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GenericEdge.h 4.60 KiB
// Gmsh - Copyright (C) 1997-2018 C. Geuzaine, J.-F. Remacle
//
// See the LICENSE.txt file for license information. Please report all
// bugs and problems to the public mailing list <gmsh@onelab.info>.
//
// Contributed by Paul-Emile Bernard
#ifndef _GENERIC_EDGE_H
#define _GENERIC_EDGE_H
#include "GmshConfig.h"
#include "GEdge.h"
#include "GModel.h"
#include "GenericVertex.h"
#include "Range.h"
#include <vector>
class GenericFace;
/* The set of Generic Entities is a generic interface to any other modeler.
Callbacks (function pointers) are given, sending requests, enquiries, to the
native modeler. */
class GenericEdge : public GEdge {
protected:
double s0, s1;
int id;
const bool is_seam;
public:
// callbacks typedef
typedef bool (*ptrfunction_int_double_refvector)(int, double,
std::vector<double> &);
typedef bool (*ptrfunction_int_refdouble_refdouble)(int, double &, double &);
typedef bool (*ptrfunction_int_double_refdouble)(int, double, double &);
typedef bool (*ptrfunction_int_refstring)(int, std::string &);
typedef bool (*ptrfunction_int_refbool)(int, bool &);
typedef bool (*ptrfunction_int_refvector_refdouble_refvector_refbool)(
int, const std::vector<double> &, double &, std::vector<double> &, bool &);
typedef bool (*ptrfunction_int_int_double_int_refvector)(
int, int, double, int, std::vector<double> &);
GenericEdge(GModel *model, int num, int _native_id, GVertex *v1, GVertex *v2,
bool _isseam = false);
virtual ~GenericEdge();
virtual Range<double> parBounds(int i) const;
virtual GeomType geomType() const;
virtual bool degenerate(int) const;
virtual GPoint point(double p) const;
virtual SVector3 firstDer(double par) const;
virtual double curvature(double par) const;
virtual SPoint2 reparamOnFace(const GFace *face, double epar, int dir) const;
virtual GPoint closestPoint(const SPoint3 &queryPoint, double ¶m) const;
ModelType getNativeType() const { return GenericModel; }
virtual int getNativeInt() const { return id; };
virtual int minimumDrawSegments() const; // for output
bool is3D() const;
bool isSeam(const GFace *) const;
// sets the callbacks, to be given by the user
static void setEdgeEvalXYZFromT(ptrfunction_int_double_refvector fct)
{
EdgeEvalXYZFromT = fct;
};
static void setEdgeEvalParBounds(ptrfunction_int_refdouble_refdouble fct)
{
EdgeEvalParBounds = fct;
};
static void setEdgeGeomType(ptrfunction_int_refstring fct)
{
EdgeGeomType = fct;
};
static void setEdgeDegenerated(ptrfunction_int_refbool fct)
{
EdgeDegenerated = fct;
};
static void setEdgeEvalFirstDer(ptrfunction_int_double_refvector fct)
{
EdgeEvalFirstDer = fct;
};
static void setEdgeEvalCurvature(ptrfunction_int_double_refdouble fct)
{
EdgeEvalCurvature = fct;
};
static void
setEdgeClosestPoint(ptrfunction_int_refvector_refdouble_refvector_refbool fct)
{
EdgeClosestPoint = fct;
};
static void setEdgeIs3D(ptrfunction_int_refbool fct) { EdgeIs3D = fct; };
static void setEdgeReparamOnFace(ptrfunction_int_int_double_int_refvector fct)
{
EdgeReparamOnFace = fct;
};
private:
// the callbacks:
// --------------
static ptrfunction_int_double_refvector EdgeEvalXYZFromT;
static ptrfunction_int_refdouble_refdouble EdgeEvalParBounds;
static ptrfunction_int_refstring EdgeGeomType;
static ptrfunction_int_refbool EdgeDegenerated;
static ptrfunction_int_double_refvector EdgeEvalFirstDer;
static ptrfunction_int_double_refdouble EdgeEvalCurvature;
// the first vector is a query point xyz, fills the second vector with closest
// point on edge using orthogonal projection. Fills double param with
// parametric coordinate of end point projection.
static ptrfunction_int_refvector_refdouble_refvector_refbool EdgeClosestPoint;
static ptrfunction_int_refbool EdgeIs3D;
static ptrfunction_int_int_double_int_refvector EdgeReparamOnFace;
};
class LinearSeamEdge : public GEdge {
protected:
double s0, s1;
SVector3 first_der;
public:
LinearSeamEdge(GModel *model, int num, GVertex *v1, GVertex *v2);
virtual ~LinearSeamEdge();
virtual Range<double> parBounds(int i) const;
virtual GeomType geomType() const;
virtual bool degenerate(int) const;
virtual GPoint point(double p) const;
virtual SVector3 firstDer(double par) const;
virtual double curvature(double par) const;
virtual bool isSeam(const GFace *face) const { return true; }
bool is3D() const;
virtual GPoint closestPoint(const SPoint3 &queryPoint, double ¶m) const;
ModelType getNativeType() const { return GenericModel; }
};
#endif