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Christophe Geuzaine authored
fix interactive modification of mesh attributes
Christophe Geuzaine authoredfix interactive modification of mesh attributes
gmshEdge.h 1.95 KiB
#ifndef _GMSH_EDGE_H_
#define _GMSH_EDGE_H_
// Copyright (C) 1997-2007 C. Geuzaine, J.-F. Remacle
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to <gmsh@geuz.org>.
#include "Geo.h"
#include "GEdge.h"
#include "gmshVertex.h"
#include "Range.h"
class gmshEdge : public GEdge {
protected:
Curve *c;
public:
gmshEdge(GModel *model, Curve *edge, GVertex *v1, GVertex *v2);
gmshEdge(GModel *model, int num);
virtual ~gmshEdge() {}
double period() const { throw ; }
virtual bool periodic(int dim=0) const { return false; }
virtual Range<double> parBounds(int i) const;
virtual GeomType geomType() const;
virtual bool degenerate(int) const { return false; }
virtual bool continuous(int dim) const { return true; }
virtual GPoint point(double p) const;
virtual GPoint closestPoint(const SPoint3 & queryPoint);
virtual int containsPoint(const SPoint3 &pt) const { throw; }
virtual int containsParam(double pt) const;
virtual SVector3 firstDer(double par) const;
ModelType getNativeType() const { return GmshModel; }
void * getNativePtr() const { return c; }
virtual double parFromPoint(const SPoint3 &pt) const;
virtual int minimumMeshSegments () const;
virtual int minimumDrawSegments () const;
virtual void resetMeshAttributes ();
};
#endif