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Small changes inspired by Wednesday's discussions: - added FL::check in redraw_opengl() (and thus removed DrawUI()): this should (?) fix the missing redraws - protected the orientation calculation with a lock - made the mode selection widget do its callback even if we don't change the selection (so that we always go back to the top-level menu)
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- Fltk/GUI.cpp 8 additions, 2 deletionsFltk/GUI.cpp
- Fltk/Opengl.cpp 1 addition, 7 deletionsFltk/Opengl.cpp
- Graphics/Draw.h 0 additions, 1 deletionGraphics/Draw.h
- Graphics/Geom.cpp 12 additions, 8 deletionsGraphics/Geom.cpp
- Mesh/2D_Mesh.cpp 4 additions, 4 deletionsMesh/2D_Mesh.cpp
- Mesh/2D_Mesh_Triangle.cpp 24 additions, 8 deletionsMesh/2D_Mesh_Triangle.cpp
- Mesh/Create.cpp 3 additions, 3 deletionsMesh/Create.cpp
- Mesh/Create.h 1 addition, 1 deletionMesh/Create.h
- Parser/Gmsh.y 2 additions, 4 deletionsParser/Gmsh.y
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