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Larry Price
gmsh
Commits
2fc2a76d
Commit
2fc2a76d
authored
11 years ago
by
Christophe Geuzaine
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2 changed files
demos/sphere.geo
+5
-3
5 additions, 3 deletions
demos/sphere.geo
doc/texinfo/gmsh.texi
+1
-1
1 addition, 1 deletion
doc/texinfo/gmsh.texi
with
6 additions
and
4 deletions
demos/sphere.geo
+
5
−
3
View file @
2fc2a76d
lc
=
.2
;
Mesh
.
Algorithm
=
6
;
lc
=
.55
;
Point
(
1
)
=
{
0.0
,
0.0
,
0.0
,
lc
};
Point
(
1
)
=
{
0.0
,
0.0
,
0.0
,
lc
};
Point
(
2
)
=
{
1
,
0.0
,
0.0
,
lc
};
Point
(
2
)
=
{
1
,
0.0
,
0.0
,
lc
};
Point
(
3
)
=
{
0
,
1
,
0.0
,
lc
};
Point
(
3
)
=
{
0
,
1
,
0.0
,
lc
};
...
@@ -37,5 +39,5 @@ Ruled Surface(28) = {27};
...
@@ -37,5 +39,5 @@ Ruled Surface(28) = {27};
Surface
Loop
(
29
)
=
{
28
,
26
,
16
,
14
,
20
,
24
,
22
,
18
};
Surface
Loop
(
29
)
=
{
28
,
26
,
16
,
14
,
20
,
24
,
22
,
18
};
Volume
(
30
)
=
{
29
};
Volume
(
30
)
=
{
29
};
// try also netgen:
Physical
Surface
(
1
)
=
{
28
,
26
,
16
,
14
,
20
,
24
,
22
,
18
};
// Mesh.Algorithm3D
=
4
;
Physical
Volume
(
2
)
=
30
;
This diff is collapsed.
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doc/texinfo/gmsh.texi
+
1
−
1
View file @
2fc2a76d
...
@@ -3257,7 +3257,7 @@ map instead of a vector to access nodes and elements. The performance
...
@@ -3257,7 +3257,7 @@ map instead of a vector to access nodes and elements. The performance
hit is on speed. For post
-
processing datasets, which always use vectors
hit is on speed. For post
-
processing datasets, which always use vectors
to access data, the performance hit is on memory. A @code
{
NodeData
}
with
to access data, the performance hit is on memory. A @code
{
NodeData
}
with
two nodes, tagged
1
and
1000000
, will allocate a
(
mostly empty
)
vector
two nodes, tagged
1
and
1000000
, will allocate a
(
mostly empty
)
vector
of
100000
1
elements.
of
100000
0
elements.
Any section with an unrecognized header is simply ignored: you can thus
Any section with an unrecognized header is simply ignored: you can thus
add comments in a @file
{
.msh
}
file by putting them e.g. inside a
add comments in a @file
{
.msh
}
file by putting them e.g. inside a
...
...
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