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Commit 76c14b67 authored by Gilles Marckmann's avatar Gilles Marckmann
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small improvements

parent 99d8f375
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......@@ -48,7 +48,7 @@ bool PView::writeX3D(const std::string &fileName )
}
}
int _count=0;
std::vector<bool> visible(_size, false) ;
bool visible[_size] ;
if ( PView::getInnerBorder() ) {
// evaluate bbox of each triangle
std::list< TriangleToSort* > tlist ;
......@@ -101,32 +101,7 @@ bool PView::writeX3D(const std::string &fileName )
float *n0 = van->getVertexArray( 3* in );
float *n1 = van->getVertexArray( 3* (in+1) );
float *n2 = van->getVertexArray( 3* (in+2) );
// bool cas00 = (p0[0]==n0[0] && p0[1]==n0[1] && p0[2]==n0[2]);
// bool cas01 = (p0[0]==n1[0] && p0[1]==n1[1] && p0[2]==n1[2]);
// bool cas02 = (p0[0]==n2[0] && p0[1]==n2[1] && p0[2]==n2[2]);
// bool cas10 = (p1[0]==n0[0] && p1[1]==n0[1] && p1[2]==n0[2]);
// bool cas11 = (p1[0]==n1[0] && p1[1]==n1[1] && p1[2]==n1[2]);
// bool cas12 = (p1[0]==n2[0] && p1[1]==n2[1] && p1[2]==n2[2]);
// bool cas20 = (p2[0]==n0[0] && p2[1]==n0[1] && p2[2]==n0[2]);
// bool cas21 = (p2[0]==n1[0] && p2[1]==n1[1] && p2[2]==n1[2]);
// bool cas22 = (p2[0]==n2[0] && p2[1]==n2[1] && p2[2]==n2[2]);
/*
if ( p0[0]==n0[0] && p0[1]==n0[1] && p0[2]==n0[2] ){
if ( p1[0]==n1[0] && p1[1]==n1[1] && p1[2]==n1[2] ){
if ( p2[0]==n2[0] && p2[1]==n2[1] && p2[2]==n2[2] ) { found=true; } }
else if ( p1[0]==n2[0] && p1[1]==n2[1] && p1[2]==n2[2] ) {
if ( p2[0]==n1[0] && p2[1]==n1[1] && p2[2]==n1[2] ) { found=true; } } }
else if ( p0[0]==n1[0] && p0[1]==n1[1] && p0[2]==n1[2] ) {
if ( p1[0]==n0[0] && p1[1]==n0[1] && p1[2]==n0[2] ){
if ( p2[0]==n2[0] && p2[1]==n2[1] && p2[2]==n2[2] ) { found=true; } }
else if ( p1[0]==n2[0] && p1[1]==n2[1] && p1[2]==n2[2] ) {
if ( p2[0]==n0[0] && p2[1]==n0[1] && p2[2]==n0[2] ) { found=true; } } }
else if ( p0[0]==n2[0] && p0[1]==n2[1] && p0[2]==n2[2] ) {
if ( p1[0]==n0[0] && p1[1]==n0[1] && p1[2]==n0[2] ){
if ( p2[0]==n1[0] && p2[1]==n1[1] && p2[2]==n1[2] ) { found=true; } }
else if ( p1[0]==n1[0] && p1[1]==n1[1] && p1[2]==n1[2] ) {
if ( p2[0]==n0[0] && p2[1]==n0[1] && p2[2]==n0[2] ) { found=true; } } }
*/
if ( almostEqual(p0[0],n0[0]) && almostEqual(p0[1],n0[1]) && almostEqual(p0[2],n0[2]) ){
if ( almostEqual(p1[0],n1[0]) && almostEqual(p1[1],n1[1]) && almostEqual(p1[2],n1[2]) ){
if ( almostEqual(p2[0],n2[0]) && almostEqual(p2[1],n2[1]) && almostEqual(p2[2],n2[2]) ) { found=true; } }
......@@ -143,7 +118,6 @@ bool PView::writeX3D(const std::string &fileName )
else if ( almostEqual(p1[0],n1[0]) && almostEqual(p1[1],n1[1]) && almostEqual(p1[2],n1[2]) ) {
if ( almostEqual(p2[0],n0[0]) && almostEqual(p2[1],n0[1]) && almostEqual(p2[2],n0[2]) ) { found=true; } } }
if (found){
visible[gip]=false;
visible[gin]=false;
......@@ -242,16 +216,7 @@ bool PView::writeX3D(const std::string &fileName )
fprintf(fp," <!-- example: upper left-hand corner of screen (x=-2, y=1) and set back z=-5 from user view --> \n");
fprintf(fp," <fieldValue name='screenOffset' value='%g %g %g'/> \n", _center.x(), _center.y() , _center.z()-.2*_diagonal );
fprintf(fp," <fieldValue name='children'> \n");
/*---------------------------------------------------------
fprintf(fp," <Shape> \n");
fprintf(fp," <Text string='\"HUD : place for legend\" \"stay fixed while user navigates\"'> \n");
fprintf(fp," <FontStyle justify='\"MIDDLE\" \"MIDDLE\"' size='0.02'/> \n");
fprintf(fp," </Text> \n");
fprintf(fp," <Appearance> \n");
fprintf(fp," <Material diffuseColor='0. 0. 0.'/> \n");
fprintf(fp," </Appearance> \n");
fprintf(fp," </Shape> \n");
------------------------------------------------------------*/
// here contour/scalebar legends in frame (-.45,-.28, 0.) and (.45, .28,0.) : viewport .9 x .56
double viewportWidth =.9 ;
......@@ -339,32 +304,20 @@ bool PView::writeX3D(const std::string &fileName )
}
}
// end of contour legend
// frame to visualize HUD if necessary----------------------------------------
/*
fprintf(fp," <Shape>\n");
fprintf(fp," <IndexedFaceSet solid=\"false\" colorPerVertex=\"true\" coordIndex=\"0 1 2 3 -1\">\n");
fprintf(fp," <Coordinate point= \" -.45 -.28 0. .45 -.28 0. .45 .28 0. -.45 .28 0. \" />\n");
fprintf(fp," <Color color= \"0 0 0, 0 0 0, 1 1 1, 1 1 1\" /> \n");
fprintf(fp," </IndexedFaceSet>\n");
fprintf(fp," <Appearance> \n");
fprintf(fp," <Material transparency='0.75' /> \n");
fprintf(fp," </Appearance> \n");
fprintf(fp," </Shape>");
*/
//-----------------------------------------------------------------------------
fprintf(fp," </fieldValue> \n");
fprintf(fp," </ProtoInstance> \n");
//count all visible triangles of previous visited PView
_count=0;
// geometrical objects
for(unsigned int ipv = 0; ipv < PView::list.size(); ipv++){
PViewData *data = PView::list[ipv]->getData(true);
PViewOptions *opt = PView::list[ipv]->getOptions();
if( !data->getDirty() && opt->visible ) {
VertexArray *va;
PViewData *data;
PViewOptions *opt;
// points ------------------------NOT TREATED YET-------------------------------
/*
for(unsigned int ipv = 0; ipv < PView::list.size(); ipv++){
data = PView::list[ipv]->getData(true);
opt = PView::list[ipv]->getOptions();
if( !data->getDirty() && opt->visible ) {
va=PView::list[ipv]->va_points;
for(int ipt = 0; ipt < va->getNumVertices(); ipt++){
float *p = va->getVertexArray(3 * ipt);
......@@ -382,26 +335,46 @@ bool PView::writeX3D(const std::string &fileName )
else
fprintf(fp,"sphere : %g %g %g \n", p[0], p[1], p[2] );
}
} // enf if dirty
}// end loop on PView::list
*/
// lines -----------------------------------------------------------------------
va=PView::list[ipv]->va_lines;
int _ind=0;
fprintf(fp,"<Shape> \n");
fprintf(fp," <IndexedLineSet coordIndex=' ");
for(unsigned int ipv = 0; ipv < PView::list.size(); ipv++){
PViewData *data = PView::list[ipv]->getData(true);
PViewOptions *opt = PView::list[ipv]->getOptions();
if( !data->getDirty() && opt->visible ) {
va=PView::list[ipv]->va_lines;
for(int ipt = 0; ipt < va->getNumVertices(); ipt += 2){
if(opt->lineType != 2 && opt->lineType != 1) {
fprintf(fp,"%i %i %i ",ipt,ipt+1,-1);
fprintf(fp,"%i %i %i ",_ind,_ind+1,-1);
}
_ind += 2;
}
} // end if dirty
}// end for loop on PView::list
fprintf(fp,"'>\n");
fprintf(fp," <Coordinate DEF='TurnPoints' point=' ");
for(unsigned int ipv = 0; ipv < PView::list.size(); ipv++){
PViewData *data = PView::list[ipv]->getData(true);
PViewOptions *opt = PView::list[ipv]->getOptions();
if( !data->getDirty() && opt->visible ) {
va=PView::list[ipv]->va_lines;
for(int ipt = 0; ipt < va->getNumVertices(); ipt += 2){
if(opt->lineType != 2 && opt->lineType != 1) {
float *p0 = va->getVertexArray(3 * ipt);
float *p1 = va->getVertexArray(3 * (ipt + 1));
fprintf(fp,"%g %g %g %g %g %g ", p0[0], p0[1], p0[2], p1[0], p1[1], p1[2]);
}
}
} // end for
} // end if dirty
}// end for loop on PView::list
fprintf(fp,"'/> \n");
fprintf(fp," </IndexedLineSet> \n");
fprintf(fp," <Appearance> \n");
......@@ -412,9 +385,13 @@ bool PView::writeX3D(const std::string &fileName )
fprintf(fp,"</Shape>\n");
//vectors --------------------colored arrow replaced by colored cones-------------------
for(unsigned int ipv = 0; ipv < PView::list.size(); ipv++){
data = PView::list[ipv]->getData(true);
opt = PView::list[ipv]->getOptions();
if( !data->getDirty() && opt->visible ) {
va=PView::list[ipv]->va_vectors;
for(int iv = 0; iv < va->getNumVertices(); iv += 2){
float *s = va->getVertexArray(3 * iv);
float *v = va->getVertexArray(3 * (iv + 1));
......@@ -438,47 +415,74 @@ bool PView::writeX3D(const std::string &fileName )
fprintf(fp," </Appearance>\n");
fprintf(fp,"</Shape>\n");
fprintf(fp,"</Transform>\n");
}
}
} // end if l
} // end for iv
} // end if dirty
}// end for loop on PView::list
//triangles --------------------------colored triangles -------------------------------
va=PView::list[ipv]->va_triangles;
//triangles --------------------------colored triangles -------------------------------
//count all visible triangles of previous visited PView
_count=0;
_ind=0.;
fprintf(fp,"<Transform> \n");
fprintf(fp,"<Shape> \n");
fprintf(fp," <IndexedTriangleSet index=' ");
// index of point of the visible tirangle
int ind=0;
fprintf(fp," <Appearance> \n");
fprintf(fp," <Material transparency='%g' ", PView::getTransparencyValue() );
fprintf(fp," ambientIntensity='0.15' diffuseColor='.5 .5 .5' emissiveColor='0 0 0' ");
fprintf(fp," shininess='0.1' specularColor='.1 .1 .1' /> \n");
fprintf(fp," </Appearance> \n");
fprintf(fp," <IndexedTriangleSet solid='true' ccw='true' colorPerVertex='true' \n ");
fprintf(fp," normalPerVertex='true' containerField='geometry' index=' ");
for(unsigned int ipv = 0; ipv < PView::list.size(); ipv++){
data = PView::list[ipv]->getData(true);
opt = PView::list[ipv]->getOptions();
if( !data->getDirty() && opt->visible ) {
va=PView::list[ipv]->va_triangles;
for(int ipt = 0; ipt < va->getNumVertices(); ipt += 3){
if ( (PView::getInnerBorder() && visible[_count+ipt/3] ) || !PView::getInnerBorder() ) {
fprintf(fp,"%i %i %i ",ind,ind+1,ind+2);
ind+=3;
if ( (PView::getInnerBorder() && visible[_count] ) || !PView::getInnerBorder() ) {
fprintf(fp,"%i %i %i ",_ind,_ind+1,_ind+2);
_ind += 3;
}
_count++;
}
fprintf(fp," ' solid='false' ccw='true' colorPerVertex='true' normalPerVertex='true' containerField='geometry'> \n");
fprintf(fp," <Coordinate point='");
} // enf if dirty
}// end loop on PView::list
fprintf(fp," ' > \n");
fprintf(fp," <Coordinate point='");
_count=0;
for(unsigned int ipv = 0; ipv < PView::list.size(); ipv++){
data = PView::list[ipv]->getData(true);
opt = PView::list[ipv]->getOptions();
if( !data->getDirty() && opt->visible ) {
va=PView::list[ipv]->va_triangles;
for(int ipt = 0; ipt < va->getNumVertices(); ipt += 3){
if ( ( PView::getInnerBorder() && visible[_count+ipt/3] ) || !PView::getInnerBorder()) {
if ( ( PView::getInnerBorder() && visible[_count] ) || !PView::getInnerBorder()) {
float *p0 = va->getVertexArray(3 * ipt);
float *p1 = va->getVertexArray(3 * (ipt + 1));
float *p2 = va->getVertexArray(3 * (ipt + 2));
/*
std::cout<<" PV" << ipv<<" ipt "<<ipt<<" coord "<<p0[0]<<","
<<p0[1]<<","<<p0[2]<<"|"<<p1[0]<<","<<p1[1]<<","<<p1[2]
<<"|"<<p2[0]<<","<<p2[1]<<","<<p2[2]<<std::endl;
*/
fprintf(fp,"%e %e %e %e %e %e %e %e %e "
, p0[0], p0[1], p0[2]
, p1[0], p1[1], p1[2]
, p2[0], p2[1], p2[2]);
}
_count++;
}
} // enf if dirty
}// end loop on PView::list
fprintf(fp," '/> \n");
fprintf(fp," <Color color='");
_count=0;
for(unsigned int ipv = 0; ipv < PView::list.size(); ipv++){
data = PView::list[ipv]->getData(true);
opt = PView::list[ipv]->getOptions();
if( !data->getDirty() && opt->visible ) {
va=PView::list[ipv]->va_triangles;
for(int ipt = 0; ipt < va->getNumVertices(); ipt += 3){
if ( ( PView::getInnerBorder() && visible[_count+ipt/3] ) || !PView::getInnerBorder() ) {
if ( ( PView::getInnerBorder() && visible[_count] ) || !PView::getInnerBorder() ) {
unsigned char *c0 = va->getColorArray(4 * ipt);
unsigned char *c1 = va->getColorArray(4 * (ipt+1));
unsigned char *c2 = va->getColorArray(4 * (ipt+2));
......@@ -486,29 +490,24 @@ bool PView::writeX3D(const std::string &fileName )
UnsignedChar2rgba(c0,rgba0) ;
UnsignedChar2rgba(c1,rgba1) ;
UnsignedChar2rgba(c2,rgba2) ;
/*
fprintf(fp,"%g %g %g %g %g %g %g %g %g "
, rgba0[0],rgba0[1],rgba0[2]
, rgba1[0],rgba1[1],rgba1[2]
, rgba2[0],rgba2[1],rgba2[2]);
*/
fprintf(fp,"%g %g %g %g %g %g %g %g %g "
, .5,.5,.5,.5,.5,.5,.5,.5,.5);
}
_count++;
}
} // enf if dirty
}// end loop on PView::list
fprintf(fp," '/>\n");
fprintf(fp," </IndexedTriangleSet> \n");
fprintf(fp," <Appearance> \n");
fprintf(fp," <Material transparency='%g' \n", PView::getTransparencyValue() );
fprintf(fp," ambientIntensity=\"0.5\"");
fprintf(fp," diffuseColor=\".5 .5 .5\"");
fprintf(fp," emissiveColor=\"0.0 0.0 0.0\"");
fprintf(fp," shininess=\"0.25\"");
fprintf(fp," specularColor=\".1 .1 .1\" /> ");
fprintf(fp," </Appearance> \n");
fprintf(fp,"</Shape> \n");
fprintf(fp,"</Transform> \n");
_count += va->getNumVertices()/3;
} // enf if dirty
}// end loop on PView::list
fprintf(fp,"</Scene>\n");
fprintf(fp,"</X3D>\n");
fclose(fp);
......@@ -737,3 +736,4 @@ static void writeX3DStringCenter( FILE *fp,char *label,double x, double y, doubl
fprintf(fp," </Transform> \n");
}
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