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Commit 5be5ad64 authored by Christophe Geuzaine's avatar Christophe Geuzaine
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*   WARNING - PLEASE TEST    *
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- changed I/O so that we NEVER change vertex number ids once a mesh has
been generated (or loaded)

- removed dataIndex from MVertex: stepData in PVewDataGModel now directly
uses the vertex/element number ids. This can lead to increased memory
use in corner cases (for which PViewDataList works fine, so it's not a
big deal), but it is simpler and faster
parent bfbe3dfa
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