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Commit 14a683cf authored by Christophe Geuzaine's avatar Christophe Geuzaine
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......@@ -2113,7 +2113,7 @@ optionWindow::optionWindow(int deltaFontSize)
mesh.choice[3]->callback(mesh_options_ok_cb);
mesh.choice[1] = new Fl_Choice
(L + 2 * WB, 2 * WB + 3 * BH, IW, BH, "2D Recombination algorithm");
(L + 2 * WB, 2 * WB + 3 * BH, IW, BH, "2D recombination algorithm");
mesh.choice[1]->menu(menu_recombination_algo);
mesh.choice[1]->align(FL_ALIGN_RIGHT);
mesh.choice[1]->callback(mesh_options_ok_cb);
......
2.6.0 (): new tensor field visualization modes (eigenvectors,
ellipsoid, etc.); added support for interpolation schemes in .msh
file; added support for MED3 format; rescale viewport around visible
entities (shift+1:1 in GUI); unified post-processing field export; new
experimental stereo+camera visu mode; new DelQuad and Auto 2D meshing
algorithms; experimental BAMG & MMG3D support for anisotropic mesh
generation; new OCC cut&merge faces algorithm imported from Salome;
new ability to connect extruded meshes to tetrahedral grids using
pyramids; Abaqus (INP) mesh export; various bug fixes and
2.6.0 (): new quadrilateral meshing algoroithms (Blossom and DelQuad);
new tensor field visualization modes (eigenvectors, ellipsoid, etc.);
added support for interpolation schemes in .msh file; added support
for MED3 format; rescale viewport around visible entities (shift+1:1
in GUI); unified post-processing field export; new experimental
stereo+camera visualization mode; experimental BAMG & MMG3D support
for anisotropic mesh generation; new OCC cut&merge algorithm imported
from Salome; new ability to connect extruded meshes to tetrahedral
grids using pyramids; Abaqus (INP) mesh export; various bug fixes and
improvements.
2.5.0 (Oct 15, 2010): new compound geometrical entities (for remeshing
......@@ -42,12 +42,11 @@ models; fixed random triangle orientations in Delaunay and Frontal
algorithms.
2.3.0 (Jan 23, 2009): major graphics and GUI code refactoring; new
full-quad/hexa subdivision algorithm (removed Mesh.RecombineAlgo);
improved automatic transfinite corner selection (now also for
volumes); improved visibility browser; new automatic adaptive
visualization for high-order simplices; modified arrow size, clipping
planes and transform options; many improvements and bug fixes all over
the place.
full-quad/hexa subdivision algorithm; improved automatic transfinite
corner selection (now also for volumes); improved visibility browser;
new automatic adaptive visualization for high-order simplices;
modified arrow size, clipping planes and transform options; many
improvements and bug fixes all over the place.
2.2.6 (Nov 21, 2008): better transfinite smoothing and automatic
corner selection; fixed high order meshing crashes on Windows and
......
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