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Larry Price
gmsh
Commits
a156173c
Commit
a156173c
authored
9 years ago
by
PA Beaufort
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Second order for parametrization: meshing works, BUT quite weirdly ...
parent
be1117bc
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2 changed files
Geo/discreteDiskFace.cpp
+27
-21
27 additions, 21 deletions
Geo/discreteDiskFace.cpp
Geo/discreteDiskFace.h
+2
-2
2 additions, 2 deletions
Geo/discreteDiskFace.h
with
29 additions
and
23 deletions
Geo/discreteDiskFace.cpp
+
27
−
21
View file @
a156173c
...
...
@@ -30,13 +30,11 @@
static
void
discreteDiskFaceBB
(
void
*
a
,
double
*
mmin
,
double
*
mmax
)
{
// called once by buildOct()
discreteDiskFaceTriangle
*
t
=
(
discreteDiskFaceTriangle
*
)
a
;
mmin
[
0
]
=
std
::
min
(
std
::
min
(
t
->
p
[
0
].
x
(),
t
->
p
[
1
].
x
()),
t
->
p
[
2
].
x
());
mmin
[
1
]
=
std
::
min
(
std
::
min
(
t
->
p
[
0
].
y
(),
t
->
p
[
1
].
y
()),
t
->
p
[
2
].
y
());
mmax
[
0
]
=
std
::
max
(
std
::
max
(
t
->
p
[
0
].
x
(),
t
->
p
[
1
].
x
()),
t
->
p
[
2
].
x
());
mmax
[
1
]
=
std
::
max
(
std
::
max
(
t
->
p
[
0
].
y
(),
t
->
p
[
1
].
y
()),
t
->
p
[
2
].
y
());
if
(
t
->
tri
->
getPolynomialOrder
()
==
2
){
for
(
int
i
=
3
;
i
<
6
;
i
++
){
...
...
@@ -84,12 +82,18 @@ static int discreteDiskFaceInEle(void *a, double*c)// # mark
sys2x2
(
M
,
R
,
X
);
}
else
{
double
uv
[
3
]
=
{
c
[
0
],
c
[
1
],
0.
};
double
Xi
[
3
];
t
->
tri
->
xyz2uvw
(
uv
,
Xi
);
X
[
0
]
=
Xi
[
0
];
X
[
1
]
=
Xi
[
1
];
std
::
vector
<
MVertex
*>
vs
;
for
(
int
ivs
=
0
;
ivs
<
t
->
tri
->
getNumVertices
();
ivs
++
){
MVertex
v
(
t
->
p
[
ivs
].
x
(),
t
->
p
[
ivs
].
y
(),
0
);
vs
.
push_back
(
&
v
);
}
MTriangle6
t6
(
vs
);
double
xyz
[
3
]
=
{
c
[
0
],
c
[
1
],
0
};
t6
.
xyz2uvw
(
xyz
,
X
);
}
if
(
X
[
0
]
>
-
eps
&&
X
[
1
]
>
-
eps
&&
1.
-
X
[
0
]
-
X
[
1
]
>
-
eps
)
...
...
@@ -230,7 +234,7 @@ void discreteDiskFace::getBoundingEdges()
std
::
map
<
MElement
*
,
std
::
vector
<
MElement
*>
>
neighbors
;
for
(
unsigned
int
i
=
0
;
i
<
discrete_triangles
.
size
();
++
i
){
MElement
*
e
=
discrete_triangles
[
i
];
for
(
int
j
=
0
;
j
<
e
->
getNumEdges
();
j
++
){
// #
fix
me: efficiency could be improved by setting neighbors mutually
for
(
int
j
=
0
;
j
<
e
->
getNumEdges
();
j
++
){
// #
improve
me: efficiency could be improved by setting neighbors mutually
std
::
vector
<
MElement
*>
my_mt
=
ed2tri
[
e
->
getEdge
(
j
)];
if
(
my_mt
.
size
()
>
1
){
// my_mt.size() = {1;2}
MElement
*
neighTri
=
my_mt
[
0
]
==
e
?
my_mt
[
1
]
:
my_mt
[
0
];
...
...
@@ -345,8 +349,6 @@ void discreteDiskFace::getBoundingEdges()
for
(
unsigned
int
i
=
0
;
i
<=
myV
.
size
()
-
1
;
i
++
){
MVertex
*
current
=
myV
[
i
];
std
::
cout
<<
"("
<<
current
->
x
()
<<
";"
<<
current
->
y
()
<<
")"
<<
std
::
endl
;
loop
.
push_back
(
current
);
...
...
@@ -382,9 +384,13 @@ void discreteDiskFace::buildOct() const
for
(
unsigned
int
i
=
0
;
i
<
discrete_triangles
.
size
();
++
i
){
MTriangle
*
t
=
discrete_triangles
[
i
];
discreteDiskFaceTriangle
*
my_ddft
=
&
_ddft
[
i
];
for
(
int
io
=
0
;
io
<
_N
;
io
++
)
my_ddft
->
p
[
io
]
=
coordinates
[
t
->
getVertex
(
io
)];
for
(
int
io
=
0
;
io
<
_N
;
io
++
)
my_ddft
->
p
[
io
]
=
coordinates
[
t
->
getVertex
(
io
)];
my_ddft
->
gf
=
_parent
;
my_ddft
->
tri
=
t
;
Octree_Insert
(
my_ddft
,
oct
);
}
Octree_Arrange
(
oct
);
...
...
@@ -404,9 +410,7 @@ bool discreteDiskFace::parametrize() const
dofManager
<
double
>
myAssemblerU
(
lsys_u
);
// hashing
dofManager
<
double
>
myAssemblerV
(
lsys_v
);
// FIXME problem here : boundary conditions are wrong for 2nd order nodes
for
(
size_t
i
=
0
;
i
<
_U0
.
size
();
i
++
){
MVertex
*
v
=
_U0
[
i
];
const
double
theta
=
2
*
M_PI
*
_coords
[
i
];
...
...
@@ -458,7 +462,7 @@ bool discreteDiskFace::parametrize() const
p
[
1
]
=
value_V
;
coordinates
[
v
]
=
p
;
}
else
{
// #useful ?
else
{
itf
->
second
[
0
]
=
value_U
;
itf
->
second
[
1
]
=
value_V
;
}
...
...
@@ -513,6 +517,7 @@ void discreteDiskFace::getTriangleUV(const double u,const double v,
t
.
xyz2uvw
(
xyz
,
uv
);
_u
=
uv
[
0
];
// xi
_v
=
uv
[
1
];
// eta
}
}
...
...
@@ -636,11 +641,12 @@ Pair<SVector3, SVector3> discreteDiskFace::firstDer(const SPoint2 ¶m) const
double
df
[
_N
][
3
];
mynodalbasis
->
df
(
U
,
V
,
0.
,
df
);
double
dxdxi
[
3
][
2
]
=
{{
0
,
0
},{
0
,
0
},{
0
,
0
}};
double
dxdxi
[
3
][
2
]
=
{{
0
.
,
0
.
},{
0
.
,
0
.
},{
0
.
,
0
.
}};
double
dudxi
[
2
][
2
]
=
{{
0
,
0
},{
0
,
0
}};
double
dudxi
[
2
][
2
]
=
{{
0
.
,
0
.
},{
0
.
,
0
.
}};
for
(
int
io
=
0
;
io
<
_N
;
io
++
){
double
X
=
tri
->
getVertex
(
io
)
->
x
();
double
Y
=
tri
->
getVertex
(
io
)
->
y
();
double
Z
=
tri
->
getVertex
(
io
)
->
z
();
...
...
@@ -662,8 +668,8 @@ Pair<SVector3, SVector3> discreteDiskFace::firstDer(const SPoint2 ¶m) const
dudxi
[
1
][
0
]
+=
V
*
df
[
io
][
0
];
dudxi
[
1
][
1
]
+=
V
*
df
[
io
][
1
];
}
}
double
dxidu
[
2
][
2
];
inv2x2
(
dudxi
,
dxidu
);
...
...
@@ -672,7 +678,7 @@ Pair<SVector3, SVector3> discreteDiskFace::firstDer(const SPoint2 ¶m) const
for
(
int
i
=
0
;
i
<
3
;
i
++
){
for
(
int
j
=
0
;
j
<
2
;
j
++
){
dxdu
[
i
][
j
]
=
0.
0
;
dxdu
[
i
][
j
]
=
0.
;
for
(
int
k
=
0
;
k
<
2
;
k
++
){
dxdu
[
i
][
j
]
+=
dxdxi
[
i
][
k
]
*
dxidu
[
k
][
j
];
}
...
...
This diff is collapsed.
Click to expand it.
Geo/discreteDiskFace.h
+
2
−
2
View file @
a156173c
...
...
@@ -30,8 +30,8 @@ class GRbf;
class
discreteDiskFaceTriangle
{
public:
SPoint3
p
[
6
];
// vertices in (u;v)
SPoint2
gfp
[
6
];
// CAD model
SPoint3
p
[
6
];
// vertices in (u;v)
#improveme std::vector instead
//
SPoint2 gfp[6]; // CAD model
GFace
*
gf
;
// GFace tag
MTriangle
*
tri
;
// mesh triangle in (x;y;z)
discreteDiskFaceTriangle
()
:
gf
(
0
),
tri
(
0
)
{}
...
...
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Click to expand it.
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