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Commit 1312c02c authored by Sebastien Blaise's avatar Sebastien Blaise
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mesh: updated submarine

parent 69ffd992
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...@@ -6,7 +6,10 @@ Mesh.Algorithm3D=9; ...@@ -6,7 +6,10 @@ Mesh.Algorithm3D=9;
Mesh.Smoothing=0; Mesh.Smoothing=0;
Mesh.Recombine3DAll=1; Mesh.Recombine3DAll=1;
Mesh.SaveParametric = 1; Mesh.SaveParametric = 1;
MeshAlgorithm Surface {12} 6; MeshAlgorithm Surface {12} 6;
MeshAlgorithm Surface {10} 5;
MeshAlgorithm Surface {11} 5;
//Mesh.Algorithm=5; //Mesh.Algorithm=5;
//Mesh.Algorithm3D=5; //Mesh.Algorithm3D=5;
...@@ -15,12 +18,12 @@ Mesh.Optimize = 1; ...@@ -15,12 +18,12 @@ Mesh.Optimize = 1;
//Mesh.CharacteristicLengthMax = 25; //Mesh.CharacteristicLengthMax = 25;
Characteristic Length {14, 13, 15, 16, 10, 9, 11, 12, 6, 5, 19, 8, 4, 3, 7, 2, 1} = 40; Characteristic Length {14, 13, 15, 16, 10, 9, 11, 12, 6, 5, 19, 8, 4, 3, 7, 2, 1} = 100;
Characteristic Length {21} = 80; Characteristic Length {21} = 200;
Characteristic Length {17, 18} = 40; Characteristic Length {17, 18} = 100;
Characteristic Length {20} = 80; Characteristic Length {20} = 200;
Compound Line(34) = {22, 23, 24, 25}; Compound Line(34) = {22, 24, 25};
Compound Surface(13) = {10}; Compound Surface(13) = {10};
Compound Surface(14) = {11}; Compound Surface(14) = {11};
...@@ -30,4 +33,5 @@ submarineSurf[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 13}; ...@@ -30,4 +33,5 @@ submarineSurf[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 13};
Physical Surface(2) = submarineSurf[]; Physical Surface(2) = submarineSurf[];
Physical Surface(3) = {12,14}; Physical Surface(3) = {12,14};
Physical Volume(4) = {1}; Physical Volume(4) = {1};
Physical Line(5) = {30, 31};
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