Introduce OpenGL display lists for drawing meshes. Does not seem to work much faster on my machine, though.
Showing
- Common/CommandLine.cpp 3 additions, 3 deletionsCommon/CommandLine.cpp
- Common/Context.h 2 additions, 3 deletionsCommon/Context.h
- Common/DefaultOptions.h 5 additions, 2 deletionsCommon/DefaultOptions.h
- Common/Options.cpp 149 additions, 55 deletionsCommon/Options.cpp
- Common/Options.h 2 additions, 1 deletionCommon/Options.h
- Fltk/Callbacks.cpp 2 additions, 2 deletionsFltk/Callbacks.cpp
- Graphics/Mesh.cpp 22 additions, 6 deletionsGraphics/Mesh.cpp
- Graphics/Post.cpp 4 additions, 4 deletionsGraphics/Post.cpp
- Mesh/Generator.cpp 5 additions, 1 deletionMesh/Generator.cpp
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