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Commit 2e789d95 authored by Christophe Geuzaine's avatar Christophe Geuzaine
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update to 0.73
parent 2a9931d0
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...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
* GL2PS, an OpenGL to PostScript Printing Library * GL2PS, an OpenGL to PostScript Printing Library
* Copyright (C) 1999-2003 Christophe Geuzaine * Copyright (C) 1999-2003 Christophe Geuzaine
* *
* $Id: gl2ps.cpp,v 1.59 2003-01-23 20:23:46 geuzaine Exp $ * $Id: gl2ps.cpp,v 1.60 2003-01-30 18:22:37 geuzaine Exp $
* *
* E-mail: geuz@geuz.org * E-mail: geuz@geuz.org
* URL: http://www.geuz.org/gl2ps/ * URL: http://www.geuz.org/gl2ps/
...@@ -791,7 +791,7 @@ GLint gl2psCheckPrimitive(GL2PSprimitive *prim, GL2PSplane plane){ ...@@ -791,7 +791,7 @@ GLint gl2psCheckPrimitive(GL2PSprimitive *prim, GL2PSplane plane){
} }
GL2PSprimitive* gl2psCreateSplitPrimitive2D(GL2PSprimitive *parent, GL2PSprimitive* gl2psCreateSplitPrimitive2D(GL2PSprimitive *parent,
GLint numverts, GLshort numverts,
GL2PSvertex *vertx){ GL2PSvertex *vertx){
GLint i; GLint i;
GL2PSprimitive *child = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); GL2PSprimitive *child = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive));
...@@ -1029,8 +1029,8 @@ void gl2psBuildPolygonBoundary(GL2PSbsptree *tree){ ...@@ -1029,8 +1029,8 @@ void gl2psBuildPolygonBoundary(GL2PSbsptree *tree){
void gl2psAddPolyPrimitive(GLshort type, GLshort numverts, void gl2psAddPolyPrimitive(GLshort type, GLshort numverts,
GL2PSvertex *verts, GLint offset, GL2PSvertex *verts, GLint offset,
GLshort dash, GLfloat width, char dash, GLfloat width,
GLshort boundary){ char boundary){
GLshort i; GLshort i;
GLfloat factor, units, area, dZ, dZdX, dZdY, maxdZ; GLfloat factor, units, area, dZ, dZdX, dZdY, maxdZ;
GL2PSprimitive *prim; GL2PSprimitive *prim;
...@@ -1133,8 +1133,9 @@ GLint gl2psGetVertex(GL2PSvertex *v, GLfloat *p){ ...@@ -1133,8 +1133,9 @@ GLint gl2psGetVertex(GL2PSvertex *v, GLfloat *p){
} }
GLint gl2psParseFeedbackBuffer(void){ GLint gl2psParseFeedbackBuffer(void){
char flag, dash = 0;
GLshort boundary;
GLint i, used, count, v, vtot, offset = 0; GLint i, used, count, v, vtot, offset = 0;
GLshort boundary, flag, dash = 0;
GLfloat lwidth = 1., psize = 1.; GLfloat lwidth = 1., psize = 1.;
GLfloat *current; GLfloat *current;
GL2PSvertex vertices[3]; GL2PSvertex vertices[3];
...@@ -1501,7 +1502,7 @@ void gl2psPrintPostScriptColor(GL2PSrgba rgba){ ...@@ -1501,7 +1502,7 @@ void gl2psPrintPostScriptColor(GL2PSrgba rgba){
} }
} }
void gl2psResetPostScriptColor(){ void gl2psResetPostScriptColor(void){
gl2ps->lastrgba[0] = gl2ps->lastrgba[1] = gl2ps->lastrgba[2] = -1.; gl2ps->lastrgba[0] = gl2ps->lastrgba[1] = gl2ps->lastrgba[2] = -1.;
} }
...@@ -1794,7 +1795,7 @@ GL2PSDLL_API GLint gl2psEndPage(void){ ...@@ -1794,7 +1795,7 @@ GL2PSDLL_API GLint gl2psEndPage(void){
return res; return res;
} }
GL2PSDLL_API void gl2psText(const char *str, const char *fontname, GLint fontsize){ GL2PSDLL_API void gl2psText(const char *str, const char *fontname, GLshort fontsize){
GLfloat pos[4]; GLfloat pos[4];
GL2PSprimitive *prim; GL2PSprimitive *prim;
GLboolean valid; GLboolean valid;
... ...
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
* GL2PS, an OpenGL to PostScript Printing Library * GL2PS, an OpenGL to PostScript Printing Library
* Copyright (C) 1999-2003 Christophe Geuzaine * Copyright (C) 1999-2003 Christophe Geuzaine
* *
* $Id: gl2ps.h,v 1.34 2003-01-23 20:23:46 geuzaine Exp $ * $Id: gl2ps.h,v 1.35 2003-01-30 18:22:38 geuzaine Exp $
* *
* E-mail: geuz@geuz.org * E-mail: geuz@geuz.org
* URL: http://www.geuz.org/gl2ps/ * URL: http://www.geuz.org/gl2ps/
...@@ -55,7 +55,7 @@ ...@@ -55,7 +55,7 @@
#endif #endif
#define GL2PS_VERSION 0.72 #define GL2PS_VERSION 0.73
#define GL2PS_NONE 0 #define GL2PS_NONE 0
/* Output file format */ /* Output file format */
...@@ -207,7 +207,7 @@ GL2PSDLL_API void gl2psBeginPage(const char *title, const char *producer, ...@@ -207,7 +207,7 @@ GL2PSDLL_API void gl2psBeginPage(const char *title, const char *producer,
GL2PSrgba *colormap, GLint buffersize, GL2PSrgba *colormap, GLint buffersize,
FILE *stream, const char *filename); FILE *stream, const char *filename);
GL2PSDLL_API GLint gl2psEndPage(void); GL2PSDLL_API GLint gl2psEndPage(void);
GL2PSDLL_API void gl2psText(const char *str, const char *fontname, GLint size); GL2PSDLL_API void gl2psText(const char *str, const char *fontname, GLshort fontsize);
GL2PSDLL_API void gl2psEnable(GLint mode); GL2PSDLL_API void gl2psEnable(GLint mode);
GL2PSDLL_API void gl2psDisable(GLint mode); GL2PSDLL_API void gl2psDisable(GLint mode);
GL2PSDLL_API void gl2psPointSize(GLfloat value); GL2PSDLL_API void gl2psPointSize(GLfloat value);
... ...
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