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Larry Price
gmsh
Commits
92b12811
Commit
92b12811
authored
17 years ago
by
Akash Anand
Browse files
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parent
df6e7108
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Changes
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2 changed files
contrib/FourierModel/FM_Edge.h
+6
-0
6 additions, 0 deletions
contrib/FourierModel/FM_Edge.h
contrib/FourierModel/FM_Face.cpp
+41
-32
41 additions, 32 deletions
contrib/FourierModel/FM_Face.cpp
with
47 additions
and
32 deletions
contrib/FourierModel/FM_Edge.h
+
6
−
0
View file @
92b12811
...
@@ -30,6 +30,12 @@ class FM_Edge {
...
@@ -30,6 +30,12 @@ class FM_Edge {
inline
void
SetEndPoint
(
double
x
,
double
y
,
double
z
)
{
inline
void
SetEndPoint
(
double
x
,
double
y
,
double
z
)
{
_EP
=
new
FM_Vertex
(
x
,
y
,
z
);
_EP
=
new
FM_Vertex
(
x
,
y
,
z
);
}
}
inline
bool
IsPhysical
()
{
if
(
_curve
)
return
true
;
else
false
;
}
void
F
(
double
t
,
double
&
x
,
double
&
y
,
double
&
z
);
void
F
(
double
t
,
double
&
x
,
double
&
y
,
double
&
z
);
bool
Inverse
(
double
x
,
double
y
,
double
z
,
double
&
t
);
bool
Inverse
(
double
x
,
double
y
,
double
z
,
double
&
t
);
...
...
This diff is collapsed.
Click to expand it.
contrib/FourierModel/FM_Face.cpp
+
41
−
32
View file @
92b12811
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
#include
"Message.h"
#include
"Message.h"
void
FM_Face
::
F
(
double
u
,
double
v
,
double
&
x
,
double
&
y
,
double
&
z
)
{
void
FM_Face
::
F
(
double
u
,
double
v
,
double
&
x
,
double
&
y
,
double
&
z
)
{
if
(
_edge
.
size
()
==
0
)
{
if
(
_edge
.
size
()
==
4
)
{
_patch
->
F
(
u
,
v
,
x
,
y
,
z
);
_patch
->
F
(
u
,
v
,
x
,
y
,
z
);
}
}
else
if
(
_edge
.
size
()
==
1
)
{
else
if
(
_edge
.
size
()
==
1
)
{
...
@@ -15,17 +15,23 @@ void FM_Face::F(double u, double v, double &x, double &y, double &z) {
...
@@ -15,17 +15,23 @@ void FM_Face::F(double u, double v, double &x, double &y, double &z) {
_patch
->
F
(
u
*
R
,
v
,
x
,
y
,
z
);
_patch
->
F
(
u
*
R
,
v
,
x
,
y
,
z
);
}
}
else
if
(
_edge
.
size
()
==
4
)
{
else
if
(
_edge
.
size
()
==
4
)
{
double
xD
,
yD
,
zD
,
uD
,
vD
;
bool
isPhysical
=
(
_edge
[
0
]
->
IsPhysical
())
&&
(
_edge
[
1
]
->
IsPhysical
())
&&
double
xU
,
yU
,
zU
,
uU
,
vU
;
(
_edge
[
2
]
->
IsPhysical
())
&&
(
_edge
[
3
]
->
IsPhysical
());
_edge
[
0
]
->
F
(
v
,
xD
,
yD
,
zD
);
if
(
isPhysical
)
_patch
->
Inverse
(
xD
,
yD
,
zD
,
uD
,
vD
);
_patch
->
F
(
u
,
v
,
x
,
y
,
z
);
_edge
[
2
]
->
F
(
1.
-
v
,
xU
,
yU
,
zU
);
else
{
_patch
->
Inverse
(
xU
,
yU
,
zU
,
uU
,
vU
);
double
xD
,
yD
,
zD
,
uD
,
vD
;
double
xU
,
yU
,
zU
,
uU
,
vU
;
double
U
=
uD
+
u
*
(
uU
-
uD
);
_edge
[
0
]
->
F
(
v
,
xD
,
yD
,
zD
);
double
V
=
vD
;
_patch
->
Inverse
(
xD
,
yD
,
zD
,
uD
,
vD
);
_edge
[
2
]
->
F
(
1.
-
v
,
xU
,
yU
,
zU
);
_patch
->
F
(
U
,
V
,
x
,
y
,
z
);
_patch
->
Inverse
(
xU
,
yU
,
zU
,
uU
,
vU
);
double
U
=
uD
+
u
*
(
uU
-
uD
);
double
V
=
vD
;
_patch
->
F
(
U
,
V
,
x
,
y
,
z
);
}
}
}
else
{
else
{
Msg
::
Info
(
"Such a face not implemented yet"
);
Msg
::
Info
(
"Such a face not implemented yet"
);
...
@@ -35,10 +41,7 @@ void FM_Face::F(double u, double v, double &x, double &y, double &z) {
...
@@ -35,10 +41,7 @@ void FM_Face::F(double u, double v, double &x, double &y, double &z) {
bool
FM_Face
::
Inverse
(
double
x
,
double
y
,
double
z
,
double
&
u
,
double
&
v
)
bool
FM_Face
::
Inverse
(
double
x
,
double
y
,
double
z
,
double
&
u
,
double
&
v
)
{
{
if
(
_edge
.
size
()
==
0
)
{
if
(
_edge
.
size
()
==
1
)
{
_patch
->
Inverse
(
x
,
y
,
z
,
u
,
v
);
}
else
if
(
_edge
.
size
()
==
1
)
{
double
n
[
3
],
t
[
3
],
s
[
3
],
c
[
3
],
r
[
3
];
double
n
[
3
],
t
[
3
],
s
[
3
],
c
[
3
],
r
[
3
];
_patch
->
F
(
0.
,
0.
,
c
[
0
],
c
[
1
],
c
[
2
]);
_patch
->
F
(
0.
,
0.
,
c
[
0
],
c
[
1
],
c
[
2
]);
for
(
int
i
=
0
;
i
<
3
;
i
++
)
{
for
(
int
i
=
0
;
i
<
3
;
i
++
)
{
...
@@ -70,22 +73,28 @@ bool FM_Face::Inverse(double x,double y,double z,double &u, double &v)
...
@@ -70,22 +73,28 @@ bool FM_Face::Inverse(double x,double y,double z,double &u, double &v)
u
=
norm
/
R
;
u
=
norm
/
R
;
}
}
else
if
(
_edge
.
size
()
==
4
)
{
else
if
(
_edge
.
size
()
==
4
)
{
double
U
,
V
;
bool
isPhysical
=
(
_edge
[
0
]
->
IsPhysical
())
&&
(
_edge
[
1
]
->
IsPhysical
())
&&
_patch
->
Inverse
(
x
,
y
,
z
,
U
,
V
);
(
_edge
[
2
]
->
IsPhysical
())
&&
(
_edge
[
3
]
->
IsPhysical
());
double
u0
,
v0
,
u1
,
v1
;
if
(
isPhysical
)
double
xD
,
yD
,
zD
,
uD
,
vD
;
_patch
->
Inverse
(
x
,
y
,
z
,
u
,
v
);
double
xU
,
yU
,
zU
,
uU
,
vU
;
else
{
_edge
[
0
]
->
F
(
0
,
xD
,
yD
,
zD
);
double
U
,
V
;
_patch
->
Inverse
(
xD
,
yD
,
zD
,
u0
,
v0
);
_patch
->
Inverse
(
x
,
y
,
z
,
U
,
V
);
_edge
[
0
]
->
F
(
1
,
xD
,
yD
,
zD
);
double
u0
,
v0
,
u1
,
v1
;
_patch
->
Inverse
(
xD
,
yD
,
zD
,
u1
,
v1
);
double
xD
,
yD
,
zD
,
uD
,
vD
;
v
=
(
V
-
v0
)
/
(
v1
-
v0
);
double
xU
,
yU
,
zU
,
uU
,
vU
;
_edge
[
0
]
->
F
(
v
,
xD
,
yD
,
zD
);
_edge
[
0
]
->
F
(
0
,
xD
,
yD
,
zD
);
_patch
->
Inverse
(
xD
,
yD
,
zD
,
uD
,
vD
);
_patch
->
Inverse
(
xD
,
yD
,
zD
,
u0
,
v0
);
_edge
[
2
]
->
F
(
1.
-
v
,
xU
,
yU
,
zU
);
_edge
[
0
]
->
F
(
1
,
xD
,
yD
,
zD
);
_patch
->
Inverse
(
xU
,
yU
,
zU
,
uU
,
vU
);
_patch
->
Inverse
(
xD
,
yD
,
zD
,
u1
,
v1
);
v
=
(
V
-
v0
)
/
(
v1
-
v0
);
u
=
(
U
-
uD
)
/
(
uU
-
uD
);
_edge
[
0
]
->
F
(
v
,
xD
,
yD
,
zD
);
_patch
->
Inverse
(
xD
,
yD
,
zD
,
uD
,
vD
);
_edge
[
2
]
->
F
(
1.
-
v
,
xU
,
yU
,
zU
);
_patch
->
Inverse
(
xU
,
yU
,
zU
,
uU
,
vU
);
u
=
(
U
-
uD
)
/
(
uU
-
uD
);
}
}
}
else
{
else
{
Msg
::
Info
(
"Such a face not implemented yet"
);
Msg
::
Info
(
"Such a face not implemented yet"
);
...
...
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Click to expand it.
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