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Commit 1449f214 authored by Christophe Geuzaine's avatar Christophe Geuzaine
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same time labels as in gmsh

parent c9e9b73d
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......@@ -491,19 +491,54 @@ void drawContext::drawScale()
glDisableClientState(GL_VERTEX_ARRAY);
char label[1024];
int nt = data->getNumTimeSteps();
if((opt->showTime == 1 && nt > 1) || opt->showTime == 2){
char tmp[256];
sprintf(tmp, opt->format.c_str(), data->getTime(opt->timeStep));
sprintf(label, "%s (%s)", data->getName().c_str(), tmp);
}
else if((opt->showTime == 3 && nt > 1) || opt->showTime == 4){
sprintf(label, "%s (%d/%d)", data->getName().c_str(), opt->timeStep,
data->getNumTimeSteps() - 1);
}
else{
int n0 = data->getFirstNonEmptyTimeStep();
int n = (nt - n0 > 0) ? nt - n0 : 1;
char time[256];
sprintf(time, opt->format.c_str(), data->getTime(opt->timeStep));
int choice = opt->showTime;
if(choice == 3){ // automatic
if(n == 1) choice = 0; // nothing
else if(n == 2) choice = 2; // harmonic
else choice = 5; // multi-step data
}
switch(choice){
case 1: // time series
sprintf(label, "%s - time %s", data->getName().c_str(), time);
break;
case 2: // harmonic data
if(n <= 2)
sprintf(label, "%s - %s part", data->getName().c_str(),
((opt->timeStep - n0) % 2) ? "imaginary" : "real");
else
sprintf(label, "%s - harmonic %s (%s part)",
data->getName().c_str(), time,
((opt->timeStep - n0) % 2) ? "imaginary" : "real");
break;
case 3: // automatic
// never here
break;
case 4: // step data
sprintf(label, "%s - step %d", data->getName().c_str(), opt->timeStep);
break;
case 5: // multi-step data
sprintf(label, "%s - step %d in [0,%d]", data->getName().c_str(),
opt->timeStep, data->getNumTimeSteps() - 1);
break;
case 6: // real eigenvalues
sprintf(label, "%s - eigenvalue %s", data->getName().c_str(),
time);
break;
case 7: // complex eigenvalues
sprintf(label, "%s - eigenvalue %s (%s part)", data->getName().c_str(),
time, ((opt->timeStep - n0) % 2) ? "imaginary" : "real");
break;
default:
sprintf(label, "%s", data->getName().c_str());
break;
}
drawString lbl(label, 20 * _fontFactor);
lbl.draw(xmin + width / 2, ymin + 2.8 * dh, 0.,
_width/(_right-_left), _height/(_top-_bottom));
......
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