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Commit 6e84d830 authored by Bastien Gorissen's avatar Bastien Gorissen
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Added tags for high order prisms and pyramids

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......@@ -165,8 +165,42 @@
#define MSH_HEX_296 103
#define MSH_HEX_386 104
#define MSH_HEX_488 105
// PRISMS COMPLETE (5->9)
#define MSH_PRI_126 106
#define MSH_PRI_196 107
#define MSH_PRI_288 108
#define MSH_PRI_405 109
#define MSH_PRI_550 110
// PRISMS INCOMPLETE (3->9)
#define MSH_PRI_38 111
#define MSH_PRI_66 112
#define MSH_PRI_102 113
#define MSH_PRI_146 114
#define MSH_PRI_198 115
#define MSH_PRI_258 116
#define MSH_PRI_326 117
// PYRAMIDS COMPLETE (3->9)
#define MSH_PYR_30 118
#define MSH_PYR_55 119
#define MSH_PYR_91 120
#define MSH_PYR_140 121
#define MSH_PYR_204 122
#define MSH_PYR_285 123
#define MSH_PYR_385 124
// PYRAMIDS INCOMPLETE (3->9)
#define MSH_PYR_29 125
#define MSH_PYR_50 126
#define MSH_PYR_77 127
#define MSH_PYR_110 128
#define MSH_PYR_149 129
#define MSH_PYR_194 130
#define MSH_PYR_245 131
<<<<<<< .mine
#define MSH_NUM_TYPE 131
=======
#define MSH_NUM_TYPE 105
>>>>>>> .r9504
// Geometric entities
#define ENT_NONE 0
......
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