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Larry Price
gmsh
Commits
34164fbb
Commit
34164fbb
authored
20 years ago
by
Jean-François Remacle
Browse files
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3 changed files
Mesh/BDS.cpp
+94
-52
94 additions, 52 deletions
Mesh/BDS.cpp
Mesh/BDS.h
+64
-62
64 additions, 62 deletions
Mesh/BDS.h
Parser/OpenFile.cpp
+3
-3
3 additions, 3 deletions
Parser/OpenFile.cpp
with
161 additions
and
117 deletions
Mesh/BDS.cpp
+
94
−
52
View file @
34164fbb
...
@@ -3,6 +3,28 @@
...
@@ -3,6 +3,28 @@
#include
<math.h>
#include
<math.h>
#include
"Numeric.h"
#include
"Numeric.h"
double
dist_droites_gauches
(
BDS_Point
*
p1
,
BDS_Point
*
p2
,
BDS_Point
*
p3
,
BDS_Point
*
p4
)
{
BDS_Vector
u1
(
*
p2
,
*
p1
);
BDS_Vector
u2
(
*
p4
,
*
p3
);
BDS_Vector
a
(
*
p2
,
*
p4
);
BDS_Vector
u1xu2
=
u1
%
u2
;
double
x
=
sqrt
(
u1xu2
*
u1xu2
);
// les droites sont paralleles
if
(
x
==
0
)
{
throw
;
}
// les droites sont gauches
else
{
double
y
=
fabs
((
a
%
u1
)
*
u2
);
return
y
/
x
;
}
}
void
proj_point_plane
(
double
xa
,
double
ya
,
double
za
,
void
proj_point_plane
(
double
xa
,
double
ya
,
double
za
,
BDS_Point
*
p1
,
BDS_Point
*
p2
,
BDS_Point
*
p3
,
BDS_Point
*
p1
,
BDS_Point
*
p2
,
BDS_Point
*
p3
,
double
&
x
,
double
&
y
,
double
&
z
)
double
&
x
,
double
&
y
,
double
&
z
)
...
@@ -91,7 +113,7 @@ void BDS_Point::getTriangles (std::list<BDS_Triangle *> &t)
...
@@ -91,7 +113,7 @@ void BDS_Point::getTriangles (std::list<BDS_Triangle *> &t)
int
NF
=
(
*
it
)
->
numfaces
();
int
NF
=
(
*
it
)
->
numfaces
();
for
(
int
i
=
0
;
i
<
NF
;
++
i
)
for
(
int
i
=
0
;
i
<
NF
;
++
i
)
{
{
BDS_Triangle
*
tt
=
(
*
it
)
->
faces
[
i
]
;
BDS_Triangle
*
tt
=
(
*
it
)
->
faces
(
i
)
;
if
(
tt
)
if
(
tt
)
{
{
std
::
list
<
BDS_Triangle
*>::
iterator
tit
=
t
.
begin
();
std
::
list
<
BDS_Triangle
*>::
iterator
tit
=
t
.
begin
();
...
@@ -198,22 +220,23 @@ void BDS_Mesh :: add_geom (int p1, int p2)
...
@@ -198,22 +220,23 @@ void BDS_Mesh :: add_geom (int p1, int p2)
void
BDS_Edge
::
oppositeof
(
BDS_Point
*
oface
[
2
])
const
void
BDS_Edge
::
oppositeof
(
BDS_Point
*
oface
[
2
])
const
{
{
oface
[
0
]
=
oface
[
1
]
=
0
;
if
(
faces
[
0
])
oface
[
0
]
=
oface
[
1
]
=
0
;
if
(
faces
(
0
))
{
{
BDS_Point
*
pts
[
3
];
BDS_Point
*
pts
[
3
];
faces
[
0
]
->
getNodes
(
pts
);
faces
(
0
)
->
getNodes
(
pts
);
if
(
pts
[
0
]
!=
p1
&&
pts
[
0
]
!=
p2
)
oface
[
0
]
=
pts
[
0
];
if
(
pts
[
0
]
!=
p1
&&
pts
[
0
]
!=
p2
)
oface
[
0
]
=
pts
[
0
];
else
if
(
pts
[
1
]
!=
p1
&&
pts
[
1
]
!=
p2
)
oface
[
0
]
=
pts
[
1
];
else
if
(
pts
[
1
]
!=
p1
&&
pts
[
1
]
!=
p2
)
oface
[
0
]
=
pts
[
1
];
else
oface
[
0
]
=
pts
[
2
];
else
oface
[
0
]
=
pts
[
2
];
}
}
if
(
faces
[
1
]
)
if
(
faces
(
1
)
)
{
{
BDS_Point
*
pts
[
3
];
BDS_Point
*
pts
[
3
];
faces
[
1
]
->
getNodes
(
pts
);
faces
(
1
)
->
getNodes
(
pts
);
if
(
pts
[
0
]
!=
p1
&&
pts
[
0
]
!=
p2
)
oface
[
1
]
=
pts
[
0
];
if
(
pts
[
0
]
!=
p1
&&
pts
[
0
]
!=
p2
)
oface
[
1
]
=
pts
[
0
];
else
if
(
pts
[
1
]
!=
p1
&&
pts
[
1
]
!=
p2
)
oface
[
1
]
=
pts
[
1
];
else
if
(
pts
[
1
]
!=
p1
&&
pts
[
1
]
!=
p2
)
oface
[
1
]
=
pts
[
1
];
else
oface
[
1
]
=
pts
[
2
];
else
oface
[
1
]
=
pts
[
2
];
}
}
}
}
...
@@ -270,16 +293,21 @@ void BDS_Mesh :: classify ( double angle )
...
@@ -270,16 +293,21 @@ void BDS_Mesh :: classify ( double angle )
while
(
it
!=
ite
)
while
(
it
!=
ite
)
{
{
BDS_Edge
&
e
=
*
((
BDS_Edge
*
)
*
it
);
BDS_Edge
&
e
=
*
((
BDS_Edge
*
)
*
it
);
if
(
e
.
numfaces
()
==
1
)
e
.
g
=
&
EDGE_CLAS
;
if
(
e
.
numfaces
()
==
1
)
{
e
.
g
=
&
EDGE_CLAS
;
}
else
if
(
e
.
numfaces
()
==
2
&&
else
if
(
e
.
numfaces
()
==
2
&&
e
.
faces
[
0
]
->
g
!=
e
.
faces
[
1
]
->
g
)
e
.
faces
(
0
)
->
g
!=
e
.
faces
(
1
)
->
g
)
{
{
e
.
g
=
&
EDGE_CLAS
;
e
.
g
=
&
EDGE_CLAS
;
}
}
else
if
(
e
.
numfaces
()
==
2
)
else
if
(
e
.
numfaces
()
==
2
)
{
{
BDS_Vector
N0
=
e
.
faces
[
0
]
->
N
();
BDS_Vector
N0
=
e
.
faces
(
0
)
->
N
();
BDS_Vector
N1
=
e
.
faces
[
1
]
->
N
();
BDS_Vector
N1
=
e
.
faces
(
1
)
->
N
();
double
a
[
3
]
=
{
N0
.
x
,
N0
.
y
,
N0
.
z
};
double
a
[
3
]
=
{
N0
.
x
,
N0
.
y
,
N0
.
z
};
double
b
[
3
]
=
{
N1
.
x
,
N1
.
y
,
N1
.
z
};
double
b
[
3
]
=
{
N1
.
x
,
N1
.
y
,
N1
.
z
};
double
c
[
3
];
double
c
[
3
];
...
@@ -289,10 +317,15 @@ void BDS_Mesh :: classify ( double angle )
...
@@ -289,10 +317,15 @@ void BDS_Mesh :: classify ( double angle )
double
cosa
=
a
[
0
]
*
b
[
0
]
+
a
[
1
]
*
b
[
1
]
+
a
[
2
]
*
b
[
2
];
double
cosa
=
a
[
0
]
*
b
[
0
]
+
a
[
1
]
*
b
[
1
]
+
a
[
2
]
*
b
[
2
];
double
sina
=
sqrt
(
c
[
0
]
*
c
[
0
]
+
c
[
1
]
*
c
[
1
]
+
c
[
2
]
*
c
[
2
]);
double
sina
=
sqrt
(
c
[
0
]
*
c
[
0
]
+
c
[
1
]
*
c
[
1
]
+
c
[
2
]
*
c
[
2
]);
double
ag
=
atan2
(
sina
,
cosa
);
double
ag
=
atan2
(
sina
,
cosa
);
// printf("edge with angle = %g sin %g cos %g n1 %g %g %g n2 %g %g %g\n",
// if (fabs(ag) > angle)
// ag,sina,cosa,a[0],a[1],a[2],b[0],b[1],b[2]);
// printf("edge with angle = %g sin %g cos %g n1 %g %g %g n2 %g %g %g\n",
// ag,sina,cosa,a[0],a[1],a[2],b[0],b[1],b[2]);
if
(
fabs
(
ag
)
>
angle
)
e
.
g
=
&
EDGE_CLAS
;
if
(
fabs
(
ag
)
>
angle
)
e
.
g
=
&
EDGE_CLAS
;
}
}
else
{
e
.
g
=
&
EDGE_CLAS
;
}
++
it
;
++
it
;
}
}
}
}
...
@@ -347,14 +380,14 @@ void BDS_Mesh :: classify ( double angle )
...
@@ -347,14 +380,14 @@ void BDS_Mesh :: classify ( double angle )
BDS_GeomEntity
*
g
;
BDS_GeomEntity
*
g
;
if
(
e
.
numfaces
()
==
1
)
if
(
e
.
numfaces
()
==
1
)
{
{
found
=
edgetags
.
find
(
std
::
make_pair
(
e
.
faces
[
0
]
->
g
->
classif_tag
,
-
1
));
found
=
edgetags
.
find
(
std
::
make_pair
(
e
.
faces
(
0
)
->
g
->
classif_tag
,
-
1
));
}
}
else
if
(
e
.
numfaces
()
==
2
&&
e
.
faces
[
0
]
->
g
->
classif_tag
!=
e
.
faces
[
1
]
->
g
->
classif_tag
)
else
if
(
e
.
numfaces
()
==
2
&&
e
.
faces
(
0
)
->
g
->
classif_tag
!=
e
.
faces
(
1
)
->
g
->
classif_tag
)
{
{
if
(
e
.
faces
[
0
]
->
g
->
classif_tag
>
e
.
faces
[
1
]
->
g
->
classif_tag
)
if
(
e
.
faces
(
0
)
->
g
->
classif_tag
>
e
.
faces
(
1
)
->
g
->
classif_tag
)
found
=
edgetags
.
find
(
std
::
make_pair
(
e
.
faces
[
1
]
->
g
->
classif_tag
,
e
.
faces
[
0
]
->
g
->
classif_tag
));
found
=
edgetags
.
find
(
std
::
make_pair
(
e
.
faces
(
1
)
->
g
->
classif_tag
,
e
.
faces
(
0
)
->
g
->
classif_tag
));
else
else
found
=
edgetags
.
find
(
std
::
make_pair
(
e
.
faces
[
0
]
->
g
->
classif_tag
,
e
.
faces
[
1
]
->
g
->
classif_tag
));
found
=
edgetags
.
find
(
std
::
make_pair
(
e
.
faces
(
0
)
->
g
->
classif_tag
,
e
.
faces
(
1
)
->
g
->
classif_tag
));
}
}
if
(
e
.
g
)
if
(
e
.
g
)
{
{
...
@@ -364,15 +397,15 @@ void BDS_Mesh :: classify ( double angle )
...
@@ -364,15 +397,15 @@ void BDS_Mesh :: classify ( double angle )
g
=
get_geom
(
edgetag
,
1
);
g
=
get_geom
(
edgetag
,
1
);
if
(
e
.
numfaces
()
==
1
)
if
(
e
.
numfaces
()
==
1
)
{
{
edgetags
[
std
::
make_pair
(
e
.
faces
[
0
]
->
g
->
classif_tag
,
-
1
)]
=
edgetag
;
edgetags
[
std
::
make_pair
(
e
.
faces
(
0
)
->
g
->
classif_tag
,
-
1
)]
=
edgetag
;
}
}
else
if
(
e
.
numfaces
()
==
2
)
else
if
(
e
.
numfaces
()
==
2
)
{
{
if
(
e
.
faces
[
0
]
->
g
->
classif_tag
>
e
.
faces
[
1
]
->
g
->
classif_tag
)
if
(
e
.
faces
(
0
)
->
g
->
classif_tag
>
e
.
faces
(
1
)
->
g
->
classif_tag
)
edgetags
[
std
::
make_pair
(
e
.
faces
[
1
]
->
g
->
classif_tag
,
e
.
faces
[
0
]
->
g
->
classif_tag
)]
edgetags
[
std
::
make_pair
(
e
.
faces
(
1
)
->
g
->
classif_tag
,
e
.
faces
(
0
)
->
g
->
classif_tag
)]
=
edgetag
;
=
edgetag
;
else
else
edgetags
[
std
::
make_pair
(
e
.
faces
[
0
]
->
g
->
classif_tag
,
e
.
faces
[
1
]
->
g
->
classif_tag
)]
edgetags
[
std
::
make_pair
(
e
.
faces
(
0
)
->
g
->
classif_tag
,
e
.
faces
(
1
)
->
g
->
classif_tag
)]
=
edgetag
;
=
edgetag
;
}
}
edgetag
++
;
edgetag
++
;
...
@@ -486,6 +519,8 @@ bool BDS_Mesh :: read_stl ( const char *filename , const double tolerance)
...
@@ -486,6 +519,8 @@ bool BDS_Mesh :: read_stl ( const char *filename , const double tolerance)
(
Min
[
1
]
-
Max
[
1
])
*
(
Min
[
1
]
-
Max
[
1
])
+
(
Min
[
1
]
-
Max
[
1
])
*
(
Min
[
1
]
-
Max
[
1
])
+
(
Min
[
2
]
-
Max
[
2
])
*
(
Min
[
2
]
-
Max
[
2
]));
(
Min
[
2
]
-
Max
[
2
])
*
(
Min
[
2
]
-
Max
[
2
]));
printf
(
"LC = %g
\n
"
,
LC
);
PointLessThanLexicographic
::
t
=
LC
*
tolerance
;
PointLessThanLexicographic
::
t
=
LC
*
tolerance
;
rewind
(
f
);
rewind
(
f
);
...
@@ -884,10 +919,10 @@ bool BDS_Mesh ::split_edge ( BDS_Edge *e, double coord)
...
@@ -884,10 +919,10 @@ bool BDS_Mesh ::split_edge ( BDS_Edge *e, double coord)
BDS_GeomEntity
*
g1
=
0
,
*
g2
=
0
,
*
ge
=
e
->
g
;
BDS_GeomEntity
*
g1
=
0
,
*
g2
=
0
,
*
ge
=
e
->
g
;
BDS_Edge
*
p1_op1
=
find_edge
(
p1
,
op
[
0
],
e
->
faces
[
0
]
);
BDS_Edge
*
p1_op1
=
find_edge
(
p1
,
op
[
0
],
e
->
faces
(
0
)
);
BDS_Edge
*
op1_p2
=
find_edge
(
op
[
0
],
p2
,
e
->
faces
[
0
]
);
BDS_Edge
*
op1_p2
=
find_edge
(
op
[
0
],
p2
,
e
->
faces
(
0
)
);
BDS_Edge
*
p1_op2
=
find_edge
(
p1
,
op
[
1
],
e
->
faces
[
1
]
);
BDS_Edge
*
p1_op2
=
find_edge
(
p1
,
op
[
1
],
e
->
faces
(
1
)
);
BDS_Edge
*
op2_p2
=
find_edge
(
op
[
1
],
p2
,
e
->
faces
[
1
]
);
BDS_Edge
*
op2_p2
=
find_edge
(
op
[
1
],
p2
,
e
->
faces
(
1
)
);
// BDS_Edge *p1_op1 = find_edge ( p1->iD, op[0]->iD );
// BDS_Edge *p1_op1 = find_edge ( p1->iD, op[0]->iD );
// BDS_Edge *op1_p2 = find_edge ( op[0]->iD,p2->iD );
// BDS_Edge *op1_p2 = find_edge ( op[0]->iD,p2->iD );
...
@@ -903,16 +938,16 @@ bool BDS_Mesh ::split_edge ( BDS_Edge *e, double coord)
...
@@ -903,16 +938,16 @@ bool BDS_Mesh ::split_edge ( BDS_Edge *e, double coord)
print_face(e->faces[0]);
print_face(e->faces[0]);
print_face(e->faces[1]);
print_face(e->faces[1]);
*/
*/
if
(
e
->
faces
[
0
]
)
if
(
e
->
faces
(
0
)
)
{
{
g1
=
e
->
faces
[
0
]
->
g
;
g1
=
e
->
faces
(
0
)
->
g
;
del_triangle
(
e
->
faces
[
0
]
);
del_triangle
(
e
->
faces
(
0
)
);
}
}
// not a bug !!!
// not a bug !!!
if
(
e
->
faces
[
0
]
)
if
(
e
->
faces
(
0
)
)
{
{
g2
=
e
->
faces
[
0
]
->
g
;
g2
=
e
->
faces
(
0
)
->
g
;
del_triangle
(
e
->
faces
[
0
]
);
del_triangle
(
e
->
faces
(
0
)
);
}
}
...
@@ -959,9 +994,9 @@ bool BDS_Mesh ::swap_edge ( BDS_Edge *e)
...
@@ -959,9 +994,9 @@ bool BDS_Mesh ::swap_edge ( BDS_Edge *e)
if
(
nbFaces
!=
2
)
return
false
;
if
(
nbFaces
!=
2
)
return
false
;
BDS_Point
*
pts1
[
3
];
BDS_Point
*
pts1
[
3
];
e
->
faces
[
0
]
->
getNodes
(
pts1
);
e
->
faces
(
0
)
->
getNodes
(
pts1
);
BDS_Point
*
pts2
[
3
];
BDS_Point
*
pts2
[
3
];
e
->
faces
[
1
]
->
getNodes
(
pts2
);
e
->
faces
(
1
)
->
getNodes
(
pts2
);
if
(
e
->
g
&&
e
->
g
->
classif_degree
!=
2
)
return
false
;
if
(
e
->
g
&&
e
->
g
->
classif_degree
!=
2
)
return
false
;
...
@@ -971,21 +1006,21 @@ bool BDS_Mesh ::swap_edge ( BDS_Edge *e)
...
@@ -971,21 +1006,21 @@ bool BDS_Mesh ::swap_edge ( BDS_Edge *e)
e
->
oppositeof
(
op
);
e
->
oppositeof
(
op
);
BDS_GeomEntity
*
g1
=
0
,
*
g2
=
0
,
*
ge
=
e
->
g
;
BDS_GeomEntity
*
g1
=
0
,
*
g2
=
0
,
*
ge
=
e
->
g
;
BDS_Edge
*
p1_op1
=
find_edge
(
p1
,
op
[
0
],
e
->
faces
[
0
]
);
BDS_Edge
*
p1_op1
=
find_edge
(
p1
,
op
[
0
],
e
->
faces
(
0
)
);
BDS_Edge
*
op1_p2
=
find_edge
(
op
[
0
],
p2
,
e
->
faces
[
0
]
);
BDS_Edge
*
op1_p2
=
find_edge
(
op
[
0
],
p2
,
e
->
faces
(
0
)
);
BDS_Edge
*
p1_op2
=
find_edge
(
p1
,
op
[
1
],
e
->
faces
[
1
]
);
BDS_Edge
*
p1_op2
=
find_edge
(
p1
,
op
[
1
],
e
->
faces
(
1
)
);
BDS_Edge
*
op2_p2
=
find_edge
(
op
[
1
],
p2
,
e
->
faces
[
1
]
);
BDS_Edge
*
op2_p2
=
find_edge
(
op
[
1
],
p2
,
e
->
faces
(
1
)
);
if
(
e
->
faces
[
0
]
)
if
(
e
->
faces
(
0
)
)
{
{
g1
=
e
->
faces
[
0
]
->
g
;
g1
=
e
->
faces
(
0
)
->
g
;
del_triangle
(
e
->
faces
[
0
]
);
del_triangle
(
e
->
faces
(
0
)
);
}
}
// not a bug !!!
// not a bug !!!
if
(
e
->
faces
[
0
]
)
if
(
e
->
faces
(
0
)
)
{
{
g2
=
e
->
faces
[
0
]
->
g
;
g2
=
e
->
faces
(
0
)
->
g
;
del_triangle
(
e
->
faces
[
0
]
);
del_triangle
(
e
->
faces
(
0
)
);
}
}
del_edge
(
e
);
del_edge
(
e
);
...
@@ -1149,10 +1184,17 @@ int BDS_Mesh :: adapt_mesh ( double l)
...
@@ -1149,10 +1184,17 @@ int BDS_Mesh :: adapt_mesh ( double l)
double
qb1
=
quality_triangle
(
(
*
it
)
->
p1
,
op
[
0
]
,
op
[
1
]
);
double
qb1
=
quality_triangle
(
(
*
it
)
->
p1
,
op
[
0
]
,
op
[
1
]
);
double
qb2
=
quality_triangle
(
(
*
it
)
->
p2
,
op
[
0
]
,
op
[
1
]
);
double
qb2
=
quality_triangle
(
(
*
it
)
->
p2
,
op
[
0
]
,
op
[
1
]
);
double
d
=
dist_droites_gauches
((
*
it
)
->
p1
,
(
*
it
)
->
p2
,
op
[
0
],
op
[
1
]);
BDS_Vector
v1
(
*
((
*
it
)
->
p1
),
*
((
*
it
)
->
p2
));
BDS_Vector
v2
(
*
(
op
[
0
]),
*
(
op
[
1
]));
double
dd
=
sqrt
(
v1
*
v1
+
v2
*
v2
);
double
qa
=
(
qa1
<
qa2
)
?
qa1
:
qa2
;
double
qa
=
(
qa1
<
qa2
)
?
qa1
:
qa2
;
double
qb
=
(
qb1
<
qb2
)
?
qb1
:
qb2
;
double
qb
=
(
qb1
<
qb2
)
?
qb1
:
qb2
;
// printf("qa %g qb %g ..\n",qa,qb);
// printf("qa %g qb %g ..\n",qa,qb);
if
(
qb
>
qa
)
if
(
qb
>
qa
&&
d
<
0.05
*
dd
)
{
{
// printf("swop ..\n");
// printf("swop ..\n");
nb_modif
++
;
nb_modif
++
;
...
...
This diff is collapsed.
Click to expand it.
Mesh/BDS.h
+
64
−
62
View file @
34164fbb
...
@@ -5,8 +5,10 @@
...
@@ -5,8 +5,10 @@
#include
<set>
#include
<set>
#include
<map>
#include
<map>
#include
<vector>
#include
<list>
#include
<list>
#include
<math.h>
#include
<math.h>
#include
<algorithm>
class
BDS_GeomEntity
class
BDS_GeomEntity
{
{
...
@@ -32,38 +34,6 @@ class BDS_Triangle;
...
@@ -32,38 +34,6 @@ class BDS_Triangle;
class
BDS_Mesh
;
class
BDS_Mesh
;
void
print_face
(
BDS_Triangle
*
t
);
void
print_face
(
BDS_Triangle
*
t
);
class
BDS_Vector
{
public:
double
x
,
y
,
z
;
BDS_Vector
operator
+
(
const
BDS_Vector
&
v
)
{
return
BDS_Vector
(
x
+
v
.
x
,
y
+
v
.
y
,
z
+
v
.
z
);
}
BDS_Vector
&
operator
+=
(
const
BDS_Vector
&
v
)
{
x
+=
v
.
x
;
y
+=
v
.
y
;
z
+=
v
.
z
;
return
*
this
;
}
BDS_Vector
operator
/
(
const
double
&
v
)
{
return
BDS_Vector
(
x
/
v
,
y
/
v
,
z
/
v
);
}
BDS_Vector
operator
*
(
const
double
&
v
)
{
return
BDS_Vector
(
x
*
v
,
y
*
v
,
z
*
v
);
}
BDS_Vector
(
double
ix
=
0
,
double
iy
=
0
,
double
iz
=
0
)
// : x(ix),(iy),z(iz)
{
x
=
ix
;
y
=
iy
;
z
=
iz
;
}
};
class
BDS_Point
class
BDS_Point
{
{
public:
public:
...
@@ -97,22 +67,73 @@ public:
...
@@ -97,22 +67,73 @@ public:
}
}
};
};
class
BDS_Vector
{
public:
double
x
,
y
,
z
;
BDS_Vector
operator
+
(
const
BDS_Vector
&
v
)
{
return
BDS_Vector
(
x
+
v
.
x
,
y
+
v
.
y
,
z
+
v
.
z
);
}
inline
BDS_Vector
operator
%
(
const
BDS_Vector
&
other
)
const
{
return
BDS_Vector
(
y
*
other
.
z
-
z
*
other
.
y
,
z
*
other
.
x
-
x
*
other
.
z
,
x
*
other
.
y
-
y
*
other
.
x
);
}
BDS_Vector
&
operator
+=
(
const
BDS_Vector
&
v
)
{
x
+=
v
.
x
;
y
+=
v
.
y
;
z
+=
v
.
z
;
return
*
this
;
}
BDS_Vector
operator
/
(
const
double
&
v
)
{
return
BDS_Vector
(
x
/
v
,
y
/
v
,
z
/
v
);
}
BDS_Vector
operator
*
(
const
double
&
v
)
{
return
BDS_Vector
(
x
*
v
,
y
*
v
,
z
*
v
);
}
double
operator
*
(
const
BDS_Vector
&
v
)
const
{
return
(
x
*
v
.
x
+
y
*
v
.
y
+
z
*
v
.
z
);
}
BDS_Vector
(
const
BDS_Point
&
p2
,
const
BDS_Point
&
p1
)
:
x
(
p2
.
X
-
p1
.
X
),
y
(
p2
.
Y
-
p1
.
Y
),
z
(
p2
.
Z
-
p1
.
Z
)
{
}
BDS_Vector
(
double
ix
=
0
,
double
iy
=
0
,
double
iz
=
0
)
// : x(ix),(iy),z(iz)
{
x
=
ix
;
y
=
iy
;
z
=
iz
;
}
};
class
BDS_Edge
class
BDS_Edge
{
{
std
::
vector
<
BDS_Triangle
*>
_faces
;
public:
public:
bool
deleted
;
bool
deleted
;
BDS_Point
*
p1
,
*
p2
;
BDS_Point
*
p1
,
*
p2
;
BDS_GeomEntity
*
g
;
BDS_GeomEntity
*
g
;
BDS_Triangle
*
faces
[
2
];
inline
BDS_Triangle
*
faces
(
int
i
)
const
{
return
_faces
[
i
];
}
inline
double
length
()
const
inline
double
length
()
const
{
{
return
sqrt
((
p1
->
X
-
p2
->
X
)
*
(
p1
->
X
-
p2
->
X
)
+
(
p1
->
Y
-
p2
->
Y
)
*
(
p1
->
Y
-
p2
->
Y
)
+
(
p1
->
Z
-
p2
->
Z
)
*
(
p1
->
Z
-
p2
->
Z
));
return
sqrt
((
p1
->
X
-
p2
->
X
)
*
(
p1
->
X
-
p2
->
X
)
+
(
p1
->
Y
-
p2
->
Y
)
*
(
p1
->
Y
-
p2
->
Y
)
+
(
p1
->
Z
-
p2
->
Z
)
*
(
p1
->
Z
-
p2
->
Z
));
}
}
inline
int
numfaces
(
)
const
inline
int
numfaces
(
)
const
{
{
if
(
faces
[
1
])
return
2
;
return
_faces
.
size
();
if
(
faces
[
0
])
return
1
;
return
0
;
}
}
inline
BDS_Point
*
commonvertex
(
const
BDS_Edge
*
other
)
const
inline
BDS_Point
*
commonvertex
(
const
BDS_Edge
*
other
)
const
{
{
...
@@ -123,18 +144,7 @@ public:
...
@@ -123,18 +144,7 @@ public:
inline
void
addface
(
BDS_Triangle
*
f
)
inline
void
addface
(
BDS_Triangle
*
f
)
{
{
if
(
faces
[
1
])
_faces
.
push_back
(
f
);
{
printf
(
"Non Manifold model not done yet
\n
"
);
print_face
(
f
);
print_face
(
faces
[
0
]);
print_face
(
faces
[
1
]);
throw
1
;
}
if
(
faces
[
0
])
faces
[
1
]
=
f
;
else
faces
[
0
]
=
f
;
}
}
inline
bool
operator
<
(
const
BDS_Edge
&
other
)
const
inline
bool
operator
<
(
const
BDS_Edge
&
other
)
const
{
{
...
@@ -145,22 +155,15 @@ public:
...
@@ -145,22 +155,15 @@ public:
}
}
inline
BDS_Triangle
*
otherFace
(
const
BDS_Triangle
*
f
)
const
inline
BDS_Triangle
*
otherFace
(
const
BDS_Triangle
*
f
)
const
{
{
if
(
f
==
faces
[
0
])
return
faces
[
1
];
if
(
numfaces
()
!=
2
)
throw
;
if
(
f
==
faces
[
1
])
return
faces
[
0
];
if
(
f
==
_faces
[
0
])
return
_faces
[
1
];
throw
;
if
(
f
==
_faces
[
1
])
return
_faces
[
0
];
throw
;
}
}
inline
void
del
(
BDS_Triangle
*
t
)
inline
void
del
(
BDS_Triangle
*
t
)
{
{
if
(
faces
[
0
]
==
t
)
_faces
.
erase
(
std
::
remove_if
(
_faces
.
begin
(),
_faces
.
end
()
,
std
::
bind2nd
(
std
::
equal_to
<
BDS_Triangle
*>
(),
t
))
,
{
_faces
.
end
()
);
faces
[
0
]
=
faces
[
1
];
}
else
if
(
faces
[
1
]
!=
t
)
{
printf
(
"edge with faces %p %p : cannot delete %p
\n
"
,
faces
[
0
],
faces
[
1
],
t
);
throw
;
}
faces
[
1
]
=
0
;
}
}
inline
void
oppositeof
(
BDS_Point
*
oface
[
2
])
const
;
inline
void
oppositeof
(
BDS_Point
*
oface
[
2
])
const
;
...
@@ -168,7 +171,6 @@ public:
...
@@ -168,7 +171,6 @@ public:
BDS_Edge
(
BDS_Point
*
A
,
BDS_Point
*
B
)
BDS_Edge
(
BDS_Point
*
A
,
BDS_Point
*
B
)
:
deleted
(
false
),
g
(
0
)
:
deleted
(
false
),
g
(
0
)
{
{
faces
[
0
]
=
faces
[
1
]
=
0
;
if
(
*
A
<
*
B
)
if
(
*
A
<
*
B
)
{
{
p1
=
A
;
p1
=
A
;
...
...
This diff is collapsed.
Click to expand it.
Parser/OpenFile.cpp
+
3
−
3
View file @
34164fbb
// $Id: OpenFile.cpp,v 1.7
6
2005-04-2
1 09:26:11
remacle Exp $
// $Id: OpenFile.cpp,v 1.7
7
2005-04-2
2 14:36:43
remacle Exp $
//
//
// Copyright (C) 1997-2005 C. Geuzaine, J.-F. Remacle
// Copyright (C) 1997-2005 C. Geuzaine, J.-F. Remacle
//
//
...
@@ -289,10 +289,10 @@ int MergeProblem(char *name, int warn_if_missing)
...
@@ -289,10 +289,10 @@ int MergeProblem(char *name, int warn_if_missing)
else
else
{
{
// STEREO LITOGRAPHY (STL) FILE
// STEREO LITOGRAPHY (STL) FILE
THEM
->
bds
->
read_stl
(
name
,
1
.e-
6
);
THEM
->
bds
->
read_stl
(
name
,
5
.e-
7
);
}
}
THEM
->
bds
->
save_gmsh_format
(
"1.msh"
);
THEM
->
bds
->
save_gmsh_format
(
"1.msh"
);
THEM
->
bds
->
classify
(
M_PI
/
6
);
THEM
->
bds
->
classify
(
M_PI
/
4
);
THEM
->
bds
->
save_gmsh_format
(
"2.msh"
);
THEM
->
bds
->
save_gmsh_format
(
"2.msh"
);
BDS_To_Mesh
(
THEM
);
BDS_To_Mesh
(
THEM
);
SetBoundingBox
();
SetBoundingBox
();
...
...
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