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Commit 331e02e7 authored by Christophe Geuzaine's avatar Christophe Geuzaine
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more fm work
parent 4a8e28ed
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......@@ -9,7 +9,7 @@ extern Context_T CTX;
#if defined(HAVE_FOURIER_MODEL)
#define HARDCODED
//#define HARDCODED
uvPlot::uvPlot(int x, int y, int w, int h, const char *l)
: Fl_Window(x, y, w, h, l), _dmin(0.), _dmax(0.)
......@@ -243,14 +243,14 @@ projectionEditor::projectionEditor(std::vector<FProjectionFace*> &faces)
modes[i]->align(FL_ALIGN_RIGHT);
}
int s = width - 4 * wb - 3 * bb / 2;
int s = width - 4 * WB - 3 * BB / 2;
fl_button *b3 = new fl_button(width - wb - s / 2, height - 3 * wb - 4 * bh,
s / 2, 2 * bh, "generate\npatch");
Fl_Button *b3 = new Fl_Button(width - WB - s / 2, height - 3 * WB - 4 * BH,
s / 2, 2 * BH, "Generate\nPatch");
b3->callback(compute_cb, this);
new fl_box(wb, height - 2 * wb - 2 * bh, bb / 2, bh, "delete:");
fl_button *b4 = new fl_button(wb + bb / 2, height - 2 * wb - 2 * bh, bb / 2, bh, "last");
new Fl_Box(WB, height - 2 * WB - 2 * BH, BB / 2, BH, "Delete:");
Fl_Button *b4 = new Fl_Button(WB + BB / 2, height - 2 * WB - 2 * BH, BB / 2, BH, "last");
b4->callback(delete_cb, (void*)"last");
Fl_Button *b5 = new Fl_Button(WB + BB, height - 2 * WB - 2 * BH, BB / 2, BH, "select");
b5->callback(delete_cb, (void*)"select");
......@@ -857,12 +857,49 @@ void compute_cb(Fl_Widget *w, void *data)
Draw();
}
void delete_fourier(GFace *gf)
{
if(gf->getNativeType() != GEntity::FourierModel) return;
/*
std::list<GVertex*> vertices = gf->vertices();
for(std::list<GVertex*>::iterator it = vertices.begin(); it != vertices.end(); it++){
GMODEL->remove(*it);
delete *it;
}
std::list<GEdge*> edges = gf->edges();
for(std::list<GEdge*>::iterator it = edges.begin(); it != edges.end(); it++){
GMODEL->remove(*it);
delete *it;
}
GMODEL->remove(gf);
delete gf;
*/
}
void delete_cb(Fl_Widget *w, void *data)
{
char *str = (char*)data;
Msg(GERROR, "deleting %s", str);
if(!strcmp(str, "last")){
}
else{
Msg(ONSCREEN, "Select Surface\n");
std::vector<GVertex*> vertices;
std::vector<GEdge*> edges;
std::vector<GFace*> faces;
std::vector<GRegion*> regions;
std::vector<MElement*> elements;
char ib = SelectEntity(ENT_SURFACE, vertices, edges, faces, regions, elements);
if(ib == 'l'){
for(unsigned int i = 0; i < faces.size(); i++)
delete_fourier(faces[i]);
}
Draw();
Msg(ONSCREEN, "");
}
}
void mesh_parameterize_cb(Fl_Widget* w, void* data)
{
......
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