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Christophe Geuzaine authoredChristophe Geuzaine authored
NearToFarField.h 957 B
// Gmsh - Copyright (C) 1997-2012 C. Geuzaine, J.-F. Remacle
//
// See the LICENSE.txt file for license information. Please report all
// bugs and problems to <gmsh@geuz.org>.
#ifndef _NEARTOFARFIELD_H_
#define _NEARTOFARFIELD_H_
#include "Plugin.h"
extern "C"
{
GMSH_Plugin *GMSH_RegisterNearToFarFieldPlugin();
}
class GMSH_NearToFarFieldPlugin : public GMSH_PostPlugin
{
public:
GMSH_NearToFarFieldPlugin(){}
std::string getName() const { return "NearToFarField"; }
std::string getShortHelp() const
{
return "Compute Far Field pattern from Near Field on a surface";
}
std::string getHelp() const;
int getNbOptions() const;
StringXNumber* getOption(int iopt);
PView *execute(PView *);
static double getFarField(PViewData *eData, PViewData *hData, double k0, double r_far, double theta, double phi) ;
static void CartesianToSpherical(int numSteps, double theta, double phi, double **Fc, double **Fsp) ;
};
#endif