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Commit 41bb981a authored by Christophe Geuzaine's avatar Christophe Geuzaine
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forgot to add this
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# $Id: Makefile,v 1.148 2006-11-27 01:33:28 geuzaine Exp $
# $Id: Makefile,v 1.149 2006-11-27 01:34:59 geuzaine Exp $
#
# Copyright (C) 1997-2006 C. Geuzaine, J.-F. Remacle
#
......@@ -100,6 +100,21 @@ meshGEdge.o: meshGEdge.cpp ../Common/Gmsh.h ../Common/Message.h \
../Geo/ExtrudeParams.h ../Geo/GFace.h ../Geo/GPoint.h ../Geo/GEntity.h \
../Geo/GEdgeLoop.h ../Geo/GEdge.h ../Geo/MElement.h ../Geo/SPoint2.h \
../Geo/SVector3.h ../Geo/Pair.h ../Geo/ExtrudeParams.h BackgroundMesh.h
meshGEdgeExtruded.o: meshGEdgeExtruded.cpp ../Geo/ExtrudeParams.h \
../Geo/GModel.h ../Geo/GVertex.h ../Geo/GEntity.h ../Geo/Range.h \
../Geo/SPoint3.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \
../Common/GmshDefines.h ../Geo/MVertex.h ../Geo/SPoint3.h \
../Geo/GPoint.h ../Geo/SPoint2.h ../Geo/GEdge.h ../Geo/GEntity.h \
../Geo/GVertex.h ../Geo/SVector3.h ../Geo/SPoint3.h ../Geo/SPoint3.h \
../Geo/SPoint2.h ../Geo/MElement.h ../Geo/MVertex.h ../Geo/MEdge.h \
../Geo/MVertex.h ../Geo/SVector3.h ../Common/Hash.h ../Geo/MFace.h \
../Geo/MVertex.h ../Geo/SVector3.h ../Numeric/Numeric.h \
../Common/Context.h ../DataStr/List.h ../Geo/ExtrudeParams.h \
../Geo/GFace.h ../Geo/GPoint.h ../Geo/GEntity.h ../Geo/GEdgeLoop.h \
../Geo/GEdge.h ../Geo/MElement.h ../Geo/SPoint2.h ../Geo/SVector3.h \
../Geo/Pair.h ../Geo/ExtrudeParams.h ../Geo/GRegion.h ../Geo/GEntity.h \
../Geo/MElement.h ../Geo/ExtrudeParams.h ../Geo/SBoundingBox3d.h \
../Common/SmoothNormals.h ../Common/Message.h
meshGFace.o: meshGFace.cpp meshGFace.h DivideAndConquer.h \
BackgroundMesh.h ../Geo/GVertex.h ../Geo/GEntity.h ../Geo/Range.h \
../Geo/SPoint3.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \
......@@ -132,24 +147,40 @@ meshGFaceTransfinite.o: meshGFaceTransfinite.cpp meshGFace.h \
../Geo/GEdgeLoop.h ../Geo/GEdge.h ../Geo/MElement.h ../Geo/SPoint2.h \
../Geo/SVector3.h ../Geo/Pair.h ../Geo/ExtrudeParams.h \
../Common/Message.h
meshGRegion.o: meshGRegion.cpp meshGRegion.h ../Geo/GModel.h \
../Geo/GVertex.h ../Geo/GEntity.h ../Geo/Range.h ../Geo/SPoint3.h \
../Geo/SBoundingBox3d.h ../Geo/SPoint3.h ../Common/GmshDefines.h \
../Geo/MVertex.h ../Geo/SPoint3.h ../Geo/GPoint.h ../Geo/SPoint2.h \
../Geo/GEdge.h ../Geo/GEntity.h ../Geo/GVertex.h ../Geo/SVector3.h \
../Geo/SPoint3.h ../Geo/SPoint3.h ../Geo/SPoint2.h ../Geo/MElement.h \
../Geo/MVertex.h ../Geo/MEdge.h ../Geo/MVertex.h ../Geo/SVector3.h \
meshGFaceExtruded.o: meshGFaceExtruded.cpp ../Geo/ExtrudeParams.h \
../Geo/GModel.h ../Geo/GVertex.h ../Geo/GEntity.h ../Geo/Range.h \
../Geo/SPoint3.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \
../Common/GmshDefines.h ../Geo/MVertex.h ../Geo/SPoint3.h \
../Geo/GPoint.h ../Geo/SPoint2.h ../Geo/GEdge.h ../Geo/GEntity.h \
../Geo/GVertex.h ../Geo/SVector3.h ../Geo/SPoint3.h ../Geo/SPoint3.h \
../Geo/SPoint2.h ../Geo/MElement.h ../Geo/MVertex.h ../Geo/MEdge.h \
../Geo/MVertex.h ../Geo/SVector3.h ../Common/Hash.h ../Geo/MFace.h \
../Geo/MVertex.h ../Geo/SVector3.h ../Numeric/Numeric.h \
../Common/Context.h ../DataStr/List.h ../Geo/ExtrudeParams.h \
../Geo/GFace.h ../Geo/GPoint.h ../Geo/GEntity.h ../Geo/GEdgeLoop.h \
../Geo/GEdge.h ../Geo/MElement.h ../Geo/SPoint2.h ../Geo/SVector3.h \
../Geo/Pair.h ../Geo/ExtrudeParams.h ../Geo/GRegion.h ../Geo/GEntity.h \
../Geo/MElement.h ../Geo/ExtrudeParams.h ../Geo/SBoundingBox3d.h \
../Common/SmoothNormals.h ../Common/Message.h
meshGRegion.o: meshGRegion.cpp meshGRegion.h \
meshGRegionDelaunayInsertion.h ../Geo/MElement.h \
../Common/GmshDefines.h ../Geo/MVertex.h ../Geo/SPoint3.h \
../Geo/MEdge.h ../Geo/MVertex.h ../Geo/SVector3.h ../Geo/SPoint3.h \
../Common/Hash.h ../Geo/MFace.h ../Geo/MVertex.h ../Geo/SVector3.h \
../Numeric/Numeric.h ../Common/Context.h ../DataStr/List.h \
../Geo/ExtrudeParams.h ../Geo/GFace.h ../Geo/GPoint.h ../Geo/GEntity.h \
../Geo/GEdgeLoop.h ../Geo/GEdge.h ../Geo/MElement.h ../Geo/SPoint2.h \
../Geo/SVector3.h ../Geo/Pair.h ../Geo/ExtrudeParams.h ../Geo/GRegion.h \
../Geo/GEntity.h ../Geo/MElement.h ../Geo/ExtrudeParams.h \
../Geo/SBoundingBox3d.h ../Common/SmoothNormals.h ../Geo/MRep.h \
../Geo/GEdge.h ../Geo/GFace.h ../Geo/GRegion.h ../Geo/MVertex.h \
../Geo/MEdge.h ../Geo/MElement.h ../Common/VertexArray.h \
../Common/Message.h ../Common/OS.h BDS.h ../Common/Views.h \
../Common/ColorTable.h ../Common/VertexArray.h \
../Geo/GModel.h ../Geo/GVertex.h ../Geo/GEntity.h ../Geo/Range.h \
../Geo/SPoint3.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \
../Geo/MVertex.h ../Geo/GPoint.h ../Geo/SPoint2.h ../Geo/GEdge.h \
../Geo/GEntity.h ../Geo/GVertex.h ../Geo/SVector3.h ../Geo/SPoint3.h \
../Geo/SPoint2.h ../Geo/MElement.h ../Geo/ExtrudeParams.h \
../Geo/GFace.h ../Geo/GPoint.h ../Geo/GEntity.h ../Geo/GEdgeLoop.h \
../Geo/GEdge.h ../Geo/MElement.h ../Geo/SPoint2.h ../Geo/SVector3.h \
../Geo/Pair.h ../Geo/ExtrudeParams.h ../Geo/GRegion.h ../Geo/GEntity.h \
../Geo/MElement.h ../Geo/ExtrudeParams.h ../Geo/SBoundingBox3d.h \
../Common/SmoothNormals.h ../Geo/MRep.h ../Geo/GEdge.h ../Geo/GFace.h \
../Geo/GRegion.h ../Geo/MVertex.h ../Geo/MEdge.h ../Geo/MElement.h \
../Common/VertexArray.h ../Common/Message.h ../Common/OS.h BDS.h \
../Common/Views.h ../Common/ColorTable.h ../Common/VertexArray.h \
../Common/SmoothNormals.h ../Common/AdaptiveViews.h \
../Common/GmshMatrix.h
meshGRegionDelaunayInsertion.o: meshGRegionDelaunayInsertion.cpp \
......
// $Id: meshGEdgeExtruded.cpp,v 1.1 2006-11-27 01:34:59 geuzaine Exp $
//
// Copyright (C) 1997-2006 C. Geuzaine, J.-F. Remacle
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to <gmsh@geuz.org>.
#include <set>
#include "ExtrudeParams.h"
#include "GModel.h"
#include "Message.h"
void extrudeMesh(GVertex *from, GEdge *to)
{
ExtrudeParams *ep = to->meshAttributes.extrude;
// create vertices
MVertex *v = from->mesh_vertices[0];
for(int j = 0; j < ep->mesh.NbLayer; j++) {
for(int k = 0; k < ep->mesh.NbElmLayer[j]; k++) {
double x = v->x(), y = v->y(), z = v->z();
ep->Extrude(j, k + 1, x, y, z);
if(j != ep->mesh.NbLayer - 1 || k != ep->mesh.NbElmLayer[j] - 1)
to->mesh_vertices.push_back(new MEdgeVertex(x, y, z, to, ep->u(j, k)));
}
}
}
void copyMesh(GEdge *from, GEdge *to, int direction)
{
ExtrudeParams *ep = to->meshAttributes.extrude;
Range<double> u_bounds = from->parBounds(0);
double u_min = u_bounds.low();
double u_max = u_bounds.high();
// create vertices
for(unsigned int i = 0; i < from->mesh_vertices.size(); i++){
int index = (direction < 0) ? (from->mesh_vertices.size() - 1 - i) : i;
MVertex *v = from->mesh_vertices[index];
double x = v->x(), y = v->y(), z = v->z();
ep->Extrude(ep->mesh.NbLayer - 1, ep->mesh.NbElmLayer[ep->mesh.NbLayer - 1],
x, y, z);
double u;
v->getParameter(0, u);
double newu = (direction > 0) ? u : (u_max - u + u_min);
to->mesh_vertices.push_back(new MEdgeVertex(x, y, z, to, newu));
}
}
int MeshExtrudedCurve(GEdge *ge)
{
ExtrudeParams *ep = ge->meshAttributes.extrude;
if(!ep || !ep->mesh.ExtrudeMesh)
return 0;
if(ep->geo.Mode == EXTRUDED_ENTITY) {
// curve is extruded from a point
extrudeMesh(ge->getBeginVertex(), ge);
}
else {
// curve is a copy of another curve ("chapeau")
GEdge *from = ge->model()->edgeByTag(std::abs(ep->geo.Source));
if(!from) return 0;
copyMesh(from, ge, (ep->geo.Source > 0) ? 1 : -1);
}
// create elements
for(unsigned int i = 0; i < ge->mesh_vertices.size() + 1; i++){
MVertex *v0 = (i == 0) ?
ge->getBeginVertex()->mesh_vertices[0] : ge->mesh_vertices[i - 1];
MVertex *v1 = (i == ge->mesh_vertices.size()) ?
ge->getEndVertex()->mesh_vertices[0] : ge->mesh_vertices[i];
ge->lines.push_back(new MLine(v0, v1));
}
return 1;
}
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