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Larry Price
gmsh
Commits
bb893881
Commit
bb893881
authored
12 years ago
by
Francois Henrotte
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Mesh/cross3D.h
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bb893881
#include
"stat_cwmtx.h"
#include
"stat_quatern.h"
using
namespace
CwMtx
;
//double max(const double a, const double b) { return (b>a)?b:a;}
double
min
(
const
double
a
,
const
double
b
)
{
return
(
b
<
a
)
?
b
:
a
;
}
double
squ
(
const
double
a
)
{
return
a
*
a
;
}
double
angle
(
const
CWTSSpaceVector
<>
v
,
const
CWTSSpaceVector
<>
w
)
{
/* returns the angle (in radian) between the vectors v and w
the return value is between 0 and pi/2 */
double
val
=
atan2
((
v
%
w
).
norm
(),
v
*
w
);
if
((
val
<
0
)
||
(
val
>
M_PI
)){
std
::
cout
<<
"This should not happen 1"
<<
std
::
endl
;
exit
(
1
);
}
return
val
;
}
class
cross3D
{
private:
CWTSSpaceVector
<>
first
,
second
;
public:
cross3D
(
const
CWTSSpaceVector
<>
&
a
,
const
CWTSSpaceVector
<>
&
b
){
first
=
a
.
unit
();
second
=
((
a
%
b
)
%
a
).
unit
();
}
cross3D
(
Matrix
&
m
){
CWTSSpaceVector
<>
a
(
m
.
get_m11
(),
m
.
get_m21
(),
m
.
get_m31
());
CWTSSpaceVector
<>
b
(
m
.
get_m12
(),
m
.
get_m22
(),
m
.
get_m32
());
first
=
a
.
unit
();
second
=
((
a
%
b
)
%
a
).
unit
();
}
~
cross3D
()
{}
CWTSSpaceVector
<>
getFirst
()
const
{
return
first
;
}
CWTSSpaceVector
<>
getSecond
()
const
{
return
second
;
}
CWTSSpaceVector
<>
getThird
()
const
{
return
first
%
second
;
}
cross3D
get
(
const
int
k
)
const
;
bool
test
()
const
{
if
(
fabs
(
first
*
second
)
>
1e-8
){
std
::
cout
<<
"Illegal cross"
<<
std
::
endl
;
exit
(
1
);
}
return
true
;
}
cross3D
rotate
(
const
CWTSQuaternion
<>
&
R
){
first
=
im
(
R
*
first
*
conj
(
R
));
second
=
im
(
R
*
second
*
conj
(
R
));
return
*
this
;
}
CWTSQuaternion
<>
rotationTo
(
const
cross3D
&
x
)
const
;
};
ostream
&
operator
<<
(
ostream
&
os
,
cross3D
&
x
)
{
x
.
test
();
os
<<
x
.
getFirst
()
<<
" /
\\
"
<<
x
.
getSecond
();
return
os
;
}
ostream
&
operator
<<
(
ostream
&
os
,
const
cross3D
&
x
)
{
x
.
test
();
os
<<
x
.
getFirst
()
<<
" /
\\
"
<<
x
.
getSecond
();
return
os
;
}
cross3D
cross3D
::
get
(
const
int
k
)
const
{
CWTSSpaceVector
<>
a
,
b
;
switch
(
k
){
case
0
:
a
=
getFirst
()
;
b
=
getSecond
();
break
;
case
1
:
a
=
getFirst
()
;
b
=-
getSecond
();
break
;
case
2
:
a
=
getFirst
()
;
b
=
getThird
()
;
break
;
case
3
:
a
=
getFirst
()
;
b
=-
getThird
()
;
break
;
case
4
:
a
=-
getFirst
()
;
b
=
getSecond
();
break
;
case
5
:
a
=-
getFirst
()
;
b
=-
getSecond
();
break
;
case
6
:
a
=-
getFirst
()
;
b
=
getThird
()
;
break
;
case
7
:
a
=-
getFirst
()
;
b
=-
getThird
()
;
break
;
case
8
:
a
=
getSecond
();
b
=
getThird
()
;
break
;
case
9
:
a
=
getSecond
();
b
=-
getThird
()
;
break
;
case
10
:
a
=
getSecond
();
b
=
getFirst
()
;
break
;
case
11
:
a
=
getSecond
();
b
=-
getFirst
()
;
break
;
case
12
:
a
=-
getSecond
();
b
=
getThird
()
;
break
;
case
13
:
a
=-
getSecond
();
b
=-
getThird
()
;
break
;
case
14
:
a
=-
getSecond
();
b
=
getFirst
()
;
break
;
case
15
:
a
=-
getSecond
();
b
=-
getFirst
()
;
break
;
case
16
:
a
=
getThird
()
;
b
=
getFirst
()
;
break
;
case
17
:
a
=
getThird
()
;
b
=-
getFirst
()
;
break
;
case
18
:
a
=
getThird
()
;
b
=
getSecond
();
break
;
case
19
:
a
=
getThird
()
;
b
=-
getSecond
();
break
;
case
20
:
a
=-
getThird
()
;
b
=
getFirst
()
;
break
;
case
21
:
a
=-
getThird
()
;
b
=-
getFirst
()
;
break
;
case
22
:
a
=-
getThird
()
;
b
=
getSecond
();
break
;
case
23
:
a
=-
getThird
()
;
b
=-
getSecond
();
break
;
default:
std
::
cout
<<
"Argument out of range"
<<
std
::
endl
;
exit
(
1
);
}
return
cross3D
(
a
,
b
);
}
CWTSQuaternion
<>
cross3D
::
rotationTo
(
const
cross3D
&
y
)
const
{
/* x.rotationTo(y) returns a quaternion R representing the rotation
such that y = R x, x = conj(R) y
eulerAngleFromQtn(R) = distance(x, y)
*/
int
ind1
,
ind2
;
double
d
,
dmin
;
CWTSSpaceVector
<>
n
,
w
,
axis
;
CWTSQuaternion
<>
Rxy1
,
Rxy2
;
cross3D
xx
=
get
(
0
);
dmin
=
angle
(
xx
.
first
,
y
.
get
(
0
).
first
);
ind1
=
0
;
for
(
unsigned
int
k
=
4
;
k
<
24
;
k
=
k
+
4
){
if
((
d
=
angle
(
xx
.
first
,
y
.
get
(
k
).
first
))
<
dmin
)
{
ind1
=
k
;
dmin
=
d
;
}
}
// y.get(ind1) is the attitude of y whose y.first minimizes the angle with x.first
axis
=
xx
.
first
%
y
.
get
(
ind1
).
first
;
if
(
axis
.
norm
()
>
1e-8
)
axis
=
axis
.
unit
();
else
{
axis
=
CWTSSpaceVector
<>
(
1
,
0
,
0
);
dmin
=
0.
;
}
if
(
dmin
>
M_PI
/
2.
){
std
::
cout
<<
"This should not happen 2"
<<
std
::
endl
;
exit
(
1
);
}
/* std::cout << "1 xx.first = " << xx.first << " xx.second = " << xx.second << std::endl; */
/* std::cout << "1 y.first = " << y.get(ind1).first << " y.second = " << y.get(ind1).second << std::endl; */
/* std::cout << "1 dmin = " << dmin << " axis = " << axis << std::endl; */
Rxy1
=
qtnFromEulerAxisAndAngle
(
axis
,
dmin
);
xx
.
rotate
(
Rxy1
);
dmin
=
angle
(
xx
.
second
,
y
.
get
(
ind1
).
second
);
ind2
=
ind1
;
for
(
unsigned
int
k
=
1
;
k
<
4
;
k
++
){
if
((
d
=
angle
(
xx
.
second
,
y
.
get
(
ind1
+
k
).
second
))
<
dmin
)
{
ind2
=
ind1
+
k
;
dmin
=
d
;
}
}
// y.get(ind2) is the attitude of y whose y.second minimizes the angle with xx.second
axis
=
xx
.
second
%
y
.
get
(
ind2
).
second
;
//axis = xx.first;
if
(
axis
.
norm
()
>
1e-8
)
axis
=
axis
.
unit
();
else
{
axis
=
CWTSSpaceVector
<>
(
1
,
0
,
0
);
dmin
=
0.
;
}
if
(
dmin
>
M_PI
/
2.
){
std
::
cout
<<
"This should not happen 3"
<<
std
::
endl
;
exit
(
1
);
}
/* std::cout << "2 xx.first = " << xx.first << " xx.second = " << xx.second << std::endl; */
/* std::cout << "2 y.first = " << y.get(ind2).first << " y.second = " << y.get(ind2).second << std::endl; */
/* std::cout << "2 dmin = " << dmin << " axis = " << axis << std::endl; */
Rxy2
=
qtnFromEulerAxisAndAngle
(
axis
,
dmin
);
xx
.
rotate
(
Rxy2
);
/* std::cout << "3 xx.first = " << xx.first << " xx.second = " << xx.second << std::endl; */
/* std::cout << "3 y.first = " << y.get(ind2).first << " y.second = " << y.get(ind2).second << std::endl; */
CWTSQuaternion
<>
R
=
Rxy2
*
Rxy1
;
xx
=
*
this
;
/* std::cout << "Rx = " << xx.rotate(R) << std::endl; */
/* std::cout << "y = " << y.get(ind2) << std::endl; */
double
theta
=
eulerAngleFromQtn
(
R
);
if
(
theta
>
acos
(
1
/
sqrt
(
2
))){
std
::
cout
<<
"x = "
<<
*
this
<<
std
::
endl
;
std
::
cout
<<
"y = "
<<
y
<<
std
::
endl
;
std
::
cout
<<
"R = "
<<
R
<<
std
::
endl
;
std
::
cout
<<
"theta = "
<<
theta
<<
std
::
endl
;
std
::
cout
<<
"u = "
<<
eulerAngleFromQtn
(
R
)
<<
std
::
endl
<<
std
::
endl
;
}
return
R
;
}
Matrix
convert
(
const
cross3D
x
){
Matrix
m
;
CWTSSpaceVector
<>
v
;
v
=
x
.
getFirst
()
;
m
.
set_m11
(
v
[
0
]);
m
.
set_m21
(
v
[
1
]);
m
.
set_m31
(
v
[
2
]);
v
=
x
.
getSecond
();
m
.
set_m12
(
v
[
0
]);
m
.
set_m22
(
v
[
1
]);
m
.
set_m32
(
v
[
2
]);
v
=
x
.
getThird
()
;
m
.
set_m13
(
v
[
0
]);
m
.
set_m23
(
v
[
1
]);
m
.
set_m33
(
v
[
2
]);
return
m
;
}
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