Skip to content
Snippets Groups Projects
Commit 05da2c09 authored by Christophe Geuzaine's avatar Christophe Geuzaine
Browse files

*** empty log message ***

parent 41d2f401
No related branches found
No related tags found
No related merge requests found
$Id: VERSIONS,v 1.402 2008-03-30 20:45:28 geuzaine Exp $ $Id: VERSIONS,v 1.403 2008-04-01 13:11:57 geuzaine Exp $
2.1.2 (xx): new Fields interface; new model-based post-processing 2.1.2 (xx): new Fields interface; new model-based post-processing
backend; added MED I/O for mesh and post-processing; fixed BDF vertex backend; added MED I/O for mesh and post-processing; fixed BDF vertex
ordering for 2nd order elements; fixed various bugs. ordering for 2nd order elements; replaced Mesh.ConstrainedBackgroundMesh
with Mesh.CharacteristicLength{FromPoints,ExtendFromBoundary}; fixed
various bugs.
2.1.1 (Mar 1, 2008): small bug fixes (second order meshes, combine 2.1.1 (Mar 1, 2008): small bug fixes (second order meshes, combine
views, divide and conquer crash, ...). views, divide and conquer crash, ...).
......
...@@ -704,6 +704,26 @@ Height (in pixels) of the plugin window@* ...@@ -704,6 +704,26 @@ Height (in pixels) of the plugin window@*
Default value: @code{100}@* Default value: @code{100}@*
Saved in: @code{General.SessionFileName} Saved in: @code{General.SessionFileName}
@item General.FieldPositionX
Horizontal position (in pixels) of the upper left corner of the field window@*
Default value: @code{650}@*
Saved in: @code{General.SessionFileName}
@item General.FieldPositionY
Vertical position (in pixels) of the upper left corner of the field window@*
Default value: @code{550}@*
Saved in: @code{General.SessionFileName}
@item General.FieldWidth
Width (in pixels) of the field window@*
Default value: @code{100}@*
Saved in: @code{General.SessionFileName}
@item General.FieldHeight
Height (in pixels) of the field window@*
Default value: @code{100}@*
Saved in: @code{General.SessionFileName}
@item General.PointSize @item General.PointSize
Display size of points (in pixels)@* Display size of points (in pixels)@*
Default value: @code{3}@* Default value: @code{3}@*
......
...@@ -29,34 +29,44 @@ Field format for Nastran BDF files (0=free, 1=small, 2=large)@* ...@@ -29,34 +29,44 @@ Field format for Nastran BDF files (0=free, 1=small, 2=large)@*
Default value: @code{1}@* Default value: @code{1}@*
Saved in: @code{General.OptionsFileName} Saved in: @code{General.OptionsFileName}
@item Mesh.C1Continuity
Impose C1 continuity to high order meshes (only valid in 2D plane and ElemenOrder = 2)@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}
@item Mesh.CharacteristicLengthExtendFromBoundary
Extend characteristic lengths from the boundaries inside the surface/volume@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}
@item Mesh.CharacteristicLengthFactor @item Mesh.CharacteristicLengthFactor
Factor applied to all characteristic lengths@* Factor applied to all characteristic lengths@*
Default value: @code{1}@* Default value: @code{1}@*
Saved in: @code{General.OptionsFileName} Saved in: @code{General.OptionsFileName}
@item Mesh.CharacteristicLengthMin @item Mesh.CharacteristicLengthMin
Minimum mesh size@* Minimum characteristic length@*
Default value: @code{0}@* Default value: @code{0}@*
Saved in: @code{General.OptionsFileName} Saved in: @code{General.OptionsFileName}
@item Mesh.CharacteristicLengthMax @item Mesh.CharacteristicLengthMax
Maximum mesh size@* Maximum characteristic length@*
Default value: @code{1e+22}@* Default value: @code{1e+22}@*
Saved in: @code{General.OptionsFileName} Saved in: @code{General.OptionsFileName}
@item Mesh.CharacteristicLengthFromCurvature @item Mesh.CharacteristicLengthFromCurvature
Compute characteritic lenghts automatically from curvatures@* Compute characteristic lengths from curvature@*
Default value: @code{0}@* Default value: @code{0}@*
Saved in: @code{General.OptionsFileName} Saved in: @code{General.OptionsFileName}
@item Mesh.ColorCarousel @item Mesh.CharacteristicLengthFromPoints
Mesh coloring (0=by element type, 1=by elementary entity, 2=by physical entity, 3=by partition)@* Compute characteristic lengths from values given at geometry points@*
Default value: @code{1}@* Default value: @code{1}@*
Saved in: @code{General.OptionsFileName} Saved in: @code{General.OptionsFileName}
@item Mesh.ConstrainedBackgroundMesh @item Mesh.ColorCarousel
Should the background mesh be constrained by the characteristic lengths associated with the geometry?@* Mesh coloring (0=by element type, 1=by elementary entity, 2=by physical entity, 3=by partition)@*
Default value: @code{0}@* Default value: @code{1}@*
Saved in: @code{General.OptionsFileName} Saved in: @code{General.OptionsFileName}
@item Mesh.CpuTime @item Mesh.CpuTime
...@@ -114,16 +124,6 @@ Element order (1=linear elements, N (<6) = elements of higher order)@* ...@@ -114,16 +124,6 @@ Element order (1=linear elements, N (<6) = elements of higher order)@*
Default value: @code{1}@* Default value: @code{1}@*
Saved in: @code{General.OptionsFileName} Saved in: @code{General.OptionsFileName}
@item Mesh.C1Continuity
Impose C1 continuity to high order meshes, only valid in 2D plane and ElemenOrder = 2 and 3 (todo) (Default : C0 continuity)@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}
@item Mesh.SmoothInternalEdges
Number of smoothing steps of internal edges for high order meshes@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}
@item Mesh.Explode @item Mesh.Explode
Element shrinking factor (between 0 and 1)@* Element shrinking factor (between 0 and 1)@*
Default value: @code{1}@* Default value: @code{1}@*
...@@ -364,6 +364,11 @@ Number of smoothing steps applied to the final mesh@* ...@@ -364,6 +364,11 @@ Number of smoothing steps applied to the final mesh@*
Default value: @code{1}@* Default value: @code{1}@*
Saved in: @code{General.OptionsFileName} Saved in: @code{General.OptionsFileName}
@item Mesh.SmoothInternalEdges
Number of smoothing steps of internal edges for high order meshes@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}
@item Mesh.SmoothNormals @item Mesh.SmoothNormals
Smooth the mesh normals?@* Smooth the mesh normals?@*
Default value: @code{0}@* Default value: @code{0}@*
......
...@@ -422,10 +422,42 @@ Numeric options: ...@@ -422,10 +422,42 @@ Numeric options:
Default value: @code{-1} Default value: @code{-1}
@item iView @item iView
Default value: @code{-1} Default value: @code{-1}
@item Field @item iField
Default value: @code{-1} Default value: @code{-1}
@end table @end table
@item Plugin(GSHHS)
Plugin(GSHHS) import GSHHS data.
String options:
@table @code
@item InFileName
Default value: @code{"gshhs_c.b"}
@item OutFileName
Default value: @code{"earth.geo"}
@item Format
Default value: @code{"gshhs"}
@item Coordinate
Default value: @code{"cartesian"}
@end table
Numeric options:
@table @code
@item iField
Default value: @code{-1}
@item UTMEquatorialRadius
Default value: @code{6.37814e+06}
@item UTMPolarRadius
Default value: @code{6.35675e+06}
@item UTMScale
Default value: @code{1}
@item UTMShiftX
Default value: @code{0}
@item UTMShiftY
Default value: @code{0}
@item UTMZone
Default value: @code{0}
@end table
@item Plugin(Gradient) @item Plugin(Gradient)
Plugin(Gradient) computes the gradient of the Plugin(Gradient) computes the gradient of the
field in the view `iView'. If `iView' < 0, the field in the view `iView'. If `iView' < 0, the
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment