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Dirty flag to prevent meshing of incomplete geometrical entities (e.g. created by Read_Mesh)
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- Mesh/1D_Mesh.cpp 6 additions, 1 deletionMesh/1D_Mesh.cpp
- Mesh/2D_Mesh.cpp 6 additions, 1 deletionMesh/2D_Mesh.cpp
- Mesh/3D_Mesh.cpp 6 additions, 1 deletionMesh/3D_Mesh.cpp
- Mesh/Create.cpp 4 additions, 1 deletionMesh/Create.cpp
- Mesh/Mesh.h 3 additions, 0 deletionsMesh/Mesh.h
- Mesh/Read_Mesh.cpp 4 additions, 1 deletionMesh/Read_Mesh.cpp
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