Implemented new binary MSH file format (both read and write). A 250Mb mesh file (6 million tetrahedra) is now read or written to disk in less than 10 seconds (on my powerbook's slow hard drive).
Showing
- Common/CommandLine.cpp 3 additions, 2 deletionsCommon/CommandLine.cpp
- Common/Context.h 1 addition, 1 deletionCommon/Context.h
- Common/DefaultOptions.h 3 additions, 1 deletionCommon/DefaultOptions.h
- Common/Options.cpp 8 additions, 1 deletionCommon/Options.cpp
- Common/Options.h 1 addition, 0 deletionsCommon/Options.h
- Fltk/GUI_Extras.cpp 11 additions, 6 deletionsFltk/GUI_Extras.cpp
- Geo/GModel.cpp 3 additions, 5 deletionsGeo/GModel.cpp
- Geo/GModel.h 2 additions, 2 deletionsGeo/GModel.h
- Geo/GModelIO.cpp 363 additions, 220 deletionsGeo/GModelIO.cpp
- Geo/MElement.cpp 31 additions, 15 deletionsGeo/MElement.cpp
- Geo/MElement.h 2 additions, 2 deletionsGeo/MElement.h
- Geo/MVertex.cpp 28 additions, 11 deletionsGeo/MVertex.cpp
- Geo/MVertex.h 3 additions, 2 deletionsGeo/MVertex.h
- Geo/Makefile 2 additions, 2 deletionsGeo/Makefile
- Graphics/Mesh.cpp 1 addition, 3 deletionsGraphics/Mesh.cpp
- Parser/CreateFile.cpp 3 additions, 3 deletionsParser/CreateFile.cpp
- doc/texinfo/gmsh.texi 117 additions, 13 deletionsdoc/texinfo/gmsh.texi
Loading
Please register or sign in to comment