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Larry Price
gmsh
Commits
590ce8da
Commit
590ce8da
authored
9 years ago
by
Christophe Geuzaine
Browse files
Options
Downloads
Patches
Plain Diff
fix compile
parent
46901577
No related branches found
No related tags found
No related merge requests found
Changes
2
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2 changed files
Mesh/delaunay3d.cpp
+5
-22
5 additions, 22 deletions
Mesh/delaunay3d.cpp
Mesh/delaunay_refinement.cpp
+48
-49
48 additions, 49 deletions
Mesh/delaunay_refinement.cpp
with
53 additions
and
71 deletions
Mesh/delaunay3d.cpp
+
5
−
22
View file @
590ce8da
...
@@ -11,8 +11,8 @@
...
@@ -11,8 +11,8 @@
#include
<vector>
#include
<vector>
#include
<algorithm>
#include
<algorithm>
#include
<math.h>
#include
<math.h>
#include
<sys/time.h>
#include
"SBoundingBox3d.h"
#include
"SBoundingBox3d.h"
#include
"OS.h"
#include
"delaunay3d_private.h"
#include
"delaunay3d_private.h"
#include
"delaunay3d.h"
#include
"delaunay3d.h"
#include
"MVertex.h"
#include
"MVertex.h"
...
@@ -305,24 +305,7 @@ double walltime( double *t0 )
...
@@ -305,24 +305,7 @@ double walltime( double *t0 )
#ifdef _OPENMP
#ifdef _OPENMP
return
omp_get_wtime
();
return
omp_get_wtime
();
#else
#else
double
mic
,
time
;
return
GetTimeInSeconds
();
double
mega
=
0.000001
;
struct
timeval
tp
;
struct
timezone
tzp
;
static
long
base_sec
=
0
;
static
long
base_usec
=
0
;
(
void
)
gettimeofday
(
&
tp
,
&
tzp
);
if
(
base_sec
==
0
)
{
base_sec
=
tp
.
tv_sec
;
base_usec
=
tp
.
tv_usec
;
}
time
=
(
double
)
(
tp
.
tv_sec
-
base_sec
);
mic
=
(
double
)
(
tp
.
tv_usec
-
base_usec
);
time
=
(
time
+
mic
*
mega
)
-
*
t0
;
return
(
time
);
#endif
#endif
}
}
...
@@ -642,7 +625,7 @@ void delaunayTrgl (const unsigned int numThreads,
...
@@ -642,7 +625,7 @@ void delaunayTrgl (const unsigned int numThreads,
#pragma omp barrier
#pragma omp barrier
cavitySize
[
myThread
]
=
0
;
cavitySize
[
myThread
]
=
0
;
std
::
vector
<
Tet
*>
t
(
NPTS_AT_ONCE
);
std
::
vector
<
Tet
*>
t
(
NPTS_AT_ONCE
);
//
clock_t
c1 =
clock
();
//
double
c1 =
Cpu
();
for
(
unsigned
int
K
=
0
;
K
<
NPTS_AT_ONCE
;
K
++
)
{
for
(
unsigned
int
K
=
0
;
K
<
NPTS_AT_ONCE
;
K
++
)
{
vToAdd
[
K
]
=
iPGlob
<
locSizeK
[
K
]
?
&
allocatedVerts
[
K
][
iPGlob
]
:
NULL
;
vToAdd
[
K
]
=
iPGlob
<
locSizeK
[
K
]
?
&
allocatedVerts
[
K
][
iPGlob
]
:
NULL
;
if
(
vToAdd
[
K
]){
if
(
vToAdd
[
K
]){
...
@@ -681,7 +664,7 @@ void delaunayTrgl (const unsigned int numThreads,
...
@@ -681,7 +664,7 @@ void delaunayTrgl (const unsigned int numThreads,
}
}
}
}
}
}
//
clock_t
c1 =
clock
();
//
double
c1 =
Cpu
();
for
(
unsigned
int
K
=
0
;
K
<
NPTS_AT_ONCE
;
K
++
)
{
for
(
unsigned
int
K
=
0
;
K
<
NPTS_AT_ONCE
;
K
++
)
{
if
(
vToAdd
[
K
]){
if
(
vToAdd
[
K
]){
cavityContainer
&
cavityK
=
cavity
[
K
];
cavityContainer
&
cavityK
=
cavity
[
K
];
...
@@ -719,7 +702,7 @@ void delaunayTrgl (const unsigned int numThreads,
...
@@ -719,7 +702,7 @@ void delaunayTrgl (const unsigned int numThreads,
else
ok
[
K
]
=
canWeProcessCavity
(
cavity
[
K
],
myThread
,
K
);
else
ok
[
K
]
=
canWeProcessCavity
(
cavity
[
K
],
myThread
,
K
);
}
}
//
clock_t
ck =
clock
();
//
double
ck =
Cpu
();
// std::set<Tet*> touched;
// std::set<Tet*> touched;
for
(
unsigned
int
K
=
0
;
K
<
NPTS_AT_ONCE
;
K
++
)
{
for
(
unsigned
int
K
=
0
;
K
<
NPTS_AT_ONCE
;
K
++
)
{
if
(
ok
[
K
]){
if
(
ok
[
K
]){
...
...
This diff is collapsed.
Click to expand it.
Mesh/delaunay_refinement.cpp
+
48
−
49
View file @
590ce8da
...
@@ -7,6 +7,7 @@
...
@@ -7,6 +7,7 @@
#include
<algorithm>
#include
<algorithm>
#include
<math.h>
#include
<math.h>
#include
"GmshMessage.h"
#include
"GmshMessage.h"
#include
"OS.h"
#include
"SPoint3.h"
#include
"SPoint3.h"
#include
"delaunay3d_private.h"
#include
"delaunay3d_private.h"
#include
"delaunay3d.h"
#include
"delaunay3d.h"
...
@@ -39,10 +40,10 @@ struct edgeContainer
...
@@ -39,10 +40,10 @@ struct edgeContainer
std
::
vector
<
Edge
>
&
v
=
_hash
[
h
%
_hash
.
size
()];
std
::
vector
<
Edge
>
&
v
=
_hash
[
h
%
_hash
.
size
()];
AVGSEARCH
+=
v
.
size
();
AVGSEARCH
+=
v
.
size
();
for
(
unsigned
int
i
=
0
;
i
<
v
.
size
();
i
++
)
if
(
e
==
v
[
i
])
{
return
false
;}
for
(
unsigned
int
i
=
0
;
i
<
v
.
size
();
i
++
)
if
(
e
==
v
[
i
])
{
return
false
;}
return
true
;
return
true
;
}
}
bool
addNewEdge
(
const
Edge
&
e
)
bool
addNewEdge
(
const
Edge
&
e
)
{
{
size_t
h
=
(
size_t
)
e
.
first
>>
3
;
size_t
h
=
(
size_t
)
e
.
first
>>
3
;
std
::
vector
<
Edge
>
&
v
=
_hash
[
h
%
_hash
.
size
()];
std
::
vector
<
Edge
>
&
v
=
_hash
[
h
%
_hash
.
size
()];
...
@@ -59,14 +60,14 @@ struct IPT {
...
@@ -59,14 +60,14 @@ struct IPT {
_x1
(
x1
),
_x2
(
x2
),
_x3
(
x3
),
_x4
(
x4
){};
_x1
(
x1
),
_x2
(
x2
),
_x3
(
x3
),
_x4
(
x4
){};
};
};
double
adaptiveTrapezoidalRule
(
SPoint3
p1
,
SPoint3
p2
,
double
adaptiveTrapezoidalRule
(
SPoint3
p1
,
SPoint3
p2
,
double
lc1
,
double
lc2
,
double
lc1
,
double
lc2
,
double
(
*
f
)(
const
SPoint3
&
p
,
void
*
),
double
(
*
f
)(
const
SPoint3
&
p
,
void
*
),
void
*
data
,
std
::
vector
<
IPT
>
&
_result
,
void
*
data
,
std
::
vector
<
IPT
>
&
_result
,
double
&
dl
,
double
epsilon
=
1.e-6
)
double
&
dl
,
double
epsilon
=
1.e-6
)
{
{
std
::
stack
<
IPT
>
_stack
;
std
::
stack
<
IPT
>
_stack
;
_result
.
clear
();
_result
.
clear
();
// local parameters on the edge
// local parameters on the edge
double
t1
=
0.0
;
double
t1
=
0.0
;
double
t2
=
1.0
;
double
t2
=
1.0
;
...
@@ -98,7 +99,7 @@ double adaptiveTrapezoidalRule (SPoint3 p1 , SPoint3 p2 ,
...
@@ -98,7 +99,7 @@ double adaptiveTrapezoidalRule (SPoint3 p1 , SPoint3 p2 ,
SPoint3
pmid
=
p1
+
dp
*
t12
;
SPoint3
pmid
=
p1
+
dp
*
t12
;
double
fmid
=
0.5
*
(
f1
+
f2
);
//f(pmid,data);
double
fmid
=
0.5
*
(
f1
+
f2
);
//f(pmid,data);
double
dt
=
t2
-
t1
;
double
dt
=
t2
-
t1
;
// average should be compared to mid value
// average should be compared to mid value
double
f12
=
0.5
*
(
f1
+
f2
);
double
f12
=
0.5
*
(
f1
+
f2
);
if
(
fabs
(
f12
-
0.5
*
(
f1
+
f2
))
>
epsilon
*
dt
)
{
if
(
fabs
(
f12
-
0.5
*
(
f1
+
f2
))
>
epsilon
*
dt
)
{
IPT
left
(
t1
,
t12
,
f1
,
f12
);
IPT
left
(
t1
,
t12
,
f1
,
f12
);
...
@@ -109,7 +110,7 @@ double adaptiveTrapezoidalRule (SPoint3 p1 , SPoint3 p2 ,
...
@@ -109,7 +110,7 @@ double adaptiveTrapezoidalRule (SPoint3 p1 , SPoint3 p2 ,
else
{
else
{
_result
.
push_back
(
pp
);
_result
.
push_back
(
pp
);
// compute the integral using trapezoidal rule on both sides
// compute the integral using trapezoidal rule on both sides
totalValue
+=
1.
/
((
0.5
*
f12
+
0.25
*
(
f1
+
f2
)))
*
dt
;
totalValue
+=
1.
/
((
0.5
*
f12
+
0.25
*
(
f1
+
f2
)))
*
dt
;
}
}
}
}
// take into account the real length of the edge
// take into account the real length of the edge
...
@@ -119,16 +120,16 @@ double adaptiveTrapezoidalRule (SPoint3 p1 , SPoint3 p2 ,
...
@@ -119,16 +120,16 @@ double adaptiveTrapezoidalRule (SPoint3 p1 , SPoint3 p2 ,
}
}
void
saturateEdge
(
Edge
&
e
,
std
::
vector
<
Vertex
*>
&
S
,
double
(
*
f
)(
const
SPoint3
&
p
,
void
*
),
void
*
data
)
{
void
saturateEdge
(
Edge
&
e
,
std
::
vector
<
Vertex
*>
&
S
,
double
(
*
f
)(
const
SPoint3
&
p
,
void
*
),
void
*
data
)
{
std
::
vector
<
IPT
>
_result
;
std
::
vector
<
IPT
>
_result
;
double
dl
;
double
dl
;
SPoint3
p1
=
e
.
first
->
point
();
SPoint3
p1
=
e
.
first
->
point
();
SPoint3
p2
=
e
.
second
->
point
();
SPoint3
p2
=
e
.
second
->
point
();
double
dN
=
adaptiveTrapezoidalRule
(
p1
,
p2
,
e
.
first
->
lc
(),
e
.
second
->
lc
(),
f
,
data
,
_result
,
dl
);
double
dN
=
adaptiveTrapezoidalRule
(
p1
,
p2
,
e
.
first
->
lc
(),
e
.
second
->
lc
(),
f
,
data
,
_result
,
dl
);
const
int
N
=
(
int
)
(
dN
+
0.1
);
const
int
N
=
(
int
)
(
dN
+
0.1
);
double
interval
=
dN
/
N
;
double
interval
=
dN
/
N
;
double
L
=
0.0
;
double
L
=
0.0
;
// printf("edge length %g %d intervals of size %g\n",dl,N,interval);
// printf("edge length %g %d intervals of size %g\n",dl,N,interval);
for
(
unsigned
int
i
=
0
;
i
<
_result
.
size
()
;
i
++
)
{
for
(
unsigned
int
i
=
0
;
i
<
_result
.
size
()
;
i
++
)
{
...
@@ -145,8 +146,8 @@ void saturateEdge (Edge &e, std::vector<Vertex*> &S, double (*f)(const SPoint3 &
...
@@ -145,8 +146,8 @@ void saturateEdge (Edge &e, std::vector<Vertex*> &S, double (*f)(const SPoint3 &
break
;
break
;
}
}
else
{
else
{
SPoint3
p
=
p1
*
(
1.
-
t
)
+
p2
*
t
;
SPoint3
p
=
p1
*
(
1.
-
t
)
+
p2
*
t
;
double
lc
=
e
.
first
->
lc
()
*
(
1.
-
t
)
+
e
.
second
->
lc
()
*
t
;
double
lc
=
e
.
first
->
lc
()
*
(
1.
-
t
)
+
e
.
second
->
lc
()
*
t
;
const
double
dx
=
1.e-16
*
(
double
)
rand
()
/
RAND_MAX
;
const
double
dx
=
1.e-16
*
(
double
)
rand
()
/
RAND_MAX
;
const
double
dy
=
1.e-16
*
(
double
)
rand
()
/
RAND_MAX
;
const
double
dy
=
1.e-16
*
(
double
)
rand
()
/
RAND_MAX
;
const
double
dz
=
1.e-16
*
(
double
)
rand
()
/
RAND_MAX
;
const
double
dz
=
1.e-16
*
(
double
)
rand
()
/
RAND_MAX
;
...
@@ -155,16 +156,16 @@ void saturateEdge (Edge &e, std::vector<Vertex*> &S, double (*f)(const SPoint3 &
...
@@ -155,16 +156,16 @@ void saturateEdge (Edge &e, std::vector<Vertex*> &S, double (*f)(const SPoint3 &
}
}
}
}
}
}
// printf("%d points added\n",S.size());
// printf("%d points added\n",S.size());
// exit(1);
// exit(1);
}
}
void
saturateEdges
(
edgeContainer
&
ec
,
void
saturateEdges
(
edgeContainer
&
ec
,
std
::
vector
<
Tet
*>
&
T
,
std
::
vector
<
Tet
*>
&
T
,
int
nbThreads
,
int
nbThreads
,
std
::
vector
<
Vertex
*>
&
S
,
std
::
vector
<
Vertex
*>
&
S
,
double
(
*
f
)(
const
SPoint3
&
p
,
void
*
),
void
*
data
)
{
double
(
*
f
)(
const
SPoint3
&
p
,
void
*
),
void
*
data
)
{
AVGSEARCH
=
0
;
AVGSEARCH
=
0
;
int
counter
=
0
;
int
counter
=
0
;
...
@@ -175,25 +176,25 @@ void saturateEdges ( edgeContainer &ec,
...
@@ -175,25 +176,25 @@ void saturateEdges ( edgeContainer &ec,
Edge
ed
=
T
[
i
]
->
getEdge
(
iEdge
);
Edge
ed
=
T
[
i
]
->
getEdge
(
iEdge
);
bool
isNew
=
ec
.
addNewEdge
(
ed
);
bool
isNew
=
ec
.
addNewEdge
(
ed
);
counter
++
;
counter
++
;
if
(
isNew
){
if
(
isNew
){
saturateEdge
(
ed
,
S
,
f
,
data
);
saturateEdge
(
ed
,
S
,
f
,
data
);
}
}
}
}
}
}
}
}
// printf("a total of %d Tets counter %d AVG %d\n",T.size(),counter,AVGSEARCH/counter);
// printf("a total of %d Tets counter %d AVG %d\n",T.size(),counter,AVGSEARCH/counter);
}
}
///////////////////////// F I L T E R I N G ////////////////////////////////////////////////////
///////////////////////// F I L T E R I N G ////////////////////////////////////////////////////
class
volumePointWithExclusionRegion
{
class
volumePointWithExclusionRegion
{
public
:
public
:
Vertex
*
_v
;
Vertex
*
_v
;
volumePointWithExclusionRegion
(
Vertex
*
v
)
:
_v
(
v
){
volumePointWithExclusionRegion
(
Vertex
*
v
)
:
_v
(
v
){
}
}
bool
inExclusionZone
(
volumePointWithExclusionRegion
*
p
)
bool
inExclusionZone
(
volumePointWithExclusionRegion
*
p
)
{
{
double
d
=
sqrt
((
p
->
_v
->
x
()
-
_v
->
x
())
*
(
p
->
_v
->
x
()
-
_v
->
x
())
+
double
d
=
sqrt
((
p
->
_v
->
x
()
-
_v
->
x
())
*
(
p
->
_v
->
x
()
-
_v
->
x
())
+
(
p
->
_v
->
y
()
-
_v
->
y
())
*
(
p
->
_v
->
y
()
-
_v
->
y
())
+
(
p
->
_v
->
y
()
-
_v
->
y
())
*
(
p
->
_v
->
y
()
-
_v
->
y
())
+
(
p
->
_v
->
z
()
-
_v
->
z
())
*
(
p
->
_v
->
z
()
-
_v
->
z
()));
(
p
->
_v
->
z
()
-
_v
->
z
())
*
(
p
->
_v
->
z
()
-
_v
->
z
()));
...
@@ -213,7 +214,7 @@ public :
...
@@ -213,7 +214,7 @@ public :
struct
my_wrapper_3D
{
struct
my_wrapper_3D
{
bool
_tooclose
;
bool
_tooclose
;
volumePointWithExclusionRegion
*
_p
;
volumePointWithExclusionRegion
*
_p
;
my_wrapper_3D
(
volumePointWithExclusionRegion
*
sp
)
:
my_wrapper_3D
(
volumePointWithExclusionRegion
*
sp
)
:
_tooclose
(
false
),
_p
(
sp
)
{}
_tooclose
(
false
),
_p
(
sp
)
{}
};
};
...
@@ -231,7 +232,7 @@ bool rtree_callback(volumePointWithExclusionRegion *neighbour,void* point)
...
@@ -231,7 +232,7 @@ bool rtree_callback(volumePointWithExclusionRegion *neighbour,void* point)
class
vertexFilter
{
class
vertexFilter
{
RTree
<
volumePointWithExclusionRegion
*
,
double
,
3
,
double
>
_rtree
;
RTree
<
volumePointWithExclusionRegion
*
,
double
,
3
,
double
>
_rtree
;
public:
public:
void
insert
(
Vertex
*
v
)
{
void
insert
(
Vertex
*
v
)
{
volumePointWithExclusionRegion
*
sp
=
new
volumePointWithExclusionRegion
(
v
);
volumePointWithExclusionRegion
*
sp
=
new
volumePointWithExclusionRegion
(
v
);
double
_min
[
3
],
_max
[
3
];
double
_min
[
3
],
_max
[
3
];
...
@@ -249,15 +250,15 @@ public:
...
@@ -249,15 +250,15 @@ public:
}
}
};
};
void
filterVertices
(
const
int
numThreads
,
void
filterVertices
(
const
int
numThreads
,
vertexFilter
&
_filter
,
vertexFilter
&
_filter
,
std
::
vector
<
Vertex
*>
&
S
,
std
::
vector
<
Vertex
*>
&
S
,
std
::
vector
<
Vertex
*>
&
add
,
std
::
vector
<
Vertex
*>
&
add
,
double
(
*
f
)(
const
SPoint3
&
p
,
void
*
),
double
(
*
f
)(
const
SPoint3
&
p
,
void
*
),
void
*
data
)
{
void
*
data
)
{
// printf("before : %d points to add\n",add.size());
// printf("before : %d points to add\n",add.size());
std
::
vector
<
Vertex
*>
_add
=
add
;
std
::
vector
<
Vertex
*>
_add
=
add
;
for
(
unsigned
int
i
=
0
;
i
<
S
.
size
();
i
++
){
for
(
unsigned
int
i
=
0
;
i
<
S
.
size
();
i
++
){
SPoint3
p
(
S
[
i
]
->
x
(),
S
[
i
]
->
y
(),
S
[
i
]
->
z
());
SPoint3
p
(
S
[
i
]
->
x
(),
S
[
i
]
->
y
(),
S
[
i
]
->
z
());
double
l
=
f
(
p
,
data
);
double
l
=
f
(
p
,
data
);
...
@@ -273,7 +274,7 @@ void filterVertices (const int numThreads,
...
@@ -273,7 +274,7 @@ void filterVertices (const int numThreads,
}
}
else
else
delete
_add
[
i
];
delete
_add
[
i
];
}
}
// printf("after filter : %d points to add\n",add.size());
// printf("after filter : %d points to add\n",add.size());
}
}
...
@@ -310,8 +311,8 @@ void computeAdjacencies (Tet *t, int iFace, connSet &faceToTet){
...
@@ -310,8 +311,8 @@ void computeAdjacencies (Tet *t, int iFace, connSet &faceToTet){
}
}
void
edgeBasedRefinement
(
const
int
numThreads
,
void
edgeBasedRefinement
(
const
int
numThreads
,
const
int
nptsatonce
,
const
int
nptsatonce
,
GRegion
*
gr
)
{
GRegion
*
gr
)
{
// fill up old Datastructures
// fill up old Datastructures
...
@@ -388,40 +389,38 @@ void edgeBasedRefinement (const int numThreads,
...
@@ -388,40 +389,38 @@ void edgeBasedRefinement (const int numThreads,
Msg
::
Info
(
"----------------------------------- SATUR FILTR SORTH DELNY TIME TETS"
);
Msg
::
Info
(
"----------------------------------- SATUR FILTR SORTH DELNY TIME TETS"
);
clock_t
__t__
=
clock
();
double
__t__
=
Cpu
();
while
(
1
){
while
(
1
){
char
name
[
256
];
char
name
[
256
];
// sprintf(name,"beforeRefinement%d.pos",iter);
// sprintf(name,"beforeRefinement%d.pos",iter);
// print (name,_tets);
// print (name,_tets);
// printf("ITER %3d\n",iter);
// printf("ITER %3d\n",iter);
std
::
vector
<
Vertex
*>
add
;
std
::
vector
<
Vertex
*>
add
;
clock_t
t1
=
clock
();
double
t1
=
Cpu
();
saturateEdges
(
ec
,
_tets
,
numThreads
,
add
,
_fx
,
NULL
);
saturateEdges
(
ec
,
_tets
,
numThreads
,
add
,
_fx
,
NULL
);
// printf("%d points to add\n",add.size());
// printf("%d points to add\n",add.size());
//sprintf(name,"Points%d.pos",iter);
//sprintf(name,"Points%d.pos",iter);
// _print (name,add);
// _print (name,add);
clock_t
t2
=
clock
();
double
t2
=
Cpu
();
filterVertices
(
numThreads
,
_filter
,
_vertices
,
add
,
_fx
,
NULL
);
filterVertices
(
numThreads
,
_filter
,
_vertices
,
add
,
_fx
,
NULL
);
clock_t
t3
=
clock
();
double
t3
=
Cpu
();
if
(
add
.
empty
())
break
;
if
(
add
.
empty
())
break
;
std
::
vector
<
int
>
indices
;
std
::
vector
<
int
>
indices
;
SortHilbert
(
add
,
indices
);
SortHilbert
(
add
,
indices
);
clock_t
t4
=
clock
();
double
t4
=
Cpu
();
// sprintf(name,"PointsFiltered%d.pos",iter);
// sprintf(name,"PointsFiltered%d.pos",iter);
// _print (name,add);
// _print (name,add);
delaunayTrgl
(
1
,
1
,
add
.
size
(),
_tets
,
&
add
);
delaunayTrgl
(
1
,
1
,
add
.
size
(),
_tets
,
&
add
);
clock_t
t5
=
clock
();
double
t5
=
Cpu
();
Msg
::
Info
(
"IT %3d %6d points added, timings %5.2f %5.2f %5.2f %5.2f %5.2f %5d"
,
iter
,
add
.
size
(),
Msg
::
Info
(
"IT %3d %6d points added, timings %5.2f %5.2f %5.2f %5.2f %5.2f %5d"
,
iter
,
add
.
size
(),
(
float
)(
t2
-
t1
)
/
CLOCKS_PER_SEC
,
(
t2
-
t1
)
,
(
float
)(
t3
-
t2
)
/
CLOCKS_PER_SEC
,
(
t3
-
t2
)
,
(
float
)(
t4
-
t3
)
/
CLOCKS_PER_SEC
,
(
t4
-
t3
)
,
(
float
)(
t5
-
t4
)
/
CLOCKS_PER_SEC
,
(
t5
-
t4
)
,
(
float
)
(
t5
-
__t__
)
/
CLOCKS_PER_SEC
,
(
t5
-
__t__
),
_tets
.
size
());
_tets
.
size
());
iter
++
;
iter
++
;
}
}
print
(
"afterRefinement.pos"
,
_tets
);
print
(
"afterRefinement.pos"
,
_tets
);
}
}
}
}
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