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Christophe Geuzaine authored
simplified vertex array logic
Christophe Geuzaine authoredsimplified vertex array logic
VertexArray.h 1.17 KiB
#ifndef _VERTEX_ARRAY_H_
#define _VERTEX_ARRAY_H_
// Copyright (C) 1997-2004 C. Geuzaine, J.-F. Remacle
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to <gmsh@geuz.org>.
#include "List.h"
class triangleVertexArray{
public:
int num_triangles, fill;
List_T *vertices, *normals, *colors;
triangleVertexArray(int nb);
~triangleVertexArray();
void add(float x, float y, float z, float n0,
float n1, float n2, unsigned int col);
void sort(double eye[3]);
};
#endif