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Commit 25bbb3a3 authored by Christophe Geuzaine's avatar Christophe Geuzaine
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... in @node confuses makeinfo
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\input texinfo.tex @c -*-texinfo-*-
@c $Id: gmsh.texi,v 1.15 2003-04-15 05:05:10 geuzaine Exp $
@c $Id: gmsh.texi,v 1.16 2003-04-15 05:12:01 geuzaine Exp $
@c
@c Copyright (C) 1997-2003 C. Geuzaine, J.-F. Remacle
@c
......@@ -168,8 +168,8 @@ Overview
* Mesh::
* Solver::
* Post-processing::
* What Gmsh is pretty good at...::
* ... and what it is not so good at::
* What Gmsh is pretty good at::
* and what it is not so good at::
* Syntactic rules::
General tools
......@@ -329,8 +329,8 @@ module. A brief description of these four modules is given hereafter.
* Mesh::
* Solver::
* Post-processing::
* What Gmsh is pretty good at...::
* ... and what it is not so good at::
* What Gmsh is pretty good at::
* and what it is not so good at::
* Syntactic rules::
@end menu
......@@ -422,7 +422,7 @@ your own solver.
@c Post-processing: scalar and vector field visualization
@c -------------------------------------------------------------------------
@node Post-processing, What Gmsh is pretty good at..., Solver, Overview
@node Post-processing, What Gmsh is pretty good at, Solver, Overview
@section Post-processing: scalar and vector field visualization
Multiple post-processing scalar or vector maps can be loaded and manipulated
......@@ -438,11 +438,11 @@ complex animations). User-defined operations can also be performed on
post-proessing views through to dynamically loadable modules (plug-ins).
@c -------------------------------------------------------------------------
@c What Gmsh is pretty good at
@c What Gmsh is pretty good at...
@c -------------------------------------------------------------------------
@node What Gmsh is pretty good at..., ... and what it is not so good at, Post-processing, Overview
@section What Gmsh is pretty good at...
@node What Gmsh is pretty good at, and what it is not so good at, Post-processing, Overview
@section What Gmsh is pretty good at @dots{}
@itemize @bullet
@item
......@@ -497,8 +497,8 @@ per-user configuration files, or specified on the command-line
@c ... and what it is not so good at
@c -------------------------------------------------------------------------
@node ... and what it is not so good at, Syntactic rules, What Gmsh is pretty good at..., Overview
@section ... and what it is not so good at
@node and what it is not so good at, Syntactic rules, What Gmsh is pretty good at, Overview
@section @dots{} and what it is not so good at
@itemize @bullet
@item
......@@ -530,7 +530,7 @@ elements).
@c Syntactic Rules Used in this Document
@c -------------------------------------------------------------------------
@node Syntactic rules, , ... and what it is not so good at, Overview
@node Syntactic rules, , and what it is not so good at, Overview
@section Syntactic rules used in this document
@cindex Syntax, rules
......
......@@ -6,11 +6,9 @@ Saved in: @code{General.OptionsFileName}
@item Solver.Help0
Help string for solver 0@*
Default value: @code{"A General environment for the treatment of
Discrete Problems
Copyright (c) 1997-2003
Patrick Dular and Christophe Geuzaine
Visit http://www.geuz.org/getdp/ for more info"}@*
Default value: @code{"A General environment for the treatment of Discrete
Problems. Copyright (c) 1997-2003 Patrick Dular and Christophe
Geuzaine. Visit http://www.geuz.org/getdp/ for more info"}@*
Saved in: @code{General.OptionsFileName}
@item Solver.Executable0
......
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