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Commit 5d566cae authored by Christophe Geuzaine's avatar Christophe Geuzaine
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windows icon

parent d32421b7
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#ifndef _BITMAPS_H_ #ifndef _BITMAPS_H_
#define _BITMAPS_H_ #define _BITMAPS_H_
// 'Gmsh' (Unix) icon
#define g1_width 66 #define g1_width 66
#define g1_height 29 #define g1_height 29
static char g1_bits[] = { static char g1_bits[] = {
...@@ -23,6 +25,8 @@ static char g1_bits[] = { ...@@ -23,6 +25,8 @@ static char g1_bits[] = {
0xa5,0x28,0xfd,0x30,0x00,0x00,0x00,0x00,0x24,0x99,0xc8,0xfd,0x00,0x00,0x00, 0xa5,0x28,0xfd,0x30,0x00,0x00,0x00,0x00,0x24,0x99,0xc8,0xfd,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0xfc}; 0x00,0x00,0x00,0x00,0x00,0xfc};
// 'Gmsh Menu' (Unix) icon
#define g2_width 66 #define g2_width 66
#define g2_height 29 #define g2_height 29
static char g2_bits[] = { static char g2_bits[] = {
...@@ -45,6 +49,8 @@ static char g2_bits[] = { ...@@ -45,6 +49,8 @@ static char g2_bits[] = {
0x00,0x00,0xfc,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xfc,0x00,0x00,0x00, 0x00,0x00,0xfc,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xfc,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0xfc}; 0x00,0x00,0x00,0x00,0x00,0xfc};
// 'Gmsh command' (Unix) icon
#define g3_width 66 #define g3_width 66
#define g3_height 29 #define g3_height 29
static char g3_bits[] = { static char g3_bits[] = {
...@@ -67,6 +73,9 @@ static char g3_bits[] = { ...@@ -67,6 +73,9 @@ static char g3_bits[] = {
0x52,0x94,0xfd,0x30,0x00,0xe0,0x71,0x92,0x92,0x6c,0x64,0xfd,0x00,0x00,0x00, 0x52,0x94,0xfd,0x30,0x00,0xe0,0x71,0x92,0x92,0x6c,0x64,0xfd,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0xfc}; 0x00,0x00,0x00,0x00,0x00,0xfc};
// 'About Gmsh' bitmap
#define about_width 49 #define about_width 49
#define about_height 111 #define about_height 111
static char about_bits[] = { static char about_bits[] = {
...@@ -123,22 +132,52 @@ static char about_bits[] = { ...@@ -123,22 +132,52 @@ static char about_bits[] = {
0x00,0x00,0xfc,0x01,0x00,0xfe,0x00,0x00,0x00,0xf8,0x00,0x00,0xfe,0x00,0x00, 0x00,0x00,0xfc,0x01,0x00,0xfe,0x00,0x00,0x00,0xf8,0x00,0x00,0xfe,0x00,0x00,
0x00,0x00,0x00,0x00,0xfe,0x00,0x00,0x00,0x00,0x00,0x00,0xfe}; 0x00,0x00,0x00,0x00,0xfe,0x00,0x00,0x00,0x00,0x00,0x00,0xfe};
// 'Abort' bitmap
#define abort_width 13 #define abort_width 13
#define abort_height 13 #define abort_height 13
static char abort_bits[] = { static char abort_bits[] = {
0x00,0xe0,0x40,0xe0,0x40,0xe0,0x50,0xe1,0x48,0xe2,0x44,0xe4,0x44,0xe4,0x44, 0x00,0xe0,0x40,0xe0,0x40,0xe0,0x50,0xe1,0x48,0xe2,0x44,0xe4,0x44,0xe4,0x44,
0xe4,0x04,0xe4,0x04,0xe4,0x08,0xe2,0xf0,0xe1,0x00,0xe0}; 0xe4,0x04,0xe4,0x04,0xe4,0x08,0xe2,0xf0,0xe1,0x00,0xe0};
// 'Play button' bitmap
#define start_width 9 #define start_width 9
#define start_height 13 #define start_height 13
static char start_bits[] = { static char start_bits[] = {
0x00,0xfe,0x06,0xfe,0x0a,0xfe,0x12,0xfe,0x22,0xfe,0x42,0xfe,0x82,0xfe,0x42, 0x00,0xfe,0x06,0xfe,0x0a,0xfe,0x12,0xfe,0x22,0xfe,0x42,0xfe,0x82,0xfe,0x42,
0xfe,0x22,0xfe,0x12,0xfe,0x0a,0xfe,0x06,0xfe,0x00,0xfe}; 0xfe,0x22,0xfe,0x12,0xfe,0x0a,0xfe,0x06,0xfe,0x00,0xfe};
// 'Pause button' bitmap
#define stop_width 9 #define stop_width 9
#define stop_height 13 #define stop_height 13
static char stop_bits[] = { static char stop_bits[] = {
0x00,0xfe,0xee,0xfe,0xaa,0xfe,0xaa,0xfe,0xaa,0xfe,0xaa,0xfe,0xaa,0xfe,0xaa, 0x00,0xfe,0xee,0xfe,0xaa,0xfe,0xaa,0xfe,0xaa,0xfe,0xaa,0xfe,0xaa,0xfe,0xaa,
0xfe,0xaa,0xfe,0xaa,0xfe,0xaa,0xfe,0xee,0xfe,0x00,0xfe}; 0xfe,0xaa,0xfe,0xaa,0xfe,0xaa,0xfe,0xee,0xfe,0x00,0xfe};
// 'Gmsh' (Windows) icon
static char gmsh_and_bits[] = {
0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x03,0x00,0x01,0xf0,0x03,0xc1,
0x63,0x8c,0x83,0xe3,0xf3,0x86,0xc3,0xf3,0xf9,0x87,0xe3,0xcb,0xe5,0x47,0xb3,
0xc7,0xe3,0x3f,0x9a,0xe3,0xe1,0x1f,0xce,0xe1,0xe0,0x07,0xc7,0x60,0xc0,0x80,
0x03,0x00,0x00,0xc0,0x01,0x60,0x00,0xe0,0x00,0x60,0x00,0xf0,0x00,0x70,0x00,
0x78,0x00,0x38,0x00,0x7c,0x00,0x38,0x00,0x3c,0x00,0x1c,0x00,0x1e,0x00,0x0e,
0x00,0x0c,0x02,0x06,0x00,0x00,0x03,0x03,0x00,0x80,0x07,0xc1,0x00,0xc0,0x87,
0xe0,0x01,0x60,0x8f,0xf0,0x01,0x10,0x4e,0xe8,0x01,0x08,0x4e,0xc4,0x21,0x24,
0xe4,0xc2,0x11,0x32,0xe6,0xc1,0x09,0x70,0xe3,0xc0,0x05,0xe0,0x40,0xc0,0x03,
0x00,0x00,0x80,0x01,0x00,0x00,0x00,0x00};
static char gmsh_and_bits[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};
#endif #endif
// $Id: GUI.cpp,v 1.72 2001-05-07 06:25:26 geuzaine Exp $ // $Id: GUI.cpp,v 1.73 2001-05-08 11:34:19 geuzaine Exp $
// To make the interface as visually consistent as possible, please: // To make the interface as visually consistent as possible, please:
// - use the BH, BW, WB, IW values for button heights/widths, window borders, etc. // - use the BH, BW, WB, IW values for button heights/widths, window borders, etc.
...@@ -464,12 +464,6 @@ GUI::GUI(int argc, char **argv) { ...@@ -464,12 +464,6 @@ GUI::GUI(int argc, char **argv) {
Fl::add_handler(SetGlobalShortcut); Fl::add_handler(SetGlobalShortcut);
// Icons
icon1_bmp = new Fl_Bitmap(g1_bits,g1_width,g1_height);
icon2_bmp = new Fl_Bitmap(g2_bits,g2_width,g2_height);
icon3_bmp = new Fl_Bitmap(g3_bits,g3_width,g3_height);
// All static windows are contructed (even if some are not // All static windows are contructed (even if some are not
// displayed) since the shortcuts should be valid even for hidden // displayed) since the shortcuts should be valid even for hidden
// windows, and we don't want to test for widget existence every time // windows, and we don't want to test for widget existence every time
...@@ -477,7 +471,13 @@ GUI::GUI(int argc, char **argv) { ...@@ -477,7 +471,13 @@ GUI::GUI(int argc, char **argv) {
create_menu_window(argc, argv); create_menu_window(argc, argv);
create_graphic_window(argc, argv); create_graphic_window(argc, argv);
#ifndef WIN32 #ifdef WIN32
HICON icon = CreateIcon(NULL, 32, 32, 1, 1,
(CONST BYTE *)gmsh_and_bits,
(CONST BYTE *)gmsh_xor_bits);
m_window->icon((char *)icon);
g_window->icon((char *)icon);
#else
fl_open_display(); fl_open_display();
Pixmap p1 = XCreateBitmapFromData(fl_display, DefaultRootWindow(fl_display), Pixmap p1 = XCreateBitmapFromData(fl_display, DefaultRootWindow(fl_display),
g1_bits, g1_width, g1_height); g1_bits, g1_width, g1_height);
......
...@@ -82,7 +82,6 @@ class GUI{ ...@@ -82,7 +82,6 @@ class GUI{
int MH ; int MH ;
// Bitmaps // Bitmaps
Fl_Bitmap *icon1_bmp, *icon2_bmp, *icon3_bmp;
Fl_Bitmap *abort_bmp, *start_bmp, *stop_bmp, *about_bmp ; Fl_Bitmap *abort_bmp, *start_bmp, *stop_bmp, *about_bmp ;
void add_post_plugins ( Fl_Menu_Button *button , int iView); void add_post_plugins ( Fl_Menu_Button *button , int iView);
......
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