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gmshSurface.h

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  • Forked from gmsh / gmsh
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    gmshSurface.h 5.63 KiB
    #ifndef _GMSH_SURFACE_H_
    #define _GMSH_SURFACE_H_
    
    // Copyright (C) 1997-2007 C. Geuzaine, J.-F. Remacle
    //
    // This program is free software; you can redistribute it and/or modify
    // it under the terms of the GNU General Public License as published by
    // the Free Software Foundation; either version 2 of the License, or
    // (at your option) any later version.
    //
    // This program is distributed in the hope that it will be useful,
    // but WITHOUT ANY WARRANTY; without even the implied warranty of
    // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    // GNU General Public License for more details.
    //
    // You should have received a copy of the GNU General Public License
    // along with this program; if not, write to the Free Software
    // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
    // USA.
    // 
    // Please report all bugs and problems to <gmsh@geuz.org>.
    
    #include <cmath>
    #include <map>
    #include "Pair.h"
    #include "Range.h"
    #include "SPoint2.h"
    #include "SPoint3.h"
    #include "SVector3.h"
    #include "SBoundingBox3d.h"
    #include "Numeric.h"
    
    class gmshSurface
    {
    protected:  
      static std::map<int, gmshSurface*> allGmshSurfaces;
    public:
      virtual ~gmshSurface(){}
      static void reset () 
      {
        std::map<int,gmshSurface*>::iterator it = allGmshSurfaces.begin();
        for (; it != allGmshSurfaces.end(); ++it)
          delete it->second;
        allGmshSurfaces.clear();
      };
      static gmshSurface* surfaceByTag(int tag);
      virtual Range<double> parBounds(int i) const = 0;
      /// Underlying geometric representation of this entity.
      enum gmshSurfaceType {
        Plane,
        Nurbs,
        Cylinder,
        Sphere,
        Cone,
        Torus,
        ParametricSurface,
        PolarSphere
      };
      virtual gmshSurface::gmshSurfaceType geomType() const = 0;
      virtual SPoint3 point(double par1, double par2) const = 0;
      virtual SPoint3 point(const SPoint2 &p) const { return point(p.x(), p.y()); }
      virtual SPoint2 parFromPoint(double x, double y, double z) const = 0;
      // Return the normal to the face at the given parameter location.
      virtual SVector3 normal(const SPoint2 &param) const = 0;
      // Return the first derivate of the face at the parameter location.
      virtual Pair<SVector3,SVector3> firstDer(const SPoint2 &param) const = 0;
      virtual double getMetricEigenvalue ( const SPoint2 &) {throw;}
    };
    
    class gmshSphere : public gmshSurface
    {
      double xc, yc, zc, r;
      gmshSphere(double _x, double _y, double _z, double _r) : xc(_x), yc(_y), zc(_z), r(_r){}
    public:
      static gmshSurface *NewSphere(int _iSphere, double _x, double _y, double _z, double _r);
      virtual Range<double> parBounds(int i) const 
      { 
        if(i == 0) return Range<double>(0., 2 * M_PI);
        if(i == 1) return Range<double>(0., M_PI);
        throw;
      }
      // Underlying geometric representation of this entity.
      virtual gmshSurface::gmshSurfaceType geomType() const { return gmshSurface::Sphere; }
      virtual SPoint3 point(double par1, double par2) const;
      virtual SPoint2 parFromPoint(double x, double y, double z) const 
      {
        // 2 be done 
        throw;
      }
      // Return the normal to the face at the given parameter location.
      virtual SVector3 normal(const SPoint2 &param) const
      {
        SPoint3  p1 = gmshSurface::point(param);
        SPoint3  p2(xc, yc, zc);
        SVector3 n(p1, p2);
        n.normalize();
        return n;
      }
      // Return the first derivate of the face at the parameter location.
      virtual Pair<SVector3,SVector3> firstDer(const SPoint2 &param) const
      {
        // 2 be done
        throw;
      }  
    };
    class gmshPolarSphere : public gmshSurface
    {
      double xc, yc, zc, r;
      gmshPolarSphere(double _x, double _y, double _z, double _r) : xc(_x), yc(_y), zc(_z), r(_r){}
    public:
      static gmshSurface *NewPolarSphere(int _iSphere, double _x, double _y, double _z, double _r);
      virtual Range<double> parBounds(int i) const 
      { 
        if(i == 0) return Range<double>(-M_PI, M_PI);
        if(i == 1) return Range<double>(-M_PI, M_PI);
        throw;
      }
      // Underlying geometric representation of this entity.
      virtual gmshSurface::gmshSurfaceType geomType() const { return gmshSurface::PolarSphere; }
      virtual SPoint3 point(double par1, double par2) const;
      virtual SPoint2 parFromPoint(double x, double y, double z) const 
      {
        // 2 be done 
        throw;
      }
      // Return the normal to the face at the given parameter location.
      virtual SVector3 normal(const SPoint2 &param) const
      {
        SPoint3  p1 = gmshSurface::point(param);
        SPoint3  p2(xc, yc, zc);
        SVector3 n(p1, p2);
        n.normalize();
        return n;
      }
      // Return the first derivate of the face at the parameter location.
      virtual Pair<SVector3,SVector3> firstDer(const SPoint2 &param) const
      {
        // 2 be done
        throw;
      }  
      virtual double getMetricEigenvalue ( const SPoint2 &p)
      {
        double l = (4*r*r)/(4*r*r+p.x()*p.x()+p.y()*p.y());
        return l*l;
      }
    
    };
    
    
    class gmshParametricSurface : public gmshSurface
    {
      void *evalX, *evalY, *evalZ;
      gmshParametricSurface(char*, char*, char*);
      ~gmshParametricSurface();
    public:
      static gmshSurface *NewParametricSurface(int iSurf, char*, char*, char*);
      virtual Range<double> parBounds(int i) const 
      { 
        throw;
      }
      // Underlying geometric representation of this entity.
      virtual gmshSurface::gmshSurfaceType geomType() const { return gmshSurface::ParametricSurface; }
      virtual SPoint3 point(double par1, double par2) const;
      virtual SPoint2 parFromPoint(double x, double y, double z) const 
      {
        // 2 be done 
        throw;
      }
      // Return the normal to the face at the given parameter location.
      virtual SVector3 normal(const SPoint2 &param) const
      {
        throw;
      }
      // Return the first derivate of the face at the parameter location.
      virtual Pair<SVector3,SVector3> firstDer(const SPoint2 &param) const
      {
        // 2 be done
        throw;
      }  
    };
    
    
    #endif