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API cleanup: new discreteVertex, discreteEdge, ... entities (replacing the old hacks in gmshVertex, gmshEdge, ...), the future basis of the indepedent "null" model (cf. HAVE_NO_GEO define)
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- Fltk/GUI_Classifier.cpp 11 additions, 11 deletionsFltk/GUI_Classifier.cpp
- Fltk/Makefile 3 additions, 4 deletionsFltk/Makefile
- Geo/GModelIO_Mesh.cpp 12 additions, 11 deletionsGeo/GModelIO_Mesh.cpp
- Geo/Makefile 11 additions, 12 deletionsGeo/Makefile
- Geo/discreteEdge.h 29 additions, 0 deletionsGeo/discreteEdge.h
- Geo/discreteFace.h 31 additions, 0 deletionsGeo/discreteFace.h
- Geo/discreteRegion.h 23 additions, 0 deletionsGeo/discreteRegion.h
- Geo/discreteVertex.h 25 additions, 0 deletionsGeo/discreteVertex.h
- Geo/gmshEdge.cpp 2 additions, 10 deletionsGeo/gmshEdge.cpp
- Geo/gmshEdge.h 0 additions, 3 deletionsGeo/gmshEdge.h
- Geo/gmshFace.cpp 7 additions, 18 deletionsGeo/gmshFace.cpp
- Geo/gmshFace.h 0 additions, 3 deletionsGeo/gmshFace.h
- Geo/gmshRegion.cpp 2 additions, 10 deletionsGeo/gmshRegion.cpp
- Geo/gmshRegion.h 0 additions, 1 deletionGeo/gmshRegion.h
- Geo/gmshVertex.h 0 additions, 3 deletionsGeo/gmshVertex.h
- Plugin/Makefile 2 additions, 3 deletionsPlugin/Makefile
- Plugin/Triangulate.cpp 2 additions, 2 deletionsPlugin/Triangulate.cpp
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