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- Downloads
- make the rotation matrix a matrix of doubles (instead of floats) - store the modelview and the projection matrices in CTX - new unproject() routine to transform window coordinates to model coordinates - cleaned up all the static variables in the Opengl_Window class - small fix to reduce normal clamping when zooming
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- Common/Context.cpp 4 additions, 4 deletionsCommon/Context.cpp
- Common/Context.h 6 additions, 4 deletionsCommon/Context.h
- Common/Trackball.cpp 31 additions, 31 deletionsCommon/Trackball.cpp
- Common/Trackball.h 4 additions, 4 deletionsCommon/Trackball.h
- Fltk/Callbacks.cpp 28 additions, 1 deletionFltk/Callbacks.cpp
- Fltk/GUI.cpp 6 additions, 9 deletionsFltk/GUI.cpp
- Fltk/Opengl_Window.cpp 1 addition, 11 deletionsFltk/Opengl_Window.cpp
- Fltk/Opengl_Window.h 23 additions, 2 deletionsFltk/Opengl_Window.h
- Graphics/Draw.cpp 38 additions, 3 deletionsGraphics/Draw.cpp
- Graphics/Draw.h 2 additions, 0 deletionsGraphics/Draw.h
- Graphics/Geom.cpp 21 additions, 25 deletionsGraphics/Geom.cpp
- Parser/OpenFile.cpp 4 additions, 5 deletionsParser/OpenFile.cpp
- doc/VERSIONS 2 additions, 1 deletiondoc/VERSIONS
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