Skip to content
Snippets Groups Projects
Commit a2593eea authored by Christophe Geuzaine's avatar Christophe Geuzaine
Browse files

text sorting bug

parent 5e7a47f2
Branches
Tags
No related merge requests found
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
* GL2PS, an OpenGL to PostScript Printing Library * GL2PS, an OpenGL to PostScript Printing Library
* Copyright (C) 1999-2002 Christophe Geuzaine * Copyright (C) 1999-2002 Christophe Geuzaine
* *
* $Id: gl2ps.cpp,v 1.46 2002-06-05 03:38:22 geuzaine Exp $ * $Id: gl2ps.cpp,v 1.47 2002-06-10 16:41:53 geuzaine Exp $
* *
* E-mail: geuz@geuz.org * E-mail: geuz@geuz.org
* URL: http://www.geuz.org/gl2ps/ * URL: http://www.geuz.org/gl2ps/
...@@ -1361,8 +1361,8 @@ GL2PSDLL_API GLvoid gl2psText(char *str, char *fontname, GLint fontsize){ ...@@ -1361,8 +1361,8 @@ GL2PSDLL_API GLvoid gl2psText(char *str, char *fontname, GLint fontsize){
prim->verts = (GL2PSvertex *)gl2psMalloc(sizeof(GL2PSvertex)); prim->verts = (GL2PSvertex *)gl2psMalloc(sizeof(GL2PSvertex));
prim->verts[0].xyz[0] = pos[0]; prim->verts[0].xyz[0] = pos[0];
prim->verts[0].xyz[1] = pos[1]; prim->verts[0].xyz[1] = pos[1];
prim->verts[0].xyz[2] = pos[2]; prim->verts[0].xyz[2] = GL2PS_DEPTH_FACT * pos[2];
prim->depth = GL2PS_DEPTH_FACT * pos[2]; prim->depth = pos[2];
prim->dash = 0; prim->dash = 0;
prim->width = 1; prim->width = 1;
glGetFloatv(GL_CURRENT_RASTER_COLOR, prim->verts[0].rgba); glGetFloatv(GL_CURRENT_RASTER_COLOR, prim->verts[0].rgba);
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
* GL2PS, an OpenGL to PostScript Printing Library * GL2PS, an OpenGL to PostScript Printing Library
* Copyright (C) 1999-2002 Christophe Geuzaine * Copyright (C) 1999-2002 Christophe Geuzaine
* *
* $Id: gl2ps.h,v 1.25 2002-06-05 03:38:22 geuzaine Exp $ * $Id: gl2ps.h,v 1.26 2002-06-10 16:41:53 geuzaine Exp $
* *
* E-mail: geuz@geuz.org * E-mail: geuz@geuz.org
* URL: http://www.geuz.org/gl2ps/ * URL: http://www.geuz.org/gl2ps/
...@@ -54,7 +54,7 @@ ...@@ -54,7 +54,7 @@
#endif /* __APPLE__ */ #endif /* __APPLE__ */
#define GL2PS_VERSION 0.6 #define GL2PS_VERSION 0.61
#define GL2PS_NONE 0 #define GL2PS_NONE 0
/* Output file format */ /* Output file format */
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment