Skip to content
Snippets Groups Projects
Commit 095f7550 authored by Christophe Geuzaine's avatar Christophe Geuzaine
Browse files

typos
parent eaa25c83
No related branches found
No related tags found
No related merge requests found
$Id: VERSIONS,v 1.132 2003-03-07 18:26:56 geuzaine Exp $
$Id: VERSIONS,v 1.133 2003-03-07 18:35:56 geuzaine Exp $
New in 1.42: suppressed the automatic addition of a ".geo" extension
if the file given on the command line is not recognized;
......@@ -30,8 +30,8 @@ smooth normals, save window positions, restore default options, etc.);
New in 1.35: graphical user interface upgraded to FLTK 1.1 (tooltips,
new file chooser with multiple selection, full keyboard navigation,
cut/paste of messages, etc.); colors can be now be directly assigned
to mesh entities; initial tensor visaulization; new keyboard animation
(righ/left arrow for time steps; up/down arrow for view cycling); new
to mesh entities; initial tensor visualization; new keyboard animation
(right/left arrow for time steps; up/down arrow for view cycling); new
VRML output format for surface meshes; new plugin for spherical
elevation plots; new post-processing file format (version 1.2)
supporting quadrangles, hexahedra, prisms and pyramids; transparency
......@@ -101,7 +101,7 @@ New in 1.23: fixed duplicate elements generation + non-matching
tetrahedra faces in 3D extruded meshes; better display of displacement
maps; fixed interactive ellipsis construction; generalized boundary
operator; added new explode option for post-processing views; enhanced
link view behaviour (to update only the changed items); added new
link view behavior (to update only the changed items); added new
default plugins: Skin, Transform, Smooth; fixed various other small
bugs (mostly in the post-processing module and for extruded meshes);
......@@ -141,7 +141,7 @@ files (carriage return problems); easier geometrical selections
(cursor change); plugin manager; enhanced variable arrays (sublist
selection and affectation); line loop check; New arrow display;
reduced number of 'fatal' errors + better handling in interactive
mode; fixed bug when opening meshes; enhanced File->Open behaviour for
mode; fixed bug when opening meshes; enhanced File->Open behavior for
meshes and post-processing views;
New in 1.16: added single/double buffer selection (only useful for
......@@ -159,7 +159,7 @@ GUI); default options can now be saved and automatically reloaded at
startup; made some changes to the scripting syntax
(PostProcessing.View[n] becomes View[n]; Offset0 becomes OffsetX,
etc.); corrected the handling of simple triangular surfaces with large
characteristic lengths in the 2D isotropic algorithm; added an ascii
characteristic lengths in the 2D isotropic algorithm; added an ASCII
to binary post-processing view converter;
New in 1.13: added jpeg output on Windows;
......@@ -209,7 +209,7 @@ stability enhancements in the 2D and 3D mesh algorithms. Performance
boost of the 3D algorithm. Gmsh is still slow, but the performance
becomes acceptable. An average 1000 tetrahedra/second is obtained on a
600Mhz computer for a mesh of one million tetrahedra. New anisotropic
2D mesh algorithm. New (ascii and binary) post-processing file format
2D mesh algorithm. New (ASCII and binary) post-processing file format
and clarified mesh file format. New handling for interactive rotations
(trackball mode). New didactic interactive mesh construction (watch
the Delaunay algorithm in real time on complex geometries: that's
......@@ -240,7 +240,7 @@ corrected small initialization bug in postscript output.
New in 0.984: corrected bug in display lists; added some options in
Opt->General.
New in 0.983: corrected some seg faults in interactive mode; corrected
New in 0.983: corrected some seg. faults in interactive mode; corrected
bug in rotations; changed default window sizes for better match with
1024x768 screens (default X resources can be changed: see ex03.geo).
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment