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Christophe Geuzaine authored
make sure to re-orient 2D mesh before meshing in 3D (fixes e.g. bug when 2D Frontal leaves badly oriented elements, that 3D frontal cannot handle)
Christophe Geuzaine authoredmake sure to re-orient 2D mesh before meshing in 3D (fixes e.g. bug when 2D Frontal leaves badly oriented elements, that 3D frontal cannot handle)