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Larry Price
gmsh
Commits
4bfaf70d
Commit
4bfaf70d
authored
10 years ago
by
Christophe Geuzaine
Browse files
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fix compile
parent
619e43b7
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Changes
2
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2 changed files
Geo/closestPoint.cpp
+7
-3
7 additions, 3 deletions
Geo/closestPoint.cpp
contrib/HighOrderMeshOptimizer/OptHomIntegralBoundaryDist.cpp
+33
-34
33 additions, 34 deletions
...rib/HighOrderMeshOptimizer/OptHomIntegralBoundaryDist.cpp
with
40 additions
and
37 deletions
Geo/closestPoint.cpp
+
7
−
3
View file @
4bfaf70d
...
...
@@ -21,7 +21,7 @@ static void oversample (std::vector<SPoint3> &s, double tol){
s
=
t
;
}
closestPointFinder
::
closestPointFinder
(
GEntity
*
ge
,
double
e
)
:
_ge
(
ge
)
,
_tolerance
(
e
)
closestPointFinder
::
closestPointFinder
(
GEntity
*
ge
,
double
e
)
:
_ge
(
ge
)
,
_tolerance
(
e
)
{
#if defined(HAVE_ANN)
std
::
vector
<
SPoint3
>
pts
;
...
...
@@ -54,16 +54,20 @@ closestPointFinder :: ~closestPointFinder ()
if
(
kdtree
)
delete
kdtree
;
if
(
zeronodes
)
annDeallocPts
(
zeronodes
);
delete
[]
index
;
delete
[]
dist
;
delete
[]
dist
;
#endif
}
SPoint3
closestPointFinder
::
operator
()
(
const
SPoint3
&
p
)
{
#if defined(HAVE_ANN)
double
xyz
[
3
]
=
{
p
.
x
(),
p
.
y
(),
p
.
z
()};
kdtree
->
annkSearch
(
xyz
,
1
,
index
,
dist
);
return
SPoint3
(
zeronodes
[
index
[
0
]][
0
],
zeronodes
[
index
[
0
]][
1
],
zeronodes
[
index
[
0
]][
2
]);
zeronodes
[
index
[
0
]][
2
]);
#else
return
p
;
#endif
}
This diff is collapsed.
Click to expand it.
contrib/HighOrderMeshOptimizer/OptHomIntegralBoundaryDist.cpp
+
33
−
34
View file @
4bfaf70d
...
...
@@ -90,8 +90,8 @@ static void oversample (std::vector<SPoint3> &s, double tol){
}
// FAST IMPLEMENTATION OF DISCRETE UNIDIRECTIONAL HAUSDORFF DISTANCE
double
computeBndDistH
(
GEdge
*
edge
,
std
::
vector
<
double
>
&
params
,
// the model edge
const
std
::
vector
<
MVertex
*>
&
vs
,
double
computeBndDistH
(
GEdge
*
edge
,
std
::
vector
<
double
>
&
params
,
// the model edge
const
std
::
vector
<
MVertex
*>
&
vs
,
const
nodalBasis
&
basis
,
const
std
::
vector
<
SPoint3
>
&
xyz
,
const
double
tolerance
)
// the mesh edge
{
...
...
@@ -103,7 +103,7 @@ double computeBndDistH(GEdge *edge, std::vector<double> & params, // the model e
MLineN
l
(
vs
[
0
],
vs
[
1
],
hov
);
l
.
discretize
(
tolerance
,
dpts
,
ts
);
oversample
(
dpts
,
tolerance
);
double
maxDist
=
0.0
;
double
maxDist
=
0.0
;
for
(
unsigned
int
i
=
0
;
i
<
dpts
.
size
();
i
++
){
maxDist
=
std
::
max
(
maxDist
,
dpts
[
i
].
distance
(
edge
->
closestPoint
(
dpts
[
i
],
tolerance
)));
}
...
...
@@ -120,8 +120,8 @@ SVector3 parametricLine::curvature(double xi) const
return
c
;
}
double
parametricLine
::
frechetDistance
(
const
parametricLine
&
l
,
SPoint3
&
p1
,
SPoint3
&
p2
,
double
parametricLine
::
frechetDistance
(
const
parametricLine
&
l
,
SPoint3
&
p1
,
SPoint3
&
p2
,
double
tol
)
const
{
std
::
vector
<
SPoint3
>
dpts1
,
dpts2
;
...
...
@@ -134,7 +134,7 @@ double parametricLine::frechetDistance(const parametricLine &l,
// printf("after oversaplinf an discretizing gives %d %d points\n",dpts1.size(),dpts2.size());
return
discreteFrechetDistance
(
dpts1
,
dpts2
);
}
double
parametricLine
::
hausdorffDistance
(
const
parametricLine
&
l
,
SPoint3
&
p1
,
SPoint3
&
p2
,
double
parametricLine
::
hausdorffDistance
(
const
parametricLine
&
l
,
SPoint3
&
p1
,
SPoint3
&
p2
,
double
tolerance
)
const
{
std
::
vector
<
SPoint3
>
dpts1
,
dpts2
;
...
...
@@ -195,9 +195,9 @@ double parametricLine::hausdorffDistance(const parametricLine &l, SPoint3 &p1, S
// DISCRETE FRECHET DISTANCE
double
computeBndDistF
(
GEdge
*
edge
,
std
::
vector
<
double
>
&
params
,
// the model edge
const
nodalBasis
&
basis
,
double
computeBndDistF
(
GEdge
*
edge
,
std
::
vector
<
double
>
&
params
,
// the model edge
const
nodalBasis
&
basis
,
const
std
::
vector
<
SPoint3
>
&
xyz
,
const
double
tolerance
)
// the mesh edge
{
...
...
@@ -212,7 +212,7 @@ double computeBndDistF(GEdge *edge,
// GMSH's DISTANCE
/*
*/
double
computeBndDistGb
(
GEdge
*
edge
,
std
::
vector
<
double
>
&
params
,
// the model edge
double
computeBndDistGb
(
GEdge
*
edge
,
std
::
vector
<
double
>
&
params
,
// the model edge
const
nodalBasis
&
basis
,
const
std
::
vector
<
SPoint3
>
&
xyz
,
double
tolerance
)
// the mesh edge
{
parametricLineGEdge
l1
=
parametricLineGEdge
(
edge
,
params
[
0
],
params
[
1
]);
...
...
@@ -237,25 +237,25 @@ double computeBndDistGb(GEdge *edge, std::vector<double> & params, // the model
SVector3
v12
(
p22
,
p11
);
SVector3
vl
(
p22
,
p21
);
SVector3
x1
=
crossprod
(
v12
,
v1
);
SVector3
x2
=
crossprod
(
v12
,
v2
);
SVector3
x2
=
crossprod
(
v12
,
v2
);
D
+=
0.5
*
(
x1
.
norm
()
+
x2
.
norm
());
L
+=
vl
.
norm
();
}
return
D
;
}
double
computeBndDistG_
(
GEdge
*
edge
,
std
::
vector
<
double
>
&
p
,
// the model edge
const
nodalBasis
&
basis
,
const
std
::
vector
<
SPoint3
>
&
xyz
,
double
computeBndDistG_
(
GEdge
*
edge
,
std
::
vector
<
double
>
&
p
,
// the model edge
const
nodalBasis
&
basis
,
const
std
::
vector
<
SPoint3
>
&
xyz
,
const
unsigned
int
N
)
// the mesh edge
{
std
::
vector
<
int
>
o
;
o
.
push_back
(
0
);
for
(
unsigned
int
i
=
2
;
i
<
p
.
size
();
i
++
)
o
.
push_back
(
i
);
o
.
push_back
(
1
);
// printf("computing diustance with tolerance %g\n",tolerac);
double
D
=
0.0
;
const
double
U0
=
basis
.
points
(
0
,
0
);
...
...
@@ -270,8 +270,7 @@ double computeBndDistG_(GEdge *edge, std::vector<double> & p, // the model edge
const
double
t1
=
p
[
o
[
i
+
1
]];
parametricLineGEdge
l1
=
parametricLineGEdge
(
edge
,
t0
,
t1
);
parametricLineNodalBasis
l2
=
parametricLineNodalBasis
(
basis
,
xyz
);
SPoint3
P1
[
N
];
SPoint3
P2
[
N
];
std
::
vector
<
SPoint3
>
P1
(
N
),
P2
(
N
);
for
(
unsigned
int
i
=
0
;
i
<
N
;
i
++
){
const
double
_x2
=
(
double
)
i
/
(
N
-
1
);
const
double
u
=
u0
+
_x2
*
(
u1
-
u0
);
...
...
@@ -291,7 +290,7 @@ double computeBndDistG_(GEdge *edge, std::vector<double> & p, // the model edge
SVector3
v12
(
p22
,
p11
);
// SVector3 vl (p22,p21);
SVector3
x1
=
crossprod
(
v12
,
v1
);
SVector3
x2
=
crossprod
(
v12
,
v2
);
SVector3
x2
=
crossprod
(
v12
,
v2
);
D
+=
0.5
*
(
x1
.
norm
()
+
x2
.
norm
());
// L += vl.norm();
}
...
...
@@ -299,17 +298,17 @@ double computeBndDistG_(GEdge *edge, std::vector<double> & p, // the model edge
return
D
;
}
double
computeBndDistG
(
GEdge
*
edge
,
std
::
vector
<
double
>
&
p
,
// the model edge
const
nodalBasis
&
basis
,
const
std
::
vector
<
SPoint3
>
&
xyz
,
double
computeBndDistG
(
GEdge
*
edge
,
std
::
vector
<
double
>
&
p
,
// the model edge
const
nodalBasis
&
basis
,
const
std
::
vector
<
SPoint3
>
&
xyz
,
double
tolerance
)
// the mesh edge
{
int
N
=
4
;
double
d
=
computeBndDistG_
(
edge
,
p
,
basis
,
xyz
,
N
);
double
d
=
computeBndDistG_
(
edge
,
p
,
basis
,
xyz
,
N
);
// printf("GO !!\n");
while
(
1
){
N
*=
2
;
double
dp
=
computeBndDistG_
(
edge
,
p
,
basis
,
xyz
,
N
);
double
dp
=
computeBndDistG_
(
edge
,
p
,
basis
,
xyz
,
N
);
// printf("%12.5E %12.5E %12.5E %12.5E\n",d,dp,fabs(d - dp),tolerance);
if
(
fabs
(
d
-
dp
)
<
tolerance
)
// Richardson with assumed linear convergence ...
return
dp
;
...
...
@@ -318,7 +317,7 @@ double computeBndDistG(GEdge *edge, std::vector<double> & p, // the model edge
}
void
parametricLine
::
recur_discretize
(
const
double
&
t1
,
const
double
&
t2
,
const
SPoint3
&
p1
,
const
SPoint3
&
p2
,
const
SPoint3
&
p1
,
const
SPoint3
&
p2
,
std
::
vector
<
SPoint3
>
&
dpts
,
std
::
vector
<
double
>
&
ts
,
double
Prec
,
int
depth
)
const
...
...
@@ -359,9 +358,9 @@ double trapeze (SPoint3 &p1, SPoint3 &p2){
return
(
p2
.
x
()
-
p1
.
x
())
*
(
p1
.
y
()
+
p2
.
y
())
*
0.5
;
}
double
computeDeviationOfTangents
(
GEdge
*
edge
,
double
computeDeviationOfTangents
(
GEdge
*
edge
,
std
::
vector
<
double
>
&
p
,
// parameters of mesh vertices on the model edge
const
nodalBasis
&
basis
,
const
nodalBasis
&
basis
,
const
std
::
vector
<
SPoint3
>
&
xyz
)
// the mesh edge
{
// parametricLineGEdge l1 = parametricLineGEdge(edge,p[0],p[p.size()-1]);
...
...
@@ -399,16 +398,16 @@ double computeDeviationOfTangents(GEdge *edge,
// ddeviation = std::max(diff2.norm(),ddeviation);
deviation
+=
diff1
.
norm
();
ddeviation
+=
diff2
.
norm
();
}
}
const
double
h
=
dx
.
norm
();
// printf ("%g %g\n",deviation * h,ddeviation * h * h * 0.5);
return
deviation
*
h
;
// + ddeviation * h * h * 0.5;
}
double
computeBndDistAccurateArea
(
GEdge
*
edge
,
double
computeBndDistAccurateArea
(
GEdge
*
edge
,
std
::
vector
<
double
>
&
p
,
// parameters of mesh vertices on the model edge
const
nodalBasis
&
basis
,
const
std
::
vector
<
SPoint3
>
&
xyz
,
const
nodalBasis
&
basis
,
const
std
::
vector
<
SPoint3
>
&
xyz
,
double
tolerance
)
// the mesh edge
{
// assume mesh and CAD non intersecting except at mesh vertices
...
...
@@ -419,7 +418,7 @@ double computeBndDistAccurateArea(GEdge *edge,
o
.
push_back
(
0
);
for
(
unsigned
int
i
=
2
;
i
<
p
.
size
();
i
++
)
o
.
push_back
(
i
);
o
.
push_back
(
1
);
// printf("computing diustance with tolerance %g\n",tolerac);
for
(
int
i
=
0
;
i
<
basis
.
order
;
i
++
)
{
...
...
@@ -450,13 +449,13 @@ double computeBndDistAccurateArea(GEdge *edge,
// INPUT FCT FOR OPTIMIZATION
double
computeBndDistAndGradient
(
GEdge
*
edge
,
double
computeBndDistAndGradient
(
GEdge
*
edge
,
std
::
vector
<
double
>
&
param
,
// parameters of mesh vertices on the model edge
const
std
::
vector
<
MVertex
*>
&
vs
,
// vertices
const
nodalBasis
&
basis
,
// what is the FE basis of the edge
std
::
vector
<
SPoint3
>
&
xyz
,
// real coordinates of mesh vertices on the model edge
std
::
vector
<
SPoint3
>
&
xyz
,
// real coordinates of mesh vertices on the model edge
std
::
vector
<
bool
>
&
onEdge
,
// tell if a given vertex sits on the model edge and therefore can be movd
std
::
vector
<
double
>
&
grad
,
std
::
vector
<
double
>
&
grad
,
double
tolerance
)
// model tolerance
{
grad
.
resize
(
xyz
.
size
());
...
...
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