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Christophe Geuzaine authoredChristophe Geuzaine authored
meshGFaceExtruded.cpp 6.19 KiB
// $Id: meshGFaceExtruded.cpp,v 1.13 2006-11-28 03:35:29 geuzaine Exp $
//
// Copyright (C) 1997-2007 C. Geuzaine, J.-F. Remacle
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to <gmsh@geuz.org>.
#include <set>
#include "ExtrudeParams.h"
#include "GModel.h"
#include "Context.h"
#include "Message.h"
extern Context_T CTX;
void createQuaTri(std::vector<MVertex*> &v, GFace *to)
{
if(v[0] == v[1] || v[1] == v[3])
to->triangles.push_back(new MTriangle(v[0], v[3], v[2]));
else if(v[0] == v[2] || v[2] == v[3])
to->triangles.push_back(new MTriangle(v[0], v[1], v[3]));
else if(v[0] == v[3] || v[1] == v[2])
Msg(GERROR, "Uncoherent extruded quadrangle in surface %d", to->tag());
else
to->quadrangles.push_back(new MQuadrangle(v[0], v[1], v[3], v[2]));
}
void extrudeMesh(GEdge *from, GFace *to,
std::set<MVertex*, MVertexLessThanLexicographic> &pos)
{
ExtrudeParams *ep = to->meshAttributes.extrude;
// create vertices
for(unsigned int i = 0; i < from->mesh_vertices.size(); i++){
MVertex *v = from->mesh_vertices[i];
for(int j = 0; j < ep->mesh.NbLayer; j++) {
for(int k = 0; k < ep->mesh.NbElmLayer[j]; k++) {
double x = v->x(), y = v->y(), z = v->z();
ep->Extrude(j, k + 1, x, y, z);
if(j != ep->mesh.NbLayer - 1 || k != ep->mesh.NbElmLayer[j] - 1){
MVertex *newv = new MVertex(x, y, z, to);
to->mesh_vertices.push_back(newv);
pos.insert(newv);
}
}
}
}
// create elements (note that it would be faster to access the
// *interior* nodes by direct indexing, but it's just simpler to
// query everything by position)
std::set<MVertex*, MVertexLessThanLexicographic>::iterator itp;
for(unsigned int i = 0; i < from->lines.size(); i++){
MVertex *v0 = from->lines[i]->getVertex(0);
MVertex *v1 = from->lines[i]->getVertex(1);
for(int j = 0; j < ep->mesh.NbLayer; j++) {
for(int k = 0; k < ep->mesh.NbElmLayer[j]; k++) {
std::vector<MVertex*> verts;
double x[4] = {v0->x(), v1->x(), v0->x(), v1->x()};
double y[4] = {v0->y(), v1->y(), v0->y(), v1->y()};
double z[4] = {v0->z(), v1->z(), v0->z(), v1->z()};
for(int p = 0; p < 2; p++){
ep->Extrude(j, k, x[p], y[p], z[p]);
ep->Extrude(j, k + 1, x[p + 2], y[p + 2], z[p + 2]);
}
for(int p = 0; p < 4; p++){
MVertex tmp(x[p], y[p], z[p], 0, -1);
itp = pos.find(&tmp);
if(itp == pos.end()) {
Msg(GERROR, "Could not find extruded vertex in surface %d", to->tag());
return;
}
verts.push_back(*itp);
}
createQuaTri(verts, to);
}
}
}
}
void copyMesh(GFace *from, GFace *to,
std::set<MVertex*, MVertexLessThanLexicographic> &pos)
{
ExtrudeParams *ep = to->meshAttributes.extrude;
// create vertices
for(unsigned int i = 0; i < from->mesh_vertices.size(); i++){
MVertex *v = from->mesh_vertices[i];
double x = v->x(), y = v->y(), z = v->z();
ep->Extrude(ep->mesh.NbLayer - 1, ep->mesh.NbElmLayer[ep->mesh.NbLayer - 1],
x, y, z);
MVertex *newv = new MVertex(x, y, z, to);
to->mesh_vertices.push_back(newv);
pos.insert(newv);
}
// create elements
std::set<MVertex*, MVertexLessThanLexicographic>::iterator itp;
for(unsigned int i = 0; i < from->triangles.size(); i++){
std::vector<MVertex*> verts;
for(int j = 0; j < 3; j++){
MVertex *v = from->triangles[i]->getVertex(j);
MVertex tmp(v->x(), v->y(), v->z(), 0, -1);
ep->Extrude(ep->mesh.NbLayer - 1, ep->mesh.NbElmLayer[ep->mesh.NbLayer - 1],
tmp.x(), tmp.y(), tmp.z());
itp = pos.find(&tmp);
if(itp == pos.end()) {
Msg(GERROR, "Could not find extruded vertex in surface %d", to->tag());
return;
}
verts.push_back(*itp);
}
to->triangles.push_back(new MTriangle(verts));
}
for(unsigned int i = 0; i < from->quadrangles.size(); i++){
std::vector<MVertex*> verts;
for(int j = 0; j < 4; j++){
MVertex *v = from->quadrangles[i]->getVertex(j);
MVertex tmp(v->x(), v->y(), v->z(), 0, -1);
ep->Extrude(ep->mesh.NbLayer - 1, ep->mesh.NbElmLayer[ep->mesh.NbLayer - 1],
tmp.x(), tmp.y(), tmp.z());
itp = pos.find(&tmp);
if(itp == pos.end()) {
Msg(GERROR, "Could not find extruded vertex in surface %d", to->tag());
return;
}
verts.push_back(*itp);
}
to->quadrangles.push_back(new MQuadrangle(verts));
}
}
int MeshExtrudedSurface(GFace *gf)
{
ExtrudeParams *ep = gf->meshAttributes.extrude;
if(!ep || !ep->mesh.ExtrudeMesh)
return 0;
// build a set with all the vertices on the boundary of gf
double old_tol = MVertexLessThanLexicographic::tolerance;
MVertexLessThanLexicographic::tolerance = 1.e-12 * CTX.lc;
std::set<MVertex*, MVertexLessThanLexicographic> pos;
std::list<GEdge*> edges = gf->edges();
std::list<GEdge*>::iterator it = edges.begin();
while(it != edges.end()){
pos.insert((*it)->mesh_vertices.begin(), (*it)->mesh_vertices.end());
pos.insert((*it)->getBeginVertex()->mesh_vertices.begin(),
(*it)->getBeginVertex()->mesh_vertices.end());
pos.insert((*it)->getEndVertex()->mesh_vertices.begin(),
(*it)->getEndVertex()->mesh_vertices.end());
++it;
}
if(ep->geo.Mode == EXTRUDED_ENTITY) {
// surface is extruded from a curve
GEdge *from = gf->model()->edgeByTag(std::abs(ep->geo.Source));
if(!from) return 0;
extrudeMesh(from, gf, pos);
}
else {
// surface is a copy of another surface (the "top" of the extrusion)
GFace *from = gf->model()->faceByTag(std::abs(ep->geo.Source));
if(!from) return 0;
copyMesh(from, gf, pos);
}
MVertexLessThanLexicographic::tolerance = old_tol;
return 1;
}