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StreamLines.h

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  • Forked from gmsh / gmsh
    Source project has a limited visibility.
    StreamLines.h 2.13 KiB
    #ifndef _STREAM_LINES_H_
    #define _STREAM_LINES_H
    
    // Copyright (C) 1997-2008 C. Geuzaine, J.-F. Remacle
    //
    // This program is free software; you can redistribute it and/or modify
    // it under the terms of the GNU General Public License as published by
    // the Free Software Foundation; either version 2 of the License, or
    // (at your option) any later version.
    //
    // This program is distributed in the hope that it will be useful,
    // but WITHOUT ANY WARRANTY; without even the implied warranty of
    // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    // GNU General Public License for more details.
    //
    // You should have received a copy of the GNU General Public License
    // along with this program; if not, write to the Free Software
    // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
    // USA.
    // 
    // Please report all bugs and problems to <gmsh@geuz.org>.
    
    #include "Plugin.h"
    
    extern "C"
    {
      GMSH_Plugin *GMSH_RegisterStreamLinesPlugin ();
    }
    
    class GMSH_StreamLinesPlugin : public GMSH_Post_Plugin
    {
      static double callback(int num, int action, double value, double *opt,
                             double step, double min, double max);
    public:
      GMSH_StreamLinesPlugin();
      void getName(char *name) const;
      void getInfos(char *author, 
                    char *copyright,
                    char *help_text) const;
      void catchErrorMessage (char *errorMessage) const;
      int getNbOptions() const;
      StringXNumber *getOption(int iopt);  
      PView *execute(PView *);
      virtual PView *GenerateView(PView *v1, PView *v2);
    
      static int getNbU();
      static int getNbV();
      static void getPoint(int iU, int iV, double *X);
    
      static double callbackX0(int, int, double);
      static double callbackY0(int, int, double);
      static double callbackZ0(int, int, double);
      static double callbackX1(int, int, double);
      static double callbackY1(int, int, double);
      static double callbackZ1(int, int, double);
      static double callbackX2(int, int, double);
      static double callbackY2(int, int, double);
      static double callbackZ2(int, int, double);
      static double callbackU(int, int, double);
      static double callbackV(int, int, double);
      static void draw();
    };
    
    #endif