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Commit 53069155 authored by Christophe Geuzaine's avatar Christophe Geuzaine
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......@@ -193,11 +193,12 @@ OCCRegion${OBJEXT}: OCCRegion.cpp ../Common/GmshConfig.h ../Common/GmshMessage.h
discreteEdge${OBJEXT}: discreteEdge.cpp ../Common/GmshConfig.h \
../Common/GmshMessage.h discreteEdge.h GModel.h GVertex.h GEntity.h \
Range.h SPoint3.h SBoundingBox3d.h GPoint.h SPoint2.h GEdge.h \
SVector3.h GFace.h GEdgeLoop.h Pair.h GRegion.h Geo.h \
../Common/GmshDefines.h gmshSurface.h ../Numeric/Numeric.h \
../Numeric/GmshMatrix.h ../Common/ListUtils.h ../Common/TreeUtils.h \
../Common/avl.h ../Common/ListUtils.h ExtrudeParams.h \
../Common/SmoothData.h
SVector3.h GFace.h GEdgeLoop.h Pair.h GRegion.h MLine.h MElement.h \
../Common/GmshDefines.h MVertex.h MEdge.h MFace.h \
../Numeric/FunctionSpace.h ../Numeric/GmshMatrix.h ../Numeric/Gauss.h \
../Numeric/Numeric.h ../Numeric/GmshMatrix.h Geo.h gmshSurface.h \
../Common/ListUtils.h ../Common/TreeUtils.h ../Common/avl.h \
../Common/ListUtils.h ExtrudeParams.h ../Common/SmoothData.h
discreteFace${OBJEXT}: discreteFace.cpp ../Common/GmshConfig.h \
../Common/GmshMessage.h discreteFace.h GModel.h GVertex.h GEntity.h \
Range.h SPoint3.h SBoundingBox3d.h GPoint.h SPoint2.h GEdge.h \
......@@ -258,7 +259,8 @@ GModelIO_Mesh${OBJEXT}: GModelIO_Mesh.cpp GModel.h GVertex.h GEntity.h Range.h \
../Numeric/FunctionSpace.h ../Numeric/GmshMatrix.h \
../Common/GmshConfig.h ../Numeric/Gauss.h MLine.h MTriangle.h \
MQuadrangle.h MTetrahedron.h MHexahedron.h MPrism.h MPyramid.h \
discreteRegion.h discreteFace.h ../Common/StringUtils.h
../Common/StringUtils.h discreteVertex.h discreteEdge.h discreteFace.h \
discreteRegion.h GEdgeCompound.h
GModelIO_OCC${OBJEXT}: GModelIO_OCC.cpp ../Common/GmshConfig.h \
../Common/GmshMessage.h GModelIO_OCC.h GModel.h GVertex.h GEntity.h \
Range.h SPoint3.h SBoundingBox3d.h GPoint.h SPoint2.h GEdge.h \
......
......@@ -11,7 +11,7 @@
#include <set>
#include <FL/gl.h>
//FIXME: workaround faulty fltk installs
//FIXME: work around faulty fltk installs
//#include <FL/glu.h>
#ifdef __APPLE__
# include <OpenGL/glu.h>
......
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