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Christophe Geuzaine authoredChristophe Geuzaine authored
VERSIONS 6.54 KiB
$Id: VERSIONS,v 1.34 2001-07-26 21:32:16 geuzaine Exp $
New in 1.22: Fixed (yet another) bug for 2D mesh in the mean plane;
Fixed surface coherence bug in extruded meshes; new double logarithmic
post-processing scale;
New in 1.21: Fixed more memory leaks; added -opt command line option
to parse definitions directly from the command line; fixed missing
screen refreshes during contour/surface/volume selection; Enhanced
string manipulation functions (Sprintf, StrCat, StrPrefix); Many other
small fixes and clean-ups;
New in 1.20: Fixed various bugs (memory leaks, functions in included
files, solver command selection, ColorTable option, duplicate nodes in
extruded meshes (not finished yet), infinite loop on empty views,
orientation of recombined quadrangles...); reorganized the interface
menus; added constrained background mesh and mesh visibility options;
added mesh quality histograms; changed default mesh colors;
reintegrated the old command-line extrusion mesh generator;
New in 1.19: Fixed seg. fault for scalar simplex post-processing; new
Solver menu; interface for GetDP solver through sockets; fixed
multiple scale alignment; added some options + full option
descriptions;
New in 1.18: Fixed many small bugs and incoherences in
post-processing; fixed broken background mesh in 1D mesh generation.
New in 1.17: Corrected physical points saving; fixed parsing of DOS
files (carriage return problems); easier geometrical selections
(cursor change); plugin manager; enhanced variable arrays (sublist
selection and affectation); line loop check; New arrow display;
reduced number of 'fatal' errors + better handling in interactive
mode; fixed bug when opening meshes; enhanced File->Open behaviour for
meshes and post-processing views;
New in 1.16: Added single/double buffer selection (only useful for
Unix versions of Gmsh run from remote hosts without GLX); fixed a bug
for recent versions of the opengl32.dll on Windows, which caused OpenGL
fonts not to show up;
New in 1.15: Added automatic visibility setting during entity
selection; Corrected geometrical extrusion bug;
New in 1.14: Corrected a few bugs in the GUI (most of them were
introduced in 1.13); Added interactive color selection; Made the
option database bidirectional (i.e. scripts now correctly update the
GUI); Default options can now be saved and automatically reloaded at
startup; Made some changes to the scripting syntax
(PostProcessing.View[n] becomes View[n]; Offset0 becomes OffsetX,
etc.); Corrected the handling of simple triangular surfaces with large
characteristic lengths in the 2D isotropic algorithm; Added an ascii
to binary post-processing view converter;
New in 1.13: Added jpeg output on Windows;
New in 1.12: Corrected vector lines in the post-processing parsed
format; corrected animation on Windows; corrected file creation in
scripts on Windows; direct affectation of variable arrays;
New in 1.11: Corrected included file loading problem.
New in 1.10: Switched from Motif to FLTK for the GUI. Many small
tweaks.
New in 1.00: Added PPM and YUV output; Corrected nested If/Endif;
Corrected several bugs for pixel output and enhanced GIF output
(dithering, transparency); Slightly changed the post-processing file
format to allow both single and double precision numbers.