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Larry Price
gmsh
Commits
55090b19
Commit
55090b19
authored
13 years ago
by
Emilie Marchandise
Browse files
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Plain Diff
bug fix centerline + introduced split
parent
4b6e7694
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Changes
2
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2 changed files
Mesh/CenterlineField.cpp
+55
-10
55 additions, 10 deletions
Mesh/CenterlineField.cpp
Mesh/CenterlineField.h
+9
-2
9 additions, 2 deletions
Mesh/CenterlineField.h
with
64 additions
and
12 deletions
Mesh/CenterlineField.cpp
+
55
−
10
View file @
55090b19
...
@@ -187,7 +187,6 @@ void Centerline::importFile(std::string fileName){
...
@@ -187,7 +187,6 @@ void Centerline::importFile(std::string fileName){
mod
->
removeDuplicateMeshVertices
(
1.e-8
);
mod
->
removeDuplicateMeshVertices
(
1.e-8
);
std
::
vector
<
GEntity
*>
entities
;
std
::
vector
<
GEntity
*>
entities
;
mod
->
getEntities
(
entities
)
;
mod
->
getEntities
(
entities
)
;
current
->
setAsCurrent
();
current
->
setAsCurrent
();
int
maxN
=
0.0
;
int
maxN
=
0.0
;
...
@@ -239,16 +238,24 @@ void Centerline::createBranches(int maxN){
...
@@ -239,16 +238,24 @@ void Centerline::createBranches(int maxN){
junctions
.
insert
(
*
it
);
junctions
.
insert
(
*
it
);
}
}
}
}
// printf("junctions =%d \n", junctions.size());
// std::set<MVertex*>::iterator itt = junctions.begin();
// for ( ; itt != junctions.end(); ++itt){
// MVertex *v = *itt;
// printf("JUNC = %d \n", v->getNum());
// }
//split edges
//split edges
int
tag
=
0
;
int
tag
=
0
;
for
(
unsigned
int
i
=
0
;
i
<
color_edges
.
size
();
++
i
){
for
(
unsigned
int
i
=
0
;
i
<
color_edges
.
size
();
++
i
){
std
::
vector
<
MLine
*>
lines
=
color_edges
[
i
];
std
::
vector
<
MLine
*>
lines
=
color_edges
[
i
];
//printf("EDGE %d line = %d \n", lines.size());
while
(
!
lines
.
empty
())
{
while
(
!
lines
.
empty
())
{
std
::
vector
<
MLine
*>
myLines
;
std
::
vector
<
MLine
*>
myLines
;
std
::
vector
<
MLine
*>::
iterator
itl
=
lines
.
begin
();
std
::
vector
<
MLine
*>::
iterator
itl
=
lines
.
begin
();
MVertex
*
vB
=
(
*
itl
)
->
getVertex
(
0
);
MVertex
*
vB
=
(
*
itl
)
->
getVertex
(
0
);
MVertex
*
vE
=
(
*
itl
)
->
getVertex
(
1
);
MVertex
*
vE
=
(
*
itl
)
->
getVertex
(
1
);
//printf("VB =%d vE = %d \n", vB->getNum(), vE->getNum());
myLines
.
push_back
(
*
itl
);
myLines
.
push_back
(
*
itl
);
erase
(
lines
,
*
itl
);
erase
(
lines
,
*
itl
);
itl
=
lines
.
begin
();
itl
=
lines
.
begin
();
...
@@ -256,25 +263,28 @@ void Centerline::createBranches(int maxN){
...
@@ -256,25 +263,28 @@ void Centerline::createBranches(int maxN){
junctions
.
find
(
vB
)
!=
junctions
.
end
())
)
{
junctions
.
find
(
vB
)
!=
junctions
.
end
())
)
{
MVertex
*
v1
=
(
*
itl
)
->
getVertex
(
0
);
MVertex
*
v1
=
(
*
itl
)
->
getVertex
(
0
);
MVertex
*
v2
=
(
*
itl
)
->
getVertex
(
1
);
MVertex
*
v2
=
(
*
itl
)
->
getVertex
(
1
);
if
(
v1
==
vE
){
//printf("line %d, VB = %d vE = %d v1=%d v2=%d \n", (*itl)->getNum(), vB->getNum(), vE->getNum(), v1->getNum(), v2->getNum());
bool
goVE
=
(
junctions
.
find
(
vE
)
==
junctions
.
end
())
?
true
:
false
;
bool
goVB
=
(
junctions
.
find
(
vB
)
==
junctions
.
end
())
?
true
:
false
;
if
(
v1
==
vE
&&
goVE
){
myLines
.
push_back
(
*
itl
);
myLines
.
push_back
(
*
itl
);
erase
(
lines
,
*
itl
);
erase
(
lines
,
*
itl
);
itl
=
lines
.
begin
();
itl
=
lines
.
begin
();
vE
=
v2
;
vE
=
v2
;
}
}
else
if
(
v2
==
vE
){
else
if
(
v2
==
vE
&&
goVE
){
myLines
.
push_back
(
*
itl
);
myLines
.
push_back
(
*
itl
);
erase
(
lines
,
*
itl
);
erase
(
lines
,
*
itl
);
itl
=
lines
.
begin
();
itl
=
lines
.
begin
();
vE
=
v1
;
vE
=
v1
;
}
}
else
if
(
v1
==
vB
){
else
if
(
v1
==
vB
&&
goVB
){
myLines
.
push_back
(
*
itl
);
myLines
.
push_back
(
*
itl
);
erase
(
lines
,
*
itl
);
erase
(
lines
,
*
itl
);
itl
=
lines
.
begin
();
itl
=
lines
.
begin
();
vB
=
v2
;
vB
=
v2
;
}
}
else
if
(
v2
==
vB
){
else
if
(
v2
==
vB
&&
goVB
){
myLines
.
push_back
(
*
itl
);
myLines
.
push_back
(
*
itl
);
erase
(
lines
,
*
itl
);
erase
(
lines
,
*
itl
);
itl
=
lines
.
begin
();
itl
=
lines
.
begin
();
...
@@ -286,11 +296,11 @@ void Centerline::createBranches(int maxN){
...
@@ -286,11 +296,11 @@ void Centerline::createBranches(int maxN){
orderMLines
(
myLines
);
orderMLines
(
myLines
);
std
::
vector
<
Branch
>
children
;
std
::
vector
<
Branch
>
children
;
Branch
newBranch
=
{
tag
++
,
myLines
,
computeLength
(
myLines
),
vB
,
vE
,
children
,
1.e6
,
0.0
};
Branch
newBranch
=
{
tag
++
,
myLines
,
computeLength
(
myLines
),
vB
,
vE
,
children
,
1.e6
,
0.0
};
//printf("VB = %d %d \n", vB->getNum(), vE->getNum());
//printf("
branch = %d
VB = %d
VE
%d \n",
myLines.size(),
vB->getNum(), vE->getNum());
edges
.
push_back
(
newBranch
)
;
edges
.
push_back
(
newBranch
)
;
}
}
}
}
printf
(
"
edges =%d new
=%d
\n
"
,
color_edges
.
size
(),
edges
.
size
());
printf
(
"
in/outlets =%d branches
=%d
\n
"
,
color_edges
.
size
(),
edges
.
size
());
//create children
//create children
for
(
unsigned
int
i
=
0
;
i
<
edges
.
size
();
++
i
)
{
for
(
unsigned
int
i
=
0
;
i
<
edges
.
size
();
++
i
)
{
...
@@ -314,7 +324,6 @@ void Centerline::createBranches(int maxN){
...
@@ -314,7 +324,6 @@ void Centerline::createBranches(int maxN){
// printf("children (%d) =%d \n", edges[i].children.size(), edges[i].children[j].tag);
// printf("children (%d) =%d \n", edges[i].children.size(), edges[i].children[j].tag);
// }
// }
// }
// }
// std::set<MVertex*>::iterator itj = junctions.begin();
// std::set<MVertex*>::iterator itj = junctions.begin();
// for ( ; itj != junctions.end(); ++itj){
// for ( ; itj != junctions.end(); ++itj){
// MVertex *v = *itj;
// MVertex *v = *itj;
...
@@ -324,6 +333,10 @@ void Centerline::createBranches(int maxN){
...
@@ -324,6 +333,10 @@ void Centerline::createBranches(int maxN){
}
}
void
Centerline
::
distanceToLines
(){
void
Centerline
::
distanceToLines
(){
Msg
::
Info
(
"Centerline: computing distance to lines "
);
//EMI TO DO DO THIS WITH ANN !
//MUCH FASTER
std
::
vector
<
SPoint3
>
pts
;
std
::
vector
<
SPoint3
>
pts
;
std
::
set
<
SPoint3
>
pts_set
;
std
::
set
<
SPoint3
>
pts_set
;
...
@@ -430,6 +443,38 @@ void Centerline::buildKdTree(){
...
@@ -430,6 +443,38 @@ void Centerline::buildKdTree(){
}
}
void
Centerline
::
splitMesh
(){
for
(
unsigned
int
i
=
0
;
i
<
edges
.
size
();
++
i
){
std
::
vector
<
MLine
*>
lines
=
edges
[
i
].
lines
;
MVertex
*
v1
=
edges
[
i
].
vE
;
MVertex
*
v2
;
SPoint3
pt
(
v1
->
x
(),
v1
->
y
(),
v1
->
z
());
if
(
lines
[
0
]
->
getVertex
(
0
)
==
v1
)
v2
=
lines
[
0
]
->
getVertex
(
1
);
else
if
(
lines
[
0
]
->
getVertex
(
1
)
==
v1
)
v2
=
lines
[
0
]
->
getVertex
(
0
);
else
if
(
lines
.
back
()
->
getVertex
(
0
)
==
v1
)
v2
=
lines
.
back
()
->
getVertex
(
1
);
else
if
(
lines
.
back
()
->
getVertex
(
1
)
==
v1
)
v2
=
lines
.
back
()
->
getVertex
(
0
);
SVector3
dir
(
v2
->
x
()
-
v1
->
x
(),
v2
->
y
()
-
v1
->
y
(),
v2
->
z
()
-
v1
->
z
());
if
(
edges
[
i
].
children
.
size
()
>
0.0
){
cutByDisk
(
pt
,
dir
,
edges
[
i
].
maxRad
);
}
}
}
void
Centerline
::
cutByDisk
(
SPoint3
pt
,
SVector3
norm
,
double
rad
){
printf
(
"Cutting disk centered at pt %g %g %g dir %g %g %g
\n
"
,
pt
.
x
(),
pt
.
y
(),
pt
.
z
(),
norm
.
x
(),
norm
.
y
(),
norm
.
z
());
double
a
=
norm
.
x
();
double
b
=
norm
.
y
();
double
c
=
norm
.
z
();
double
d
=
-
a
*
pt
[
0
]
-
b
*
pt
[
1
]
-
c
*
pt
[
2
];
printf
(
"PLane = %g %g %g %g
\n
"
,
a
,
b
,
c
,
d
);
exit
(
1
);
return
;
}
double
Centerline
::
operator
()
(
double
x
,
double
y
,
double
z
,
GEntity
*
ge
){
double
Centerline
::
operator
()
(
double
x
,
double
y
,
double
z
,
GEntity
*
ge
){
if
(
update_needed
){
if
(
update_needed
){
...
...
This diff is collapsed.
Click to expand it.
Mesh/CenterlineField.h
+
9
−
2
View file @
55090b19
...
@@ -101,12 +101,19 @@ class Centerline : public Field{
...
@@ -101,12 +101,19 @@ class Centerline : public Field{
void
createBranches
(
int
maxN
);
void
createBranches
(
int
maxN
);
//Computes for the Branches the min and maxRadius of the tubular structure
//Computes for the Branches the min and maxRadius of the tubular structure
//this function needs t
e
h current GModel
//this function needs th
e
current GModel
void
computeRadii
();
void
computeRadii
();
//Computes for each MLine the minRadius
//Computes for each MLine the minRadius
void
distanceToLines
();
void
distanceToLines
();
// Cut the mesh in different parts of small aspect ratio
void
splitMesh
();
// Cut the tubular structure with a disk
// perpendicular to the tubular structure
void
cutByDisk
(
SPoint3
pt
,
SVector3
dir
,
double
rad
);
//Print for debugging
//Print for debugging
void
printSplit
()
const
;
void
printSplit
()
const
;
...
...
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Click to expand it.
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