const
fullMatrix
<
double
>
&
grads
,
const
fullMatrix
<
double
>
&
integ
)
:
_element
(
e
),
_solution
(
sol
),
_integration
(
integ
)
,
_gradients
(
grad
)
{}
};
...
...
@@ -49,6 +50,8 @@ class dgGroupOfElements {
fullMatrix
<
double
>
*
_redistributionFluxes
[
3
];
// redistribution for the source term
fullMatrix
<
double
>
*
_redistributionSource
;
// the "finite element" gradient of the solution for this group (not owned)
fullMatrix
<
double
>
*
_gradSolution
;
// the solution for this group (not owned)
fullMatrix
<
double
>
*
_solution
;
// the residual for this group (not owned)
...
...
@@ -62,16 +65,18 @@ class dgGroupOfElements {
public:
dgGroupOfElements
(
const
std
::
vector
<
MElement
*>
&
e
,
int
pOrder
);
virtual
~
dgGroupOfElements
();
inline
dgElement
getDGElement
(
int
i
)
const
{
return
dgElement
(
_elements
[
i
],
getSolution
(
i
),
getMapping
(
i
),
*
_integration
);}
inline
int
getNbElements
()
const
{
return
_elements
.
size
();}
inline
int
getNbFields
()
const
{
return
_nbFields
;}
inline
int
getNbNodes
()
const
{
return
_collocation
.
size1
();}
inline
int
getNbIntegrationPoints
()
const
{
return
_collocation
.
size2
();}
inline
int
getDimUVW
()
const
{
return
_dimUVW
;}
inline
int
getDimXYZ
()
const
{
return
_dimXYZ
;}
inline
const
MElement
*
getElement
(
int
iElement
)
const
{
return
_elements
[
iElement
];}
inline
const
fullMatrix
<
double
>
&
getIntegrationPointsMatrix
()
const
{
return
*
_integration
;}
inline
const
fullMatrix
<
double
>
&
getCollocationMatrix
()
const
{
return
*
_collocation
;}
inline
const
fullMatrix
<
double
>
&
getRedistributionMatrix
(
int
i
)
const
{
return
*
_redistribution
[
i
];}
inline
const
fullMatrix
<
double
>
&
getSolution
()
const
{
return
*
_solution
;}
inline
const
fullMatrix
<
double
>
&
getGradientOfSolution
()
const
{
return
*
_gradSolution
;}
// get a proxy on the solution for element iElement
inline
fullMatrix
<
double
>
&
getSolution
(
int
iElement
)
const
{
return
fullMatrix
<
double
>
(
*
_solution
,
iElement
*
_nbFields
,
_nbFields
);}
inline
const
fullMatrix
<
double
>
&
getResidual
()
const
{
return
*
_solution
;}
...
...
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