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Larry Price
gmsh
Commits
7dacae5e
Commit
7dacae5e
authored
12 years ago
by
Christophe Geuzaine
Browse files
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move icns to FlGui.cpp
parent
e2813fe5
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4 changed files
Fltk/FlGui.cpp
+135
-0
135 additions, 0 deletions
Fltk/FlGui.cpp
Fltk/graphicWindow.cpp
+0
-126
0 additions, 126 deletions
Fltk/graphicWindow.cpp
Fltk/helpWindow.cpp
+1
-1
1 addition, 1 deletion
Fltk/helpWindow.cpp
doc/VERSIONS.txt
+1
-1
1 addition, 1 deletion
doc/VERSIONS.txt
with
137 additions
and
128 deletions
Fltk/FlGui.cpp
+
135
−
0
View file @
7dacae5e
...
@@ -15,6 +15,7 @@ typedef unsigned long intptr_t;
...
@@ -15,6 +15,7 @@ typedef unsigned long intptr_t;
#include
<FL/Fl_Tooltip.H>
#include
<FL/Fl_Tooltip.H>
#include
<FL/Fl_Shared_Image.H>
#include
<FL/Fl_Shared_Image.H>
#include
<FL/Fl_File_Icon.H>
#include
<FL/Fl_File_Icon.H>
#include
<FL/fl_draw.H>
#include
"FlGui.h"
#include
"FlGui.h"
#include
"drawContextFltk.h"
#include
"drawContextFltk.h"
#include
"graphicWindow.h"
#include
"graphicWindow.h"
...
@@ -80,6 +81,126 @@ static void simple_top_box_draw(int x, int y, int w, int h, Fl_Color c)
...
@@ -80,6 +81,126 @@ static void simple_top_box_draw(int x, int y, int w, int h, Fl_Color c)
//fl_color(FL_LIGHT2); fl_line(x, y+1, x + w, y+1);
//fl_color(FL_LIGHT2); fl_line(x, y+1, x + w, y+1);
}
}
// Icons for the satus bar
#define vv(x,y) fl_vertex(x,y)
#define bl fl_begin_loop()
#define el fl_end_loop()
static
void
gmsh_play
(
Fl_Color
c
)
{
fl_color
(
c
);
bl
;
vv
(
-
0.3
,
0.8
);
vv
(
0.5
,
0.0
);
vv
(
-
0.3
,
-
0.8
);
el
;
}
static
void
gmsh_pause
(
Fl_Color
c
)
{
fl_color
(
c
);
bl
;
vv
(
-
0.8
,
-
0.8
);
vv
(
-
0.3
,
-
0.8
);
vv
(
-
0.3
,
0.8
);
vv
(
-
0.8
,
0.8
);
el
;
bl
;
vv
(
0.0
,
-
0.8
);
vv
(
0.5
,
-
0.8
);
vv
(
0.5
,
0.8
);
vv
(
0.0
,
0.8
);
el
;
}
static
void
gmsh_rewind
(
Fl_Color
c
)
{
fl_color
(
c
);
bl
;
vv
(
-
0.8
,
-
0.8
);
vv
(
-
0.3
,
-
0.8
);
vv
(
-
0.3
,
0.8
);
vv
(
-
0.8
,
0.8
);
el
;
bl
;
vv
(
-
0.3
,
0.0
);
vv
(
0.5
,
-
0.8
);
vv
(
0.5
,
0.8
);
el
;
}
static
void
gmsh_forward
(
Fl_Color
c
)
{
fl_color
(
c
);
bl
;
vv
(
0.0
,
0.8
);
vv
(
0.8
,
0.0
);
vv
(
0.0
,
-
0.8
);
el
;
bl
;
vv
(
-
0.8
,
0.8
);
vv
(
-
0.3
,
0.8
);
vv
(
-
0.3
,
-
0.8
);
vv
(
-
0.8
,
-
0.8
);
el
;
}
static
void
gmsh_back
(
Fl_Color
c
)
{
fl_rotate
(
180
);
gmsh_forward
(
c
);
}
static
void
gmsh_ortho
(
Fl_Color
c
)
{
fl_color
(
c
);
bl
;
vv
(
-
0.8
,
0.8
);
vv
(
0.3
,
0.8
);
vv
(
0.3
,
-
0.3
);
vv
(
-
0.8
,
-
0.3
);
el
;
bl
;
vv
(
-
0.3
,
0.3
);
vv
(
0.8
,
0.3
);
vv
(
0.8
,
-
0.8
);
vv
(
-
0.3
,
-
0.8
);
el
;
fl_begin_line
();
vv
(
-
0.8
,
0.8
);
vv
(
-
0.3
,
0.3
);
fl_end_line
();
fl_begin_line
();
vv
(
0.3
,
0.8
);
vv
(
0.8
,
0.3
);
fl_end_line
();
fl_begin_line
();
vv
(
0.3
,
-
0.3
);
vv
(
0.8
,
-
0.8
);
fl_end_line
();
fl_begin_line
();
vv
(
-
0.8
,
-
0.3
);
vv
(
-
0.3
,
-
0.8
);
fl_end_line
();
}
static
void
gmsh_rotate
(
Fl_Color
c
)
{
fl_color
(
c
);
fl_begin_line
();
fl_arc
(
0.0
,
-
0.1
,
0.7
,
0.0
,
270.0
);
fl_end_line
();
fl_begin_polygon
();
vv
(
0.5
,
0.6
);
vv
(
-
0.1
,
0.9
);
vv
(
-
0.1
,
0.3
);
fl_end_polygon
();
}
static
void
gmsh_models
(
Fl_Color
c
)
{
fl_color
(
c
);
bl
;
vv
(
-
0.8
,
-
0.7
);
vv
(
0.8
,
-
0.7
);
el
;
bl
;
vv
(
-
0.8
,
-
0.2
);
vv
(
0.8
,
-
0.2
);
el
;
bl
;
vv
(
-
0.8
,
0.3
);
vv
(
0.8
,
0.3
);
el
;
bl
;
vv
(
-
0.8
,
0.8
);
vv
(
0.8
,
0.8
);
el
;
}
static
void
gmsh_clscale
(
Fl_Color
c
)
{
fl_color
(
c
);
bl
;
vv
(
-
0.8
,
0.8
);
vv
(
-
0.1
,
0.8
);
vv
(
-
0.8
,
0.1
);
el
;
bl
;
vv
(
-
0.2
,
0.2
);
vv
(
0.9
,
0.2
);
vv
(
-
0.2
,
-
0.9
);
el
;
}
static
void
gmsh_gear
(
Fl_Color
c
)
{
fl_color
(
c
);
double
w
=
0.12
;
double
h1
=
0.5
;
#if defined(WIN32)
double
h2
=
1.0
;
#else
double
h2
=
1.05
;
#endif
fl_line_style
(
FL_SOLID
,
3
);
fl_begin_line
();
fl_circle
(
0
,
0
,
0.5
);
fl_end_line
();
fl_line_style
(
FL_SOLID
);
for
(
int
i
=
0
;
i
<
8
;
i
++
){
fl_rotate
(
45
);
fl_begin_polygon
();
fl_vertex
(
h1
,
-
w
);
fl_vertex
(
h2
,
-
w
);
fl_vertex
(
h2
,
w
);
fl_vertex
(
h1
,
w
);
fl_end_polygon
();
}
}
static
void
gmsh_graph
(
Fl_Color
c
)
{
fl_color
(
c
);
fl_begin_line
();
vv
(
-
0.8
,
-
0.8
);
vv
(
-
0.8
,
0.8
);
vv
(
0.8
,
0.8
);
fl_end_line
();
fl_begin_line
();
vv
(
-
0.8
,
0.3
);
vv
(
-
0.2
,
-
0.2
);
vv
(
0.3
,
0.1
);
vv
(
0.8
,
-
0.4
);
fl_end_line
();
}
static
void
gmsh_search
(
Fl_Color
col
)
{
double
eps
=
0.2
;
fl_color
(
col
);
fl_begin_polygon
();
vv
(
-
.4
-
eps
,
.13
+
eps
);
vv
(
-
1.0
-
eps
,
.73
+
eps
);
vv
(
-
.73
-
eps
,
1.0
+
eps
);
vv
(
-
.13
-
eps
,
.4
+
eps
);
fl_end_polygon
();
fl_line_style
(
FL_SOLID
,
2
,
0
);
fl_begin_loop
();
fl_circle
(
.2
-
eps
,
-
.2
+
eps
,
.6
);
fl_end_loop
();
}
#undef vv
#undef bl
#undef el
FlGui
::
FlGui
(
int
argc
,
char
**
argv
)
FlGui
::
FlGui
(
int
argc
,
char
**
argv
)
{
{
// set X display
// set X display
...
@@ -114,6 +235,20 @@ FlGui::FlGui(int argc, char **argv)
...
@@ -114,6 +235,20 @@ FlGui::FlGui(int argc, char **argv)
// register image formats not in core fltk library (jpeg/png)
// register image formats not in core fltk library (jpeg/png)
fl_register_images
();
fl_register_images
();
// add our own icons
fl_add_symbol
(
"gmsh_rewind"
,
gmsh_rewind
,
1
);
fl_add_symbol
(
"gmsh_back"
,
gmsh_back
,
1
);
fl_add_symbol
(
"gmsh_play"
,
gmsh_play
,
1
);
fl_add_symbol
(
"gmsh_pause"
,
gmsh_pause
,
1
);
fl_add_symbol
(
"gmsh_forward"
,
gmsh_forward
,
1
);
fl_add_symbol
(
"gmsh_ortho"
,
gmsh_ortho
,
1
);
fl_add_symbol
(
"gmsh_rotate"
,
gmsh_rotate
,
1
);
fl_add_symbol
(
"gmsh_models"
,
gmsh_models
,
1
);
fl_add_symbol
(
"gmsh_clscale"
,
gmsh_clscale
,
1
);
fl_add_symbol
(
"gmsh_gear"
,
gmsh_gear
,
1
);
fl_add_symbol
(
"gmsh_graph"
,
gmsh_graph
,
1
);
fl_add_symbol
(
"gmsh_search"
,
gmsh_search
,
1
);
// load default system icons (for file browser)
// load default system icons (for file browser)
Fl_File_Icon
::
load_system_icons
();
Fl_File_Icon
::
load_system_icons
();
...
...
This diff is collapsed.
Click to expand it.
Fltk/graphicWindow.cpp
+
0
−
126
View file @
7dacae5e
...
@@ -17,7 +17,6 @@ typedef unsigned long intptr_t;
...
@@ -17,7 +17,6 @@ typedef unsigned long intptr_t;
#include
<FL/Fl_Box.H>
#include
<FL/Fl_Box.H>
#include
<FL/fl_ask.H>
#include
<FL/fl_ask.H>
#include
<FL/filename.H>
#include
<FL/filename.H>
#include
<FL/fl_draw.H>
#include
<FL/Fl_Tree.H>
#include
<FL/Fl_Tree.H>
#include
"FlGui.h"
#include
"FlGui.h"
#include
"mainWindow.h"
#include
"mainWindow.h"
...
@@ -2034,115 +2033,6 @@ static Fl_Menu_Item sysbar_table[] = {
...
@@ -2034,115 +2033,6 @@ static Fl_Menu_Item sysbar_table[] = {
#endif
#endif
// Icons for the satus bar
#define vv(x,y) fl_vertex(x,y)
#define bl fl_begin_loop()
#define el fl_end_loop()
static
void
gmsh_play
(
Fl_Color
c
)
{
fl_color
(
c
);
bl
;
vv
(
-
0.3
,
0.8
);
vv
(
0.5
,
0.0
);
vv
(
-
0.3
,
-
0.8
);
el
;
}
static
void
gmsh_pause
(
Fl_Color
c
)
{
fl_color
(
c
);
bl
;
vv
(
-
0.8
,
-
0.8
);
vv
(
-
0.3
,
-
0.8
);
vv
(
-
0.3
,
0.8
);
vv
(
-
0.8
,
0.8
);
el
;
bl
;
vv
(
0.0
,
-
0.8
);
vv
(
0.5
,
-
0.8
);
vv
(
0.5
,
0.8
);
vv
(
0.0
,
0.8
);
el
;
}
static
void
gmsh_rewind
(
Fl_Color
c
)
{
fl_color
(
c
);
bl
;
vv
(
-
0.8
,
-
0.8
);
vv
(
-
0.3
,
-
0.8
);
vv
(
-
0.3
,
0.8
);
vv
(
-
0.8
,
0.8
);
el
;
bl
;
vv
(
-
0.3
,
0.0
);
vv
(
0.5
,
-
0.8
);
vv
(
0.5
,
0.8
);
el
;
}
static
void
gmsh_forward
(
Fl_Color
c
)
{
fl_color
(
c
);
bl
;
vv
(
0.0
,
0.8
);
vv
(
0.8
,
0.0
);
vv
(
0.0
,
-
0.8
);
el
;
bl
;
vv
(
-
0.8
,
0.8
);
vv
(
-
0.3
,
0.8
);
vv
(
-
0.3
,
-
0.8
);
vv
(
-
0.8
,
-
0.8
);
el
;
}
static
void
gmsh_back
(
Fl_Color
c
)
{
fl_rotate
(
180
);
gmsh_forward
(
c
);
}
static
void
gmsh_ortho
(
Fl_Color
c
)
{
fl_color
(
c
);
bl
;
vv
(
-
0.8
,
0.8
);
vv
(
0.3
,
0.8
);
vv
(
0.3
,
-
0.3
);
vv
(
-
0.8
,
-
0.3
);
el
;
bl
;
vv
(
-
0.3
,
0.3
);
vv
(
0.8
,
0.3
);
vv
(
0.8
,
-
0.8
);
vv
(
-
0.3
,
-
0.8
);
el
;
fl_begin_line
();
vv
(
-
0.8
,
0.8
);
vv
(
-
0.3
,
0.3
);
fl_end_line
();
fl_begin_line
();
vv
(
0.3
,
0.8
);
vv
(
0.8
,
0.3
);
fl_end_line
();
fl_begin_line
();
vv
(
0.3
,
-
0.3
);
vv
(
0.8
,
-
0.8
);
fl_end_line
();
fl_begin_line
();
vv
(
-
0.8
,
-
0.3
);
vv
(
-
0.3
,
-
0.8
);
fl_end_line
();
}
static
void
gmsh_rotate
(
Fl_Color
c
)
{
fl_color
(
c
);
fl_begin_line
();
fl_arc
(
0.0
,
-
0.1
,
0.7
,
0.0
,
270.0
);
fl_end_line
();
fl_begin_polygon
();
vv
(
0.5
,
0.6
);
vv
(
-
0.1
,
0.9
);
vv
(
-
0.1
,
0.3
);
fl_end_polygon
();
}
static
void
gmsh_models
(
Fl_Color
c
)
{
fl_color
(
c
);
bl
;
vv
(
-
0.8
,
-
0.7
);
vv
(
0.8
,
-
0.7
);
el
;
bl
;
vv
(
-
0.8
,
-
0.2
);
vv
(
0.8
,
-
0.2
);
el
;
bl
;
vv
(
-
0.8
,
0.3
);
vv
(
0.8
,
0.3
);
el
;
bl
;
vv
(
-
0.8
,
0.8
);
vv
(
0.8
,
0.8
);
el
;
}
static
void
gmsh_clscale
(
Fl_Color
c
)
{
fl_color
(
c
);
bl
;
vv
(
-
0.8
,
0.8
);
vv
(
-
0.1
,
0.8
);
vv
(
-
0.8
,
0.1
);
el
;
bl
;
vv
(
-
0.2
,
0.2
);
vv
(
0.9
,
0.2
);
vv
(
-
0.2
,
-
0.9
);
el
;
}
static
void
gmsh_gear
(
Fl_Color
c
)
{
fl_color
(
c
);
double
w
=
0.12
;
double
h1
=
0.5
;
#if defined(WIN32)
double
h2
=
1.0
;
#else
double
h2
=
1.05
;
#endif
fl_line_style
(
FL_SOLID
,
3
);
fl_begin_line
();
fl_circle
(
0
,
0
,
0.5
);
fl_end_line
();
fl_line_style
(
FL_SOLID
);
for
(
int
i
=
0
;
i
<
8
;
i
++
){
fl_rotate
(
45
);
fl_begin_polygon
();
fl_vertex
(
h1
,
-
w
);
fl_vertex
(
h2
,
-
w
);
fl_vertex
(
h2
,
w
);
fl_vertex
(
h1
,
w
);
fl_end_polygon
();
}
}
static
void
gmsh_graph
(
Fl_Color
c
)
{
fl_color
(
c
);
fl_begin_line
();
vv
(
-
0.8
,
-
0.8
);
vv
(
-
0.8
,
0.8
);
vv
(
0.8
,
0.8
);
fl_end_line
();
fl_begin_line
();
vv
(
-
0.8
,
0.3
);
vv
(
-
0.2
,
-
0.2
);
vv
(
0.3
,
0.1
);
vv
(
0.8
,
-
0.4
);
fl_end_line
();
}
#undef vv
#undef bl
#undef el
static
graphicWindow
*
getGraphicWindow
(
Fl_Widget
*
w
)
static
graphicWindow
*
getGraphicWindow
(
Fl_Widget
*
w
)
{
{
if
(
!
w
||
!
w
->
parent
())
return
FlGui
::
instance
()
->
graph
[
0
];
if
(
!
w
||
!
w
->
parent
())
return
FlGui
::
instance
()
->
graph
[
0
];
...
@@ -2558,22 +2448,6 @@ class mainWindowSpecialResize : public mainWindow {
...
@@ -2558,22 +2448,6 @@ class mainWindowSpecialResize : public mainWindow {
graphicWindow
::
graphicWindow
(
bool
main
,
int
numTiles
,
bool
detachedMenu
)
graphicWindow
::
graphicWindow
(
bool
main
,
int
numTiles
,
bool
detachedMenu
)
:
_autoScrollMessages
(
true
)
:
_autoScrollMessages
(
true
)
{
{
static
bool
first
=
true
;
if
(
first
){
fl_add_symbol
(
"gmsh_rewind"
,
gmsh_rewind
,
1
);
fl_add_symbol
(
"gmsh_back"
,
gmsh_back
,
1
);
fl_add_symbol
(
"gmsh_play"
,
gmsh_play
,
1
);
fl_add_symbol
(
"gmsh_pause"
,
gmsh_pause
,
1
);
fl_add_symbol
(
"gmsh_forward"
,
gmsh_forward
,
1
);
fl_add_symbol
(
"gmsh_ortho"
,
gmsh_ortho
,
1
);
fl_add_symbol
(
"gmsh_rotate"
,
gmsh_rotate
,
1
);
fl_add_symbol
(
"gmsh_models"
,
gmsh_models
,
1
);
fl_add_symbol
(
"gmsh_clscale"
,
gmsh_clscale
,
1
);
fl_add_symbol
(
"gmsh_gear"
,
gmsh_gear
,
1
);
fl_add_symbol
(
"gmsh_graph"
,
gmsh_graph
,
1
);
first
=
false
;
}
int
mh
=
main
?
BH
:
0
;
// menu bar height
int
mh
=
main
?
BH
:
0
;
// menu bar height
#if defined(__APPLE__)
#if defined(__APPLE__)
if
(
CTX
::
instance
()
->
systemMenuBar
)
mh
=
0
;
if
(
CTX
::
instance
()
->
systemMenuBar
)
mh
=
0
;
...
...
This diff is collapsed.
Click to expand it.
Fltk/helpWindow.cpp
+
1
−
1
View file @
7dacae5e
...
@@ -335,7 +335,7 @@ helpWindow::helpWindow()
...
@@ -335,7 +335,7 @@ helpWindow::helpWindow()
o
->
box
(
FL_DOWN_BOX
);
o
->
box
(
FL_DOWN_BOX
);
o
->
color
(
FL_BACKGROUND2_COLOR
);
o
->
color
(
FL_BACKGROUND2_COLOR
);
search
=
new
Fl_Input
search
=
new
Fl_Input
(
3
*
WB
+
2
*
BW
+
25
,
WB
+
2
,
BW
-
27
,
BH
-
4
,
"@search"
);
(
3
*
WB
+
2
*
BW
+
25
,
WB
+
2
,
BW
-
27
,
BH
-
4
,
"@
gmsh_
search"
);
search
->
box
(
FL_FLAT_BOX
);
search
->
box
(
FL_FLAT_BOX
);
search
->
callback
(
help_options_cb
);
search
->
callback
(
help_options_cb
);
search
->
when
(
FL_WHEN_CHANGED
);
search
->
when
(
FL_WHEN_CHANGED
);
...
...
This diff is collapsed.
Click to expand it.
doc/VERSIONS.txt
+
1
−
1
View file @
7dacae5e
?: new single-window GUI, with dynamically customizable widget tree; faster
?: new single-window GUI, with dynamically customizable widget tree; faster
STEP/BRep import; arbitrary size image export; faster 2D Delaunay/Frontal
STEP/BRep import; arbitrary size image export; faster 2D Delaunay/Frontal
algorithms; minor bug fixes.
algorithms;
full option viewer/editor;
minor bug fixes.
2.6.1 (July 15, 2012): minor improvements and bug fixes.
2.6.1 (July 15, 2012): minor improvements and bug fixes.
...
...
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Click to expand it.
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