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jrevdct.c

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    jrevdct.c 13.92 KiB
    /*
     * jrevdct.c
     *
     * Copyright (C) 1991-1994, Thomas G. Lane.
     * This file is part of the Independent JPEG Group's software.
     * For conditions of distribution and use, see the accompanying README file.
     *
     * This file contains the basic inverse-DCT transformation subroutine.
     *
     * This implementation is based on an algorithm described in
     *   C. Loeffler, A. Ligtenberg and G. Moschytz, "Practical Fast 1-D DCT
     *   Algorithms with 11 Multiplications", Proc. Int'l. Conf. on Acoustics,
     *   Speech, and Signal Processing 1989 (ICASSP '89), pp. 988-991.
     * The primary algorithm described there uses 11 multiplies and 29 adds.
     * We use their alternate method with 12 multiplies and 32 adds.
     * The advantage of this method is that no data path contains more than one
     * multiplication; this allows a very simple and accurate implementation in
     * scaled fixed-point arithmetic, with a minimal number of shifts.
     */
    
    #include "jinclude.h"
    #include "jpegint.h"
    
    
    /*
     * This routine is specialized to the case DCTSIZE = 8.
     */
    
    #if DCTSIZE != 8
      Sorry, this code only copes with 8x8 DCTs. /* deliberate syntax err */
    #endif
    
    
    /*
     * A 2-D IDCT can be done by 1-D IDCT on each row followed by 1-D IDCT
     * on each column.  Direct algorithms are also available, but they are
     * much more complex and seem not to be any faster when reduced to code.
     *
     * The poop on this scaling stuff is as follows:
     *
     * Each 1-D IDCT step produces outputs which are a factor of sqrt(N)
     * larger than the true IDCT outputs.  The final outputs are therefore
     * a factor of N larger than desired; since N=8 this can be cured by
     * a simple right shift at the end of the algorithm.  The advantage of
     * this arrangement is that we save two multiplications per 1-D IDCT,
     * because the y0 and y4 inputs need not be divided by sqrt(N).
     *
     * We have to do addition and subtraction of the integer inputs, which
     * is no problem, and multiplication by fractional constants, which is
     * a problem to do in integer arithmetic.  We multiply all the constants
     * by CONST_SCALE and convert them to integer constants (thus retaining
     * CONST_BITS bits of precision in the constants).  After doing a
     * multiplication we have to divide the product by CONST_SCALE, with proper
     * rounding, to produce the correct output.  This division can be done
     * cheaply as a right shift of CONST_BITS bits.  We postpone shifting
     * as long as possible so that partial sums can be added together with
     * full fractional precision.
     *
     * The outputs of the first pass are scaled up by PASS1_BITS bits so that
     * they are represented to better-than-integral precision.  These outputs
     * require BITS_IN_JSAMPLE + PASS1_BITS + 3 bits; this fits in a 16-bit word
     * with the recommended scaling.  (To scale up 12-bit sample data further, an
     * intermediate INT32 array would be needed.)
     *
     * To avoid overflow of the 32-bit intermediate results in pass 2, we must
     * have BITS_IN_JSAMPLE + CONST_BITS + PASS1_BITS <= 26.  Error analysis
     * shows that the values given below are the most effective.
     */
    
    #if BITS_IN_JSAMPLE == 8
    #define CONST_BITS  13
    #define PASS1_BITS  2
    #else
    #define CONST_BITS  13
    #define PASS1_BITS  1		/* lose a little precision to avoid overflow */
    #endif
    
    #define ONE	((INT32) 1)
    
    #define CONST_SCALE (ONE << CONST_BITS)
    
    /* Convert a positive real constant to an integer scaled by CONST_SCALE. */
    
    #define FIX(x)	((INT32) ((x) * CONST_SCALE + 0.5))
    
    /* Some C compilers fail to reduce "FIX(constant)" at compile time, thus
     * causing a lot of useless floating-point operations at run time.
     * To get around this we use the following pre-calculated constants.
     * If you change CONST_BITS you may want to add appropriate values.
     * (With a reasonable C compiler, you can just rely on the FIX() macro...)
     */
    
    #if CONST_BITS == 13
    #define FIX_0_298631336  ((INT32)  2446)	/* FIX(0.298631336) */
    #define FIX_0_390180644  ((INT32)  3196)	/* FIX(0.390180644) */
    #define FIX_0_541196100  ((INT32)  4433)	/* FIX(0.541196100) */
    #define FIX_0_765366865  ((INT32)  6270)	/* FIX(0.765366865) */
    #define FIX_0_899976223  ((INT32)  7373)	/* FIX(0.899976223) */
    #define FIX_1_175875602  ((INT32)  9633)	/* FIX(1.175875602) */
    #define FIX_1_501321110  ((INT32)  12299)	/* FIX(1.501321110) */
    #define FIX_1_847759065  ((INT32)  15137)	/* FIX(1.847759065) */
    #define FIX_1_961570560  ((INT32)  16069)	/* FIX(1.961570560) */
    #define FIX_2_053119869  ((INT32)  16819)	/* FIX(2.053119869) */
    #define FIX_2_562915447  ((INT32)  20995)	/* FIX(2.562915447) */
    #define FIX_3_072711026  ((INT32)  25172)	/* FIX(3.072711026) */
    #else
    #define FIX_0_298631336  FIX(0.298631336)
    #define FIX_0_390180644  FIX(0.390180644)
    #define FIX_0_541196100  FIX(0.541196100)
    #define FIX_0_765366865  FIX(0.765366865)
    #define FIX_0_899976223  FIX(0.899976223)
    #define FIX_1_175875602  FIX(1.175875602)
    #define FIX_1_501321110  FIX(1.501321110)
    #define FIX_1_847759065  FIX(1.847759065)
    #define FIX_1_961570560  FIX(1.961570560)
    #define FIX_2_053119869  FIX(2.053119869)
    #define FIX_2_562915447  FIX(2.562915447)
    #define FIX_3_072711026  FIX(3.072711026)
    #endif
    
    
    /* Descale and correctly round an INT32 value that's scaled by N bits.
     * We assume RIGHT_SHIFT rounds towards minus infinity, so adding
     * the fudge factor is correct for either sign of X.
     */
    
    #define DESCALE(x,n)  RIGHT_SHIFT((x) + (ONE << ((n)-1)), n)
    
    /* Multiply an INT32 variable by an INT32 constant to yield an INT32 result.
     * For 8-bit samples with the recommended scaling, all the variable
     * and constant values involved are no more than 16 bits wide, so a
     * 16x16->32 bit multiply can be used instead of a full 32x32 multiply;
     * this provides a useful speedup on many machines.
     * There is no way to specify a 16x16->32 multiply in portable C, but
     * some C compilers will do the right thing if you provide the correct
     * combination of casts.
     * NB: for 12-bit samples, a full 32-bit multiplication will be needed.
     */
    
    #if BITS_IN_JSAMPLE == 8
    #ifdef SHORTxSHORT_32		/* may work if 'int' is 32 bits */
    #define MULTIPLY(var,const)  (((INT16) (var)) * ((INT16) (const)))
    #endif
    #ifdef SHORTxLCONST_32		/* known to work with Microsoft C 6.0 */
    #define MULTIPLY(var,const)  (((INT16) (var)) * ((INT32) (const)))
    #endif
    #endif /* BITS_IN_JSAMPLE == 8 */
    
    #ifndef MULTIPLY		/* default definition */
    #define MULTIPLY(var,const)  ((var) * (const))
    #endif
    
    
    /*
     * Perform the inverse DCT on one block of coefficients.
     */
    
    GLOBAL void
    j_rev_dct (JCOEFPTR input, int * output)
    {
      INT32 tmp0, tmp1, tmp2, tmp3;
      INT32 tmp10, tmp11, tmp12, tmp13;
      INT32 z1, z2, z3, z4, z5;
      register int * outptr;
      register JCOEFPTR inptr;
      int rowctr;
      SHIFT_TEMPS
    
      /* Pass 1: process rows from input, store into output array. */
      /* Note results are scaled up by sqrt(8) compared to a true IDCT; */
      /* furthermore, we scale the results by 2**PASS1_BITS. */
    
      inptr = input;
      outptr = output;
      for (rowctr = DCTSIZE; rowctr > 0; rowctr--) {
        /* Due to quantization, we will usually find that many of the input
         * coefficients are zero, especially the AC terms.  We can exploit this
         * by short-circuiting the IDCT calculation for any row in which all
         * the AC terms are zero.  In that case each output is equal to the
         * DC coefficient (with scale factor as needed).
         * With typical images and quantization tables, half or more of the
         * row DCT calculations can be simplified this way.
         */
        
        if ((inptr[1] | inptr[2] | inptr[3] | inptr[4] | inptr[5] |
    	 inptr[6] | inptr[7]) == 0) {
          /* AC terms all zero */
          int dcval = ((int) inptr[0]) << PASS1_BITS;
          
          outptr[0] = dcval;
          outptr[1] = dcval;
          outptr[2] = dcval;
          outptr[3] = dcval;
          outptr[4] = dcval;
          outptr[5] = dcval;
          outptr[6] = dcval;
          outptr[7] = dcval;
          
          inptr += DCTSIZE;		/* advance pointers to next row */
          outptr += DCTSIZE;
          continue;
        }
        
        /* Even part: reverse the even part of the forward DCT. */
        /* The rotator is sqrt(2)*c(-6). */
        
        z2 = (INT32) inptr[2];
        z3 = (INT32) inptr[6];
        
        z1 = MULTIPLY(z2 + z3, FIX_0_541196100);
        tmp2 = z1 + MULTIPLY(z3, - FIX_1_847759065);
        tmp3 = z1 + MULTIPLY(z2, FIX_0_765366865);
        
        tmp0 = ((INT32) inptr[0] + (INT32) inptr[4]) << CONST_BITS;
        tmp1 = ((INT32) inptr[0] - (INT32) inptr[4]) << CONST_BITS;
        
        tmp10 = tmp0 + tmp3;
        tmp13 = tmp0 - tmp3;
        tmp11 = tmp1 + tmp2;
        tmp12 = tmp1 - tmp2;
        
        /* Odd part per figure 8; the matrix is unitary and hence its
         * transpose is its inverse.  i0..i3 are y7,y5,y3,y1 respectively.
         */
        
        tmp0 = (INT32) inptr[7];
        tmp1 = (INT32) inptr[5];
        tmp2 = (INT32) inptr[3];
        tmp3 = (INT32) inptr[1];
        
        z1 = tmp0 + tmp3;
        z2 = tmp1 + tmp2;
        z3 = tmp0 + tmp2;
        z4 = tmp1 + tmp3;
        z5 = MULTIPLY(z3 + z4, FIX_1_175875602); /* sqrt(2) * c3 */
        
        tmp0 = MULTIPLY(tmp0, FIX_0_298631336); /* sqrt(2) * (-c1+c3+c5-c7) */
        tmp1 = MULTIPLY(tmp1, FIX_2_053119869); /* sqrt(2) * ( c1+c3-c5+c7) */
        tmp2 = MULTIPLY(tmp2, FIX_3_072711026); /* sqrt(2) * ( c1+c3+c5-c7) */
        tmp3 = MULTIPLY(tmp3, FIX_1_501321110); /* sqrt(2) * ( c1+c3-c5-c7) */
        z1 = MULTIPLY(z1, - FIX_0_899976223); /* sqrt(2) * (c7-c3) */
        z2 = MULTIPLY(z2, - FIX_2_562915447); /* sqrt(2) * (-c1-c3) */
        z3 = MULTIPLY(z3, - FIX_1_961570560); /* sqrt(2) * (-c3-c5) */
        z4 = MULTIPLY(z4, - FIX_0_390180644); /* sqrt(2) * (c5-c3) */
        
        z3 += z5;
        z4 += z5;
        
        tmp0 += z1 + z3;
        tmp1 += z2 + z4;
        tmp2 += z2 + z3;
        tmp3 += z1 + z4;
        
        /* Final output stage: inputs are tmp10..tmp13, tmp0..tmp3 */
        
        outptr[0] = (int) DESCALE(tmp10 + tmp3, CONST_BITS-PASS1_BITS);
        outptr[7] = (int) DESCALE(tmp10 - tmp3, CONST_BITS-PASS1_BITS);
        outptr[1] = (int) DESCALE(tmp11 + tmp2, CONST_BITS-PASS1_BITS);
        outptr[6] = (int) DESCALE(tmp11 - tmp2, CONST_BITS-PASS1_BITS);
        outptr[2] = (int) DESCALE(tmp12 + tmp1, CONST_BITS-PASS1_BITS);
        outptr[5] = (int) DESCALE(tmp12 - tmp1, CONST_BITS-PASS1_BITS);
        outptr[3] = (int) DESCALE(tmp13 + tmp0, CONST_BITS-PASS1_BITS);
        outptr[4] = (int) DESCALE(tmp13 - tmp0, CONST_BITS-PASS1_BITS);
        
        inptr += DCTSIZE;		/* advance pointers to next row */
        outptr += DCTSIZE;
      }
      
      /* Pass 2: process columns.  This works entirely in the output array. */
      /* Note that we must descale the results by a factor of 8 == 2**3, */
      /* and also undo the PASS1_BITS scaling. */
      
      outptr = output;
      for (rowctr = DCTSIZE; rowctr > 0; rowctr--) {
        /* Columns of zeroes can be exploited in the same way as we did with rows.
         * However, the row calculation has created many nonzero AC terms, so the
         * simplification applies less often (typically 5% to 10% of the time).
         * On machines with very fast multiplication, it's possible that the
         * test takes more time than it's worth.  In that case this section
         * may be commented out.
         */
        
    #ifndef NO_ZERO_COLUMN_TEST
        if ((outptr[DCTSIZE*1] | outptr[DCTSIZE*2] | outptr[DCTSIZE*3] |
    	 outptr[DCTSIZE*4] | outptr[DCTSIZE*5] | outptr[DCTSIZE*6] |
    	 outptr[DCTSIZE*7]) == 0) {
          /* AC terms all zero */
          int dcval = (int) DESCALE((INT32) outptr[0], PASS1_BITS+3);
          
          outptr[DCTSIZE*0] = dcval;
          outptr[DCTSIZE*1] = dcval;
          outptr[DCTSIZE*2] = dcval;
          outptr[DCTSIZE*3] = dcval;
          outptr[DCTSIZE*4] = dcval;
          outptr[DCTSIZE*5] = dcval;
          outptr[DCTSIZE*6] = dcval;
          outptr[DCTSIZE*7] = dcval;
          
          outptr++;			/* advance pointer to next column */
          continue;
        }
    #endif
        
        /* Even part: reverse the even part of the forward DCT. */
        /* The rotator is sqrt(2)*c(-6). */
        
        z2 = (INT32) outptr[DCTSIZE*2];
        z3 = (INT32) outptr[DCTSIZE*6];
        
        z1 = MULTIPLY(z2 + z3, FIX_0_541196100);
        tmp2 = z1 + MULTIPLY(z3, - FIX_1_847759065);
        tmp3 = z1 + MULTIPLY(z2, FIX_0_765366865);
        
        tmp0 = ((INT32) outptr[DCTSIZE*0] + (INT32) outptr[DCTSIZE*4]) << CONST_BITS;
        tmp1 = ((INT32) outptr[DCTSIZE*0] - (INT32) outptr[DCTSIZE*4]) << CONST_BITS;
        
        tmp10 = tmp0 + tmp3;
        tmp13 = tmp0 - tmp3;
        tmp11 = tmp1 + tmp2;
        tmp12 = tmp1 - tmp2;
        
        /* Odd part per figure 8; the matrix is unitary and hence its
         * transpose is its inverse.  i0..i3 are y7,y5,y3,y1 respectively.
         */
        
        tmp0 = (INT32) outptr[DCTSIZE*7];
        tmp1 = (INT32) outptr[DCTSIZE*5];
        tmp2 = (INT32) outptr[DCTSIZE*3];
        tmp3 = (INT32) outptr[DCTSIZE*1];
        
        z1 = tmp0 + tmp3;
        z2 = tmp1 + tmp2;
        z3 = tmp0 + tmp2;
        z4 = tmp1 + tmp3;
        z5 = MULTIPLY(z3 + z4, FIX_1_175875602); /* sqrt(2) * c3 */
        
        tmp0 = MULTIPLY(tmp0, FIX_0_298631336); /* sqrt(2) * (-c1+c3+c5-c7) */
        tmp1 = MULTIPLY(tmp1, FIX_2_053119869); /* sqrt(2) * ( c1+c3-c5+c7) */
        tmp2 = MULTIPLY(tmp2, FIX_3_072711026); /* sqrt(2) * ( c1+c3+c5-c7) */
        tmp3 = MULTIPLY(tmp3, FIX_1_501321110); /* sqrt(2) * ( c1+c3-c5-c7) */
        z1 = MULTIPLY(z1, - FIX_0_899976223); /* sqrt(2) * (c7-c3) */
        z2 = MULTIPLY(z2, - FIX_2_562915447); /* sqrt(2) * (-c1-c3) */
        z3 = MULTIPLY(z3, - FIX_1_961570560); /* sqrt(2) * (-c3-c5) */
        z4 = MULTIPLY(z4, - FIX_0_390180644); /* sqrt(2) * (c5-c3) */
        
        z3 += z5;
        z4 += z5;
        
        tmp0 += z1 + z3;
        tmp1 += z2 + z4;
        tmp2 += z2 + z3;
        tmp3 += z1 + z4;
        
        /* Final output stage: inputs are tmp10..tmp13, tmp0..tmp3 */
        
        outptr[DCTSIZE*0] = (int) DESCALE(tmp10 + tmp3,
    				      CONST_BITS+PASS1_BITS+3);
        outptr[DCTSIZE*7] = (int) DESCALE(tmp10 - tmp3,
    				      CONST_BITS+PASS1_BITS+3);
        outptr[DCTSIZE*1] = (int) DESCALE(tmp11 + tmp2,
    				      CONST_BITS+PASS1_BITS+3);
        outptr[DCTSIZE*6] = (int) DESCALE(tmp11 - tmp2,
    				      CONST_BITS+PASS1_BITS+3);
        outptr[DCTSIZE*2] = (int) DESCALE(tmp12 + tmp1,
    				      CONST_BITS+PASS1_BITS+3);
        outptr[DCTSIZE*5] = (int) DESCALE(tmp12 - tmp1,
    				      CONST_BITS+PASS1_BITS+3);
        outptr[DCTSIZE*3] = (int) DESCALE(tmp13 + tmp0,
    				      CONST_BITS+PASS1_BITS+3);
        outptr[DCTSIZE*4] = (int) DESCALE(tmp13 - tmp0,
    				      CONST_BITS+PASS1_BITS+3);
        
        outptr++;			/* advance pointer to next column */
      }
    }