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Commit 8ef1ee8c authored by Amaury Johnen's avatar Amaury Johnen
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......@@ -16,7 +16,7 @@
#include "meshGFace.h"
#define REC2D_WAIT_SELECTED .01
#define REC2D_WAIT_BEST_SEQ .01
#define REC2D_WAIT_BEST_SEQ .1
#define REC2D_WAIT_TM_1 .001
#define REC2D_WAIT_TM_2 .001
#define REC2D_WAIT_TM_3 .001
......@@ -395,7 +395,6 @@ bool Recombine2D::recombine()
Rec2DNode *root = new Rec2DNode(NULL, NULL, _horizon);
Rec2DNode *currentNode = Rec2DNode::selectBestNode(root);
int i = 0;
while (currentNode) {
currentNode->lookahead(_horizon);
currentNode = Rec2DNode::selectBestNode(currentNode);
......@@ -516,7 +515,7 @@ void Recombine2D::clearChanges() // revert to initial state
Rec2DData::clearChanges();
_cur->_gf->triangles = _cur->_data->_tri;
_cur->_gf->quadrangles = _cur->_data->_quad;
#ifdef REC2D_DRAW
#ifdef REC2D_DRAW_WHEN_CLEARED
CTX::instance()->mesh.changed = ENT_ALL;
drawContext::global()->draw();
#endif
......
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