Plugin(Skin) extracts the boundary (skin) of the view `View'. If `Visible' is set, the plugin only extracts the skin of visible entities.
If `View' < 0, the plugin is run on the current view.
Plugin(Skin) creates one new view.
Plugin(Skin) extracts the boundary (skin) of the current mesh (if `FromMesh' = 1), or from the the view `View' (in which case it creates a new view). If `View' < 0 and `FromMesh' = 0, the plugin is run on the current view.
If `Visible' is set, the plugin only extracts the skin of visible entities.