Skip to content
Snippets Groups Projects
Commit 2d62fa06 authored by Christophe Geuzaine's avatar Christophe Geuzaine
Browse files

better heuristics for vertex array allocation (to get less horrible
performance on cygwin; the correct fix would be to do a preprocessing
step to precompute the actual number of primitives that are going to
be drawn... or even better: stop using cygwin alltogether)
parent 88aadbdb
No related branches found
No related tags found
No related merge requests found
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment