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Larry Price
gmsh
Commits
87f26826
Commit
87f26826
authored
16 years ago
by
Christophe Geuzaine
Browse files
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Plain Diff
fix crasher in reorientTrianglePoints + more cleanup (consolidate getFaceVertices(gf))
parent
7c728d26
No related branches found
No related tags found
No related merge requests found
Changes
1
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1 changed file
Mesh/HighOrder.cpp
+30
-123
30 additions, 123 deletions
Mesh/HighOrder.cpp
with
30 additions
and
123 deletions
Mesh/HighOrder.cpp
+
30
−
123
View file @
87f26826
...
...
@@ -418,6 +418,7 @@ static void getFaceVertices(GFace *gf, MElement *incomplete, MElement *ele,
vf
.
insert
(
vf
.
end
(),
fIter
->
second
.
begin
(),
fIter
->
second
.
end
());
}
else
{
std
::
vector
<
MVertex
*>
&
vtcs
=
faceVertices
[
face
];
SPoint2
pts
[
20
];
bool
reparamOK
=
true
;
if
(
!
linear
&&
...
...
@@ -427,8 +428,7 @@ static void getFaceVertices(GFace *gf, MElement *incomplete, MElement *ele,
reparamOK
&=
reparamMeshVertexOnFace
(
incomplete
->
getVertex
(
k
),
gf
,
pts
[
k
]);
}
}
if
(
face
.
getNumVertices
()
==
3
){
// triangles
std
::
vector
<
MVertex
*>
&
vtcs
=
faceVertices
[
face
];
if
(
face
.
getNumVertices
()
==
3
&&
nPts
>
1
){
// triangles
for
(
int
k
=
start
;
k
<
points
.
size1
()
;
k
++
){
MVertex
*
v
;
const
double
t1
=
points
(
k
,
0
);
...
...
@@ -475,7 +475,6 @@ static void getFaceVertices(GFace *gf, MElement *incomplete, MElement *ele,
}
}
else
if
(
face
.
getNumVertices
()
==
4
){
// quadrangles
std
::
vector
<
MVertex
*>
&
vtcs
=
faceVertices
[
face
];
for
(
int
j
=
0
;
j
<
nPts
;
j
++
){
for
(
int
k
=
0
;
k
<
nPts
;
k
++
){
MVertex
*
v
;
...
...
@@ -508,114 +507,18 @@ static void getFaceVertices(GFace *gf, MElement *incomplete, MElement *ele,
}
}
static
void
getFaceVertices
(
GFace
*
gf
,
MElement
*
ele
,
std
::
vector
<
MVertex
*>
&
vf
,
faceContainer
&
faceVertices
,
bool
linear
,
int
nPts
=
1
)
{
Double_Matrix
points
;
int
start
=
0
;
switch
(
nPts
){
case
2
:
points
=
gmshFunctionSpaces
::
find
(
MSH_TRI_10
).
points
;
start
=
9
;
break
;
case
3
:
points
=
gmshFunctionSpaces
::
find
(
MSH_TRI_15
).
points
;
start
=
12
;
break
;
case
4
:
points
=
gmshFunctionSpaces
::
find
(
MSH_TRI_21
).
points
;
start
=
15
;
break
;
default
:
// do nothing (e.g. for 2nd order tri faces or for quad faces)
break
;
}
for
(
int
i
=
0
;
i
<
ele
->
getNumFaces
();
i
++
){
MFace
face
=
ele
->
getFace
(
i
);
faceContainer
::
iterator
fIter
=
faceVertices
.
find
(
face
);
if
(
fIter
!=
faceVertices
.
end
())
{
vf
.
insert
(
vf
.
end
(),
fIter
->
second
.
begin
(),
fIter
->
second
.
end
());
}
else
{
std
::
vector
<
MVertex
*>
&
vtcs
=
faceVertices
[
face
];
SPoint2
p0
,
p1
,
p2
,
p3
;
bool
reparamOK
=
true
;
if
(
!
linear
&&
gf
->
geomType
()
!=
GEntity
::
DiscreteSurface
&&
gf
->
geomType
()
!=
GEntity
::
BoundaryLayerSurface
){
reparamOK
&=
reparamMeshVertexOnFace
(
ele
->
getVertex
(
0
),
gf
,
p0
);
reparamOK
&=
reparamMeshVertexOnFace
(
ele
->
getVertex
(
1
),
gf
,
p1
);
reparamOK
&=
reparamMeshVertexOnFace
(
ele
->
getVertex
(
2
),
gf
,
p2
);
if
(
face
.
getNumVertices
()
==
4
)
reparamOK
&=
reparamMeshVertexOnFace
(
ele
->
getVertex
(
3
),
gf
,
p3
);
}
if
(
face
.
getNumVertices
()
==
3
){
// triangles
for
(
int
k
=
start
;
k
<
points
.
size1
()
;
k
++
){
MVertex
*
v
;
const
double
t1
=
points
(
k
,
0
);
const
double
t2
=
points
(
k
,
1
);
if
(
!
reparamOK
||
linear
||
gf
->
geomType
()
==
GEntity
::
DiscreteSurface
){
SPoint3
pc
=
face
.
interpolate
(
t1
,
t2
);
v
=
new
MVertex
(
pc
.
x
(),
pc
.
y
(),
pc
.
z
(),
gf
);
}
else
{
double
uc
=
(
1.
-
t1
-
t2
)
*
p0
[
0
]
+
t1
*
p1
[
0
]
+
t2
*
p2
[
0
];
double
vc
=
(
1.
-
t1
-
t2
)
*
p0
[
1
]
+
t1
*
p1
[
1
]
+
t2
*
p2
[
1
];
GPoint
pc
=
gf
->
point
(
uc
,
vc
);
v
=
new
MFaceVertex
(
pc
.
x
(),
pc
.
y
(),
pc
.
z
(),
gf
,
uc
,
vc
);
v
->
setParameter
(
0
,
uc
);
v
->
setParameter
(
1
,
vc
);
}
vtcs
.
push_back
(
v
);
gf
->
mesh_vertices
.
push_back
(
v
);
vf
.
push_back
(
v
);
}
}
else
if
(
face
.
getNumVertices
()
==
4
){
// quadrangles
for
(
int
j
=
0
;
j
<
nPts
;
j
++
){
for
(
int
k
=
0
;
k
<
nPts
;
k
++
){
MVertex
*
v
;
// parameters are between -1 and 1
double
t1
=
2.
*
(
double
)(
j
+
1
)
/
(
nPts
+
1
)
-
1.
;
double
t2
=
2.
*
(
double
)(
k
+
1
)
/
(
nPts
+
1
)
-
1.
;
if
(
!
reparamOK
||
linear
||
gf
->
geomType
()
==
GEntity
::
DiscreteSurface
){
SPoint3
pc
=
face
.
interpolate
(
t1
,
t2
);
v
=
new
MVertex
(
pc
.
x
(),
pc
.
y
(),
pc
.
z
(),
gf
);
}
else
{
double
uc
=
0.25
*
((
1
-
t1
)
*
(
1
-
t2
)
*
p0
[
0
]
+
(
1
+
t1
)
*
(
1
-
t2
)
*
p1
[
0
]
+
(
1
+
t1
)
*
(
1
+
t2
)
*
p2
[
0
]
+
(
1
-
t1
)
*
(
1
+
t2
)
*
p3
[
0
]);
double
vc
=
0.25
*
((
1
-
t1
)
*
(
1
-
t2
)
*
p0
[
1
]
+
(
1
+
t1
)
*
(
1
-
t2
)
*
p1
[
1
]
+
(
1
+
t1
)
*
(
1
+
t2
)
*
p2
[
1
]
+
(
1
-
t1
)
*
(
1
+
t2
)
*
p3
[
1
]);
GPoint
pc
=
gf
->
point
(
uc
,
vc
);
v
=
new
MFaceVertex
(
pc
.
x
(),
pc
.
y
(),
pc
.
z
(),
gf
,
uc
,
vc
);
}
vtcs
.
push_back
(
v
);
gf
->
mesh_vertices
.
push_back
(
v
);
vf
.
push_back
(
v
);
}
}
}
}
}
}
static
void
reorientTrianglePoints
(
std
::
vector
<
MVertex
*>
&
vtcs
,
int
orientation
,
bool
swap
)
{
if
(
vtcs
.
size
()
==
1
)
return
;
size_t
nbPts
=
vtcs
.
size
();
int
nbPts
=
vtcs
.
size
();
if
(
nbPts
>
3
)
Msg
::
Error
(
"Interior face nodes reorientation not supported for order > 4"
);
if
(
nbPts
<=
1
)
return
;
if
(
nbPts
>
3
){
Msg
::
Error
(
"Interior face nodes reorientation not supported for order > 4"
);
return
;
}
std
::
vector
<
MVertex
*>
tmp
(
nbPts
);
// rotation
...
...
@@ -664,19 +567,23 @@ static void getFaceVertices(GRegion *gr, MElement *ele, std::vector<MVertex*> &v
MFace
face
=
ele
->
getFace
(
i
);
faceContainer
::
iterator
fIter
=
faceVertices
.
find
(
face
);
if
(
fIter
!=
faceVertices
.
end
())
{
int
orientation
;
bool
swap
;
std
::
vector
<
MVertex
*>
vtcs
=
fIter
->
second
;
if
(
fIter
->
first
.
computeCorrespondence
(
face
,
orientation
,
swap
))
{
reorientTrianglePoints
(
vtcs
,
orientation
,
swap
);
if
(
face
.
getNumVertices
()
==
3
&&
nPts
>
1
){
// triangles
int
orientation
;
bool
swap
;
if
(
fIter
->
first
.
computeCorrespondence
(
face
,
orientation
,
swap
))
reorientTrianglePoints
(
vtcs
,
orientation
,
swap
);
else
Msg
::
Error
(
"Error in face lookup for recuperation of high order face nodes"
);
blocked
.
insert
(
vtcs
.
begin
(),
vtcs
.
end
());
blocked
.
insert
(
face
.
getVertex
(
0
));
blocked
.
insert
(
face
.
getVertex
(
1
));
blocked
.
insert
(
face
.
getVertex
(
2
));
}
else
if
(
face
.
getNumVertices
()
==
4
){
// quadrangles
// TODO reorient if more than 1 face vertex
}
else
Msg
::
Error
(
"Error in face lookup for recuperation of high order face nodes"
);
vf
.
insert
(
vf
.
end
(),
vtcs
.
begin
(),
vtcs
.
end
());
blocked
.
insert
(
vtcs
.
begin
(),
vtcs
.
end
());
blocked
.
insert
(
face
.
getVertex
(
0
));
blocked
.
insert
(
face
.
getVertex
(
1
));
blocked
.
insert
(
face
.
getVertex
(
2
));
}
else
{
std
::
vector
<
MVertex
*>
&
vtcs
=
faceVertices
[
face
];
...
...
@@ -803,9 +710,9 @@ static void setHighOrder(GFace *gf, edgeContainer &edgeVertices,
ve
,
nPts
+
1
));
}
else
{
MTriangleN
incpl
(
t
->
getVertex
(
0
),
t
->
getVertex
(
1
),
t
->
getVertex
(
2
),
ve
,
nPts
+
1
);
getFaceVertices
(
gf
,
&
incpl
,
t
,
vf
,
faceVertices
,
linear
,
nPts
,
displ2D
,
displ3D
);
MTriangleN
incpl
(
t
->
getVertex
(
0
),
t
->
getVertex
(
1
),
t
->
getVertex
(
2
),
ve
,
nPts
+
1
);
getFaceVertices
(
gf
,
&
incpl
,
t
,
vf
,
faceVertices
,
linear
,
nPts
,
displ2D
,
displ3D
);
ve
.
insert
(
ve
.
end
(),
vf
.
begin
(),
vf
.
end
());
triangles2
.
push_back
(
new
MTriangleN
(
t
->
getVertex
(
0
),
t
->
getVertex
(
1
),
t
->
getVertex
(
2
),
...
...
@@ -827,7 +734,7 @@ static void setHighOrder(GFace *gf, edgeContainer &edgeVertices,
q
->
getVertex
(
3
),
ve
[
0
],
ve
[
1
],
ve
[
2
],
ve
[
3
]));
}
else
{
getFaceVertices
(
gf
,
q
,
vf
,
faceVertices
,
linear
,
nPts
);
getFaceVertices
(
gf
,
q
,
q
,
vf
,
faceVertices
,
linear
,
nPts
);
quadrangles2
.
push_back
(
new
MQuadrangle9
(
q
->
getVertex
(
0
),
q
->
getVertex
(
1
),
q
->
getVertex
(
2
),
q
->
getVertex
(
3
),
ve
[
0
],
ve
[
1
],
ve
[
2
],
ve
[
3
],
vf
[
0
]));
...
...
@@ -851,7 +758,7 @@ static void setHighOrder(GRegion *gr, edgeContainer &edgeVertices,
std
::
set
<
MVertex
*>
blocked
;
std
::
vector
<
MVertex
*>
ve
,
vf
,
vr
;
getEdgeVertices
(
gr
,
t
,
ve
,
blocked
,
edgeVertices
,
linear
,
nPts
,
displ2D
,
displ3D
);
if
(
nPts
==
1
){
if
(
nPts
==
1
){
tetrahedra2
.
push_back
(
new
MTetrahedron10
(
t
->
getVertex
(
0
),
t
->
getVertex
(
1
),
t
->
getVertex
(
2
),
t
->
getVertex
(
3
),
ve
[
0
],
ve
[
1
],
ve
[
2
],
ve
[
3
],
ve
[
4
],
ve
[
5
]));
...
...
@@ -866,8 +773,8 @@ static void setHighOrder(GRegion *gr, edgeContainer &edgeVertices,
MTetrahedron
*
n
=
new
MTetrahedronN
(
t
->
getVertex
(
0
),
t
->
getVertex
(
1
),
t
->
getVertex
(
2
),
t
->
getVertex
(
3
),
ve
,
nPts
+
1
);
if
(
!
mappingIsInvertible
(
n
))
Msg
::
Warning
(
"Found invalid curved volume element (# %d in list)
"
,
i
);
tetrahedra2
.
push_back
(
n
);
Msg
::
Warning
(
"Found invalid curved volume element (# %d in list)"
,
i
);
tetrahedra2
.
push_back
(
n
);
}
delete
t
;
}
...
...
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