Skip to content
GitLab
Explore
Sign in
Register
Primary navigation
Search or go to…
Project
gmsh
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Model registry
Operate
Environments
Monitor
Incidents
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Terms and privacy
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Larry Price
gmsh
Commits
47bd12c9
Commit
47bd12c9
authored
13 years ago
by
Amaury Johnen
Browse files
Options
Downloads
Patches
Plain Diff
fix bug
parent
bb9ea077
No related branches found
No related tags found
No related merge requests found
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
Mesh/meshGFaceRecombine.cpp
+22
-7
22 additions, 7 deletions
Mesh/meshGFaceRecombine.cpp
Mesh/meshGFaceRecombine.h
+2
-1
2 additions, 1 deletion
Mesh/meshGFaceRecombine.h
with
24 additions
and
8 deletions
Mesh/meshGFaceRecombine.cpp
+
22
−
7
View file @
47bd12c9
...
@@ -95,7 +95,7 @@ Recombine2D::Recombine2D(GFace *gf) : _gf(gf)
...
@@ -95,7 +95,7 @@ Recombine2D::Recombine2D(GFace *gf) : _gf(gf)
}
}
for
(
int
j
=
0
;
j
<
3
;
++
j
)
{
for
(
int
j
=
0
;
j
<
3
;
++
j
)
{
Rec2DEdge
*
re
;
Rec2DEdge
*
re
;
if
(
(
re
=
Rec2DVertex
::
getCommonEdge
(
rv
[
j
],
rv
[(
j
+
1
)
%
3
]))
==
NULL
)
if
(
!
(
re
=
Rec2DVertex
::
getCommonEdge
(
rv
[
j
],
rv
[(
j
+
1
)
%
3
]))
)
re
=
new
Rec2DEdge
(
rv
[
j
],
rv
[(
j
+
1
)
%
3
]);
re
=
new
Rec2DEdge
(
rv
[
j
],
rv
[(
j
+
1
)
%
3
]);
rel
->
add
(
re
);
//up data
rel
->
add
(
re
);
//up data
}
}
...
@@ -124,7 +124,7 @@ Recombine2D::Recombine2D(GFace *gf) : _gf(gf)
...
@@ -124,7 +124,7 @@ Recombine2D::Recombine2D(GFace *gf) : _gf(gf)
}
}
for
(
int
j
=
0
;
j
<
4
;
++
j
)
{
for
(
int
j
=
0
;
j
<
4
;
++
j
)
{
Rec2DEdge
*
re
;
Rec2DEdge
*
re
;
if
(
(
re
=
Rec2DVertex
::
getCommonEdge
(
rv
[
i
],
rv
[(
i
+
1
)
%
3
]))
==
NULL
)
{
if
(
!
(
re
=
Rec2DVertex
::
getCommonEdge
(
rv
[
i
],
rv
[(
i
+
1
)
%
3
]))
)
{
re
=
new
Rec2DEdge
(
rv
[
i
],
rv
[(
i
+
1
)
%
3
]);
re
=
new
Rec2DEdge
(
rv
[
i
],
rv
[(
i
+
1
)
%
3
]);
rv
[
i
]
->
add
(
re
);
rv
[
i
]
->
add
(
re
);
rv
[(
i
+
1
)
%
3
]
->
add
(
re
);
rv
[(
i
+
1
)
%
3
]
->
add
(
re
);
...
@@ -209,6 +209,8 @@ bool Recombine2D::recombine()
...
@@ -209,6 +209,8 @@ bool Recombine2D::recombine()
if
(
!
_remainAllQuad
(
nextAction
))
{
if
(
!
_remainAllQuad
(
nextAction
))
{
nextAction
->
color
(
190
,
0
,
0
);
nextAction
->
color
(
190
,
0
,
0
);
delete
nextAction
;
delete
nextAction
;
while
(
Cpu
()
-
time
<
REC2D_WAIT_TIME
)
FlGui
::
instance
()
->
check
();
continue
;
continue
;
}
}
++
_numChange
;
++
_numChange
;
...
@@ -335,7 +337,7 @@ bool Recombine2D::_remainAllQuad(Rec2DAction *action)
...
@@ -335,7 +337,7 @@ bool Recombine2D::_remainAllQuad(Rec2DAction *action)
int
p
[
4
];
int
p
[
4
];
action
->
getAssumedParities
(
p
);
action
->
getAssumedParities
(
p
);
if
(
p
[
0
]
&&
!
p
[
1
]
&&
!
p
[
2
]
&&
!
p
[
3
])
{
if
(
!
p
[
0
]
&&
!
p
[
1
]
&&
!
p
[
2
]
&&
!
p
[
3
])
{
static
int
a
=
-
1
;
static
int
a
=
-
1
;
if
(
++
a
<
1
)
Msg
::
Warning
(
"FIXME isoleted should be check ? Think not"
);
if
(
++
a
<
1
)
Msg
::
Warning
(
"FIXME isoleted should be check ? Think not"
);
return
true
;
return
true
;
...
@@ -853,9 +855,7 @@ void Rec2DData::drawEndNode(int num)
...
@@ -853,9 +855,7 @@ void Rec2DData::drawEndNode(int num)
Rec2DNode
*
currentNode
=
_current
->
_endNodes
[
i
];
Rec2DNode
*
currentNode
=
_current
->
_endNodes
[
i
];
Msg
::
Info
(
"%d -> %g"
,
i
+
1
,
currentNode
->
getGlobVal
());
Msg
::
Info
(
"%d -> %g"
,
i
+
1
,
currentNode
->
getGlobVal
());
while
(
currentNode
&&
currentNode
->
getAction
())
{
while
(
currentNode
&&
currentNode
->
getAction
())
{
/*Msg::Info("%d",currentNode);
Msg
::
Info
(
"%g"
,
currentNode
->
getGlobVal
());
Msg::Info("%d",currentNode->getAction());
Msg::Info(" ",currentNode);*/
data
[
currentNode
->
getNum
()].
push_back
(
currentNode
->
getGlobVal
());
data
[
currentNode
->
getNum
()].
push_back
(
currentNode
->
getGlobVal
());
currentNode
=
currentNode
->
getFather
();
currentNode
=
currentNode
->
getFather
();
}
}
...
@@ -877,6 +877,11 @@ bool lessRec2DAction::operator()(Rec2DAction *ra1, Rec2DAction *ra2) const
...
@@ -877,6 +877,11 @@ bool lessRec2DAction::operator()(Rec2DAction *ra1, Rec2DAction *ra2) const
return
*
ra1
<
*
ra2
;
return
*
ra1
<
*
ra2
;
}
}
Rec2DAction
::
Rec2DAction
()
:
_lastUpdate
(
Recombine2D
::
getNumChange
()
-
1
),
_globValIfExecuted
(
.0
)
{
}
bool
Rec2DAction
::
operator
<
(
Rec2DAction
&
other
)
bool
Rec2DAction
::
operator
<
(
Rec2DAction
&
other
)
{
{
return
getReward
()
<
other
.
getReward
();
return
getReward
()
<
other
.
getReward
();
...
@@ -1271,6 +1276,8 @@ Rec2DVertex::Rec2DVertex(MVertex *v, bool toSave)
...
@@ -1271,6 +1276,8 @@ Rec2DVertex::Rec2DVertex(MVertex *v, bool toSave)
Rec2DData
::
add
(
this
);
Rec2DData
::
add
(
this
);
Rec2DData
::
addVert
(
1
,
getQual
());
Rec2DData
::
addVert
(
1
,
getQual
());
}
}
if
(
_v
)
_v
->
setIndex
(
_parity
);
}
}
Rec2DVertex
::
Rec2DVertex
(
Rec2DVertex
*
rv
,
double
ang
)
Rec2DVertex
::
Rec2DVertex
(
Rec2DVertex
*
rv
,
double
ang
)
...
@@ -1286,6 +1293,8 @@ Rec2DVertex::Rec2DVertex(Rec2DVertex *rv, double ang)
...
@@ -1286,6 +1293,8 @@ Rec2DVertex::Rec2DVertex(Rec2DVertex *rv, double ang)
Rec2DData
::
add
(
this
);
Rec2DData
::
add
(
this
);
Rec2DData
::
addVert
(
1
,
getQual
());
Rec2DData
::
addVert
(
1
,
getQual
());
delete
rv
;
delete
rv
;
if
(
_v
)
_v
->
setIndex
(
_parity
);
}
}
Rec2DVertex
::~
Rec2DVertex
()
Rec2DVertex
::~
Rec2DVertex
()
...
@@ -1333,7 +1342,7 @@ Rec2DEdge* Rec2DVertex::getCommonEdge(Rec2DVertex *rv0, Rec2DVertex *rv1)
...
@@ -1333,7 +1342,7 @@ Rec2DEdge* Rec2DVertex::getCommonEdge(Rec2DVertex *rv0, Rec2DVertex *rv1)
if
(
rv1
->
has
(
rv0
->
_edges
[
i
]))
if
(
rv1
->
has
(
rv0
->
_edges
[
i
]))
return
rv0
->
_edges
[
i
];
return
rv0
->
_edges
[
i
];
}
}
Msg
::
Warning
(
"[Rec2DVertex] didn't find edge, returning NULL"
);
//
Msg::Warning("[Rec2DVertex] didn't find edge, returning NULL");
return
NULL
;
return
NULL
;
}
}
...
@@ -1420,6 +1429,8 @@ void Rec2DVertex::setParity(int p, bool tree)
...
@@ -1420,6 +1429,8 @@ void Rec2DVertex::setParity(int p, bool tree)
_assumedParity
=
0
;
_assumedParity
=
0
;
}
}
Rec2DData
::
addParity
(
this
,
_parity
);
Rec2DData
::
addParity
(
this
,
_parity
);
if
(
_v
)
_v
->
setIndex
(
_parity
);
}
}
void
Rec2DVertex
::
setParityWD
(
int
pOld
,
int
pNew
)
void
Rec2DVertex
::
setParityWD
(
int
pOld
,
int
pNew
)
...
@@ -1434,6 +1445,8 @@ void Rec2DVertex::setParityWD(int pOld, int pNew)
...
@@ -1434,6 +1445,8 @@ void Rec2DVertex::setParityWD(int pOld, int pNew)
Rec2DData
::
removeAssumedParity
(
this
,
_assumedParity
);
Rec2DData
::
removeAssumedParity
(
this
,
_assumedParity
);
_assumedParity
=
0
;
_assumedParity
=
0
;
}
}
if
(
_v
)
_v
->
setIndex
(
_parity
);
}
}
int
Rec2DVertex
::
getAssumedParity
()
const
int
Rec2DVertex
::
getAssumedParity
()
const
...
@@ -1460,6 +1473,8 @@ bool Rec2DVertex::setAssumedParity(int p)
...
@@ -1460,6 +1473,8 @@ bool Rec2DVertex::setAssumedParity(int p)
}
}
_assumedParity
=
p
;
_assumedParity
=
p
;
Rec2DData
::
addAssumedParity
(
this
,
_assumedParity
);
Rec2DData
::
addAssumedParity
(
this
,
_assumedParity
);
if
(
_v
)
_v
->
setIndex
(
_assumedParity
);
return
true
;
return
true
;
}
}
...
...
This diff is collapsed.
Click to expand it.
Mesh/meshGFaceRecombine.h
+
2
−
1
View file @
47bd12c9
...
@@ -184,6 +184,7 @@ class Rec2DAction {
...
@@ -184,6 +184,7 @@ class Rec2DAction {
int
_lastUpdate
;
int
_lastUpdate
;
public
:
public
:
Rec2DAction
();
virtual
inline
~
Rec2DAction
()
{
Rec2DData
::
remove
(
this
);}
virtual
inline
~
Rec2DAction
()
{
Rec2DData
::
remove
(
this
);}
bool
operator
<
(
Rec2DAction
&
);
bool
operator
<
(
Rec2DAction
&
);
...
@@ -197,7 +198,7 @@ class Rec2DAction {
...
@@ -197,7 +198,7 @@ class Rec2DAction {
virtual
Rec2DVertex
*
getVertex
(
int
)
=
0
;
virtual
Rec2DVertex
*
getVertex
(
int
)
=
0
;
virtual
void
choose
(
Rec2DElement
*&
)
=
0
;
virtual
void
choose
(
Rec2DElement
*&
)
=
0
;
virtual
void
unChoose
(
Rec2DElement
*
)
=
0
;
virtual
void
unChoose
(
Rec2DElement
*
)
=
0
;
virtual
inline
int
getNumElement
()
=
0
;
virtual
int
getNumElement
()
=
0
;
virtual
void
getElements
(
std
::
vector
<
Rec2DElement
*>&
)
=
0
;
virtual
void
getElements
(
std
::
vector
<
Rec2DElement
*>&
)
=
0
;
virtual
int
getNum
()
=
0
;
virtual
int
getNum
()
=
0
;
...
...
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment