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Christophe Geuzaine authored
- fix bb computation to avoid model jumping around when adding points in z=0 plane - pass interpol matrices as ref
Christophe Geuzaine authored- fix bb computation to avoid model jumping around when adding points in z=0 plane - pass interpol matrices as ref
EigSolve.h 569 B
// Gmsh - Copyright (C) 1997-2009 C. Geuzaine, J.-F. Remacle
//
// See the LICENSE.txt file for license information. Please report all
// bugs and problems to <gmsh@geuz.org>.
#ifndef _EIGSOLVE_H_
#define _EIGSOLVE_H_
int EigSolve(int nm,int n,double *A,double *wr,double *wi,
double *v,int *work1,double *work2);
int EigSolveSym(int n,int nm,double *A,double *d,double *V,
double *b,double *z);
void EigSort(int n, double *wr, double *wi, double *B);
int EigSolve3x3(const double A[9], double wr[3], double wi[3], double v[9]);
#endif