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restructured our rather liberal use of POLYGON_OFFSET_FILL (much better now: it doesn't interfere with the glut primitives anymore)
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- Common/DefaultOptions.h 10 additions, 10 deletionsCommon/DefaultOptions.h
- Graphics/Entity.cpp 3 additions, 1 deletionGraphics/Entity.cpp
- Graphics/Geom.cpp 5 additions, 3 deletionsGraphics/Geom.cpp
- Graphics/Mesh.cpp 31 additions, 24 deletionsGraphics/Mesh.cpp
- Graphics/Post.cpp 1 addition, 8 deletionsGraphics/Post.cpp
- Graphics/PostElement.cpp 3 additions, 1 deletionGraphics/PostElement.cpp
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