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Larry Price
gmsh
Commits
a257565e
Commit
a257565e
authored
Mar 23, 2012
by
Jean-François Remacle
Browse files
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hopla
parent
b8b5aa4e
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Changes
2
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2 changed files
Mesh/HighOrder.cpp
+2
-1
2 additions, 1 deletion
Mesh/HighOrder.cpp
Mesh/highOrderTools.cpp
+36
-9
36 additions, 9 deletions
Mesh/highOrderTools.cpp
with
38 additions
and
10 deletions
Mesh/HighOrder.cpp
+
2
−
1
View file @
a257565e
...
@@ -1331,6 +1331,7 @@ void SetOrderN(GModel *m, int order, bool linear, bool incomplete)
...
@@ -1331,6 +1331,7 @@ void SetOrderN(GModel *m, int order, bool linear, bool incomplete)
v
.
insert
(
v
.
begin
(),
(
*
it
)
->
triangles
.
begin
(),
(
*
it
)
->
triangles
.
end
());
v
.
insert
(
v
.
begin
(),
(
*
it
)
->
triangles
.
begin
(),
(
*
it
)
->
triangles
.
end
());
v
.
insert
(
v
.
end
(),
(
*
it
)
->
quadrangles
.
begin
(),
(
*
it
)
->
quadrangles
.
end
());
v
.
insert
(
v
.
end
(),
(
*
it
)
->
quadrangles
.
begin
(),
(
*
it
)
->
quadrangles
.
end
());
//hot.applySmoothingTo(v, (*it));
//hot.applySmoothingTo(v, (*it));
//hot.applySmoothingTo(v, .1,0);
}
}
// hot.ensureMinimumDistorsion(0.1);
// hot.ensureMinimumDistorsion(0.1);
checkHighOrderTriangles
(
"Final mesh"
,
m
,
bad
,
worst
);
checkHighOrderTriangles
(
"Final mesh"
,
m
,
bad
,
worst
);
...
...
This diff is collapsed.
Click to expand it.
Mesh/highOrderTools.cpp
+
36
−
9
View file @
a257565e
...
@@ -204,7 +204,11 @@ void highOrderTools::computeMetricInfo(GFace *gf,
...
@@ -204,7 +204,11 @@ void highOrderTools::computeMetricInfo(GFace *gf,
for
(
int
j
=
0
;
j
<
nbNodes
;
j
++
){
for
(
int
j
=
0
;
j
<
nbNodes
;
j
++
){
SPoint2
param
;
SPoint2
param
;
reparamMeshVertexOnFace
(
e
->
getVertex
(
j
),
gf
,
param
);
reparamMeshVertexOnFace
(
e
->
getVertex
(
j
),
gf
,
param
);
// printf("%g %g vs %g %g %g\n",param.x(),param.y(),
// e->getVertex(j)->x(),e->getVertex(j)->y(),e->getVertex(j)->z());
Pair
<
SVector3
,
SVector3
>
der
=
gf
->
firstDer
(
param
);
Pair
<
SVector3
,
SVector3
>
der
=
gf
->
firstDer
(
param
);
int
XJ
=
j
;
int
XJ
=
j
;
int
YJ
=
j
+
nbNodes
;
int
YJ
=
j
+
nbNodes
;
int
ZJ
=
j
+
2
*
nbNodes
;
int
ZJ
=
j
+
2
*
nbNodes
;
...
@@ -229,6 +233,14 @@ void highOrderTools::computeMetricInfo(GFace *gf,
...
@@ -229,6 +233,14 @@ void highOrderTools::computeMetricInfo(GFace *gf,
D
(
XJ
)
=
gp
.
x
()
-
ss
.
x
();
D
(
XJ
)
=
gp
.
x
()
-
ss
.
x
();
D
(
YJ
)
=
gp
.
y
()
-
ss
.
y
();
D
(
YJ
)
=
gp
.
y
()
-
ss
.
y
();
D
(
ZJ
)
=
gp
.
z
()
-
ss
.
z
();
D
(
ZJ
)
=
gp
.
z
()
-
ss
.
z
();
if
(
e
->
getVertex
(
j
)
->
onWhat
()
->
dim
()
==
1
)
printf
(
"point %d on %d %d dx = %g %g %g --> %g %g %g vs. %g %g %g --> %g %g %g
\n
"
,
e
->
getVertex
(
j
)
->
getNum
(),
e
->
getVertex
(
j
)
->
onWhat
()
->
dim
(),
e
->
getVertex
(
j
)
->
onWhat
()
->
tag
(),
D
(
XJ
),
D
(
YJ
),
D
(
ZJ
),
gp
.
x
(),
gp
.
y
(),
gp
.
z
(),
ss
.
x
(),
ss
.
y
(),
ss
.
z
(),
e
->
getVertex
(
j
)
->
x
(),
e
->
getVertex
(
j
)
->
y
(),
e
->
getVertex
(
j
)
->
z
());
}
}
}
}
...
@@ -245,7 +257,7 @@ void highOrderTools::applySmoothingTo(std::vector<MElement*> & all, GFace *gf)
...
@@ -245,7 +257,7 @@ void highOrderTools::applySmoothingTo(std::vector<MElement*> & all, GFace *gf)
std
::
vector
<
MElement
*>
layer
,
v
;
std
::
vector
<
MElement
*>
layer
,
v
;
double
minD
;
double
minD
;
getDistordedElements
(
all
,
0.5
,
v
,
minD
);
getDistordedElements
(
all
,
0.5
,
v
,
minD
);
const
int
nbLayers
=
3
;
const
int
nbLayers
=
3
22
;
for
(
int
i
=
0
;
i
<
nbLayers
;
i
++
){
for
(
int
i
=
0
;
i
<
nbLayers
;
i
++
){
addOneLayer
(
all
,
v
,
layer
);
addOneLayer
(
all
,
v
,
layer
);
v
.
insert
(
v
.
end
(),
layer
.
begin
(),
layer
.
end
());
v
.
insert
(
v
.
end
(),
layer
.
begin
(),
layer
.
end
());
...
@@ -271,6 +283,7 @@ void highOrderTools::applySmoothingTo(std::vector<MElement*> & all, GFace *gf)
...
@@ -271,6 +283,7 @@ void highOrderTools::applySmoothingTo(std::vector<MElement*> & all, GFace *gf)
// fix all vertices that cannot move
// fix all vertices that cannot move
for
(
unsigned
int
i
=
0
;
i
<
v
.
size
();
i
++
){
for
(
unsigned
int
i
=
0
;
i
<
v
.
size
();
i
++
){
// moveToStraightSidedLocation(v[i]);
for
(
int
j
=
0
;
j
<
v
[
i
]
->
getNumVertices
();
j
++
){
for
(
int
j
=
0
;
j
<
v
[
i
]
->
getNumVertices
();
j
++
){
MVertex
*
vert
=
v
[
i
]
->
getVertex
(
j
);
MVertex
*
vert
=
v
[
i
]
->
getVertex
(
j
);
if
(
vert
->
onWhat
()
->
dim
()
<
2
){
if
(
vert
->
onWhat
()
->
dim
()
<
2
){
...
@@ -294,7 +307,7 @@ void highOrderTools::applySmoothingTo(std::vector<MElement*> & all, GFace *gf)
...
@@ -294,7 +307,7 @@ void highOrderTools::applySmoothingTo(std::vector<MElement*> & all, GFace *gf)
double
dx
=
dx0
;
double
dx
=
dx0
;
Msg
::
Debug
(
" dx0 = %12.5E"
,
dx0
);
Msg
::
Debug
(
" dx0 = %12.5E"
,
dx0
);
int
iter
=
0
;
int
iter
=
0
;
while
(
1
){
while
(
0
){
double
dx2
=
smooth_metric_
(
v
,
gf
,
myAssembler
,
verticesToMove
,
El
);
double
dx2
=
smooth_metric_
(
v
,
gf
,
myAssembler
,
verticesToMove
,
El
);
Msg
::
Debug
(
" dx2 = %12.5E"
,
dx2
);
Msg
::
Debug
(
" dx2 = %12.5E"
,
dx2
);
if
(
fabs
(
dx2
-
dx
)
<
1.e-4
*
dx0
)
break
;
if
(
fabs
(
dx2
-
dx
)
<
1.e-4
*
dx0
)
break
;
...
@@ -314,9 +327,11 @@ void highOrderTools::applySmoothingTo(std::vector<MElement*> & all, GFace *gf)
...
@@ -314,9 +327,11 @@ void highOrderTools::applySmoothingTo(std::vector<MElement*> & all, GFace *gf)
}
}
else
{
else
{
SVector3
p
=
_targetLocation
[(
*
it
)];
SVector3
p
=
_targetLocation
[(
*
it
)];
(
*
it
)
->
x
()
=
p
.
x
();
// SVector3 p = getSSL(*it);
(
*
it
)
->
y
()
=
p
.
y
();
printf
(
"%12.5E %12.5E %12.5E %d %d
\n
"
,
p
.
x
(),
p
.
y
(),
p
.
z
(),(
*
it
)
->
onWhat
()
->
dim
(),(
*
it
)
->
onWhat
()
->
tag
());
(
*
it
)
->
z
()
=
p
.
z
();
// (*it)->x() = p.x();
// (*it)->y() = p.y();
// (*it)->z() = p.z();
}
}
}
}
delete
lsys
;
delete
lsys
;
...
@@ -355,6 +370,8 @@ double highOrderTools::smooth_metric_(std::vector<MElement*> & v,
...
@@ -355,6 +370,8 @@ double highOrderTools::smooth_metric_(std::vector<MElement*> & v,
computeMetricInfo
(
gf
,
e
,
J32
,
J23
,
D3
);
computeMetricInfo
(
gf
,
e
,
J32
,
J23
,
D3
);
J23K33
.
gemm
(
J23
,
K33
,
1
,
0
);
J23K33
.
gemm
(
J23
,
K33
,
1
,
0
);
K22
.
gemm
(
J23K33
,
J32
,
1
,
0
);
K22
.
gemm
(
J23K33
,
J32
,
1
,
0
);
// K33.print("K33");
// K22.print("K22");
J23K33
.
mult
(
D3
,
R2
);
J23K33
.
mult
(
D3
,
R2
);
for
(
int
j
=
0
;
j
<
n2
;
j
++
){
for
(
int
j
=
0
;
j
<
n2
;
j
++
){
Dof
RDOF
=
El
.
getLocalDofR
(
&
se
,
j
);
Dof
RDOF
=
El
.
getLocalDofR
(
&
se
,
j
);
...
@@ -376,6 +393,7 @@ double highOrderTools::smooth_metric_(std::vector<MElement*> & v,
...
@@ -376,6 +393,7 @@ double highOrderTools::smooth_metric_(std::vector<MElement*> & v,
SPoint2
dparam
;
SPoint2
dparam
;
myAssembler
.
getDofValue
((
*
it
),
0
,
_tag
,
dparam
[
0
]);
myAssembler
.
getDofValue
((
*
it
),
0
,
_tag
,
dparam
[
0
]);
myAssembler
.
getDofValue
((
*
it
),
1
,
_tag
,
dparam
[
1
]);
myAssembler
.
getDofValue
((
*
it
),
1
,
_tag
,
dparam
[
1
]);
printf
(
"%g %g -- %g %g
\n
"
,
dparam
[
0
],
dparam
[
1
],
param
[
0
],
param
[
1
]);
SPoint2
newp
=
param
+
dparam
;
SPoint2
newp
=
param
+
dparam
;
dx
+=
newp
.
x
()
*
newp
.
x
()
+
newp
.
y
()
*
newp
.
y
();
dx
+=
newp
.
x
()
*
newp
.
x
()
+
newp
.
y
()
*
newp
.
y
();
(
*
it
)
->
setParameter
(
0
,
newp
.
x
());
(
*
it
)
->
setParameter
(
0
,
newp
.
x
());
...
@@ -431,8 +449,17 @@ void highOrderTools::computeStraightSidedPositions ()
...
@@ -431,8 +449,17 @@ void highOrderTools::computeStraightSidedPositions ()
SVector3
p1
((
*
it
)
->
lines
[
i
]
->
getVertex
(
1
)
->
x
(),
SVector3
p1
((
*
it
)
->
lines
[
i
]
->
getVertex
(
1
)
->
x
(),
(
*
it
)
->
lines
[
i
]
->
getVertex
(
1
)
->
y
(),
(
*
it
)
->
lines
[
i
]
->
getVertex
(
1
)
->
y
(),
(
*
it
)
->
lines
[
i
]
->
getVertex
(
1
)
->
z
());
(
*
it
)
->
lines
[
i
]
->
getVertex
(
1
)
->
z
());
for
(
int
k
=
0
;
k
<
2
;
k
++
){
if
(
_straightSidedLocation
.
find
((
*
it
)
->
lines
[
i
]
->
getVertex
(
k
))
==
_straightSidedLocation
.
end
()){
_straightSidedLocation
[(
*
it
)
->
lines
[
i
]
->
getVertex
(
k
)]
=
k
?
p1
:
p0
;
_targetLocation
[(
*
it
)
->
lines
[
i
]
->
getVertex
(
k
)]
=
k
?
p1
:
p0
;
}
}
for
(
int
j
=
1
;
j
<=
N
;
j
++
){
for
(
int
j
=
1
;
j
<=
N
;
j
++
){
const
double
xi
=
(
double
)
j
/
(
N
+
1
);
const
double
xi
=
(
double
)
(
j
)
/
(
N
+
1
);
// printf("xi = %g\n",xi);
// printf("xi = %g\n",xi);
const
SVector3
straightSidedPoint
=
p0
*
(
1.
-
xi
)
+
p1
*
xi
;
const
SVector3
straightSidedPoint
=
p0
*
(
1.
-
xi
)
+
p1
*
xi
;
MVertex
*
v
=
(
*
it
)
->
lines
[
i
]
->
getVertex
(
j
+
1
);
MVertex
*
v
=
(
*
it
)
->
lines
[
i
]
->
getVertex
(
j
+
1
);
...
@@ -711,7 +738,7 @@ double highOrderTools::applySmoothingTo (std::vector<MElement*> &all,
...
@@ -711,7 +738,7 @@ double highOrderTools::applySmoothingTo (std::vector<MElement*> &all,
char
sm
[]
=
"sm.msh"
;
char
sm
[]
=
"sm.msh"
;
double
percentage_of_what_is_left
=
apply_incremental_displacement
(
1.
,
all
,
mixed
,
-
100000000
,
sm
,
all
);
double
percentage_of_what_is_left
=
apply_incremental_displacement
(
1.
,
all
,
mixed
,
-
100000000
,
sm
,
all
);
ensureMinimumDistorsion
(
all
,
threshold
);
//
ensureMinimumDistorsion (all, threshold);
return
1.
;
return
1.
;
double
percentage
=
0.0
;
double
percentage
=
0.0
;
...
...
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