first gui hooks for projection stuff + fix potential crashes in drawMeshGxxx if mesh.changed was not set correctly
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- Fltk/GUI_Projection.cpp 80 additions, 3 deletionsFltk/GUI_Projection.cpp
- Fltk/Makefile 5 additions, 2 deletionsFltk/Makefile
- Geo/GEntity.h 2 additions, 0 deletionsGeo/GEntity.h
- Geo/projectionFace.h 1 addition, 1 deletionGeo/projectionFace.h
- Graphics/Geom.cpp 24 additions, 1 deletionGraphics/Geom.cpp
- Graphics/Mesh.cpp 8 additions, 2 deletionsGraphics/Mesh.cpp
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